Implement PyBullet.getCameraImage for PhysX backend.
PhysX backend, allow arbitrary plane normal, a few other fixes.
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@@ -59,6 +59,9 @@ struct EGLRendererVisualShapeConverter : public UrdfRenderingInterface
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virtual void mouseMoveCallback(float x, float y);
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virtual void mouseButtonCallback(int button, int state, float x, float y);
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virtual bool getCameraInfo(int* width, int* height, float viewMatrix[16], float projectionMatrix[16], float camUp[3], float camForward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float cameraTarget[3]) const;
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};
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#endif //EGL_RENDERER_VISUAL_SHAPE_CONVERTER_H
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