add real-time safe Inverse Dynamics library+test+utils
an example for the example browser will follow. thanks to Thomas Buschmann
This commit is contained in:
64
Extras/InverseDynamics/MultiBodyTreeCreator.cpp
Normal file
64
Extras/InverseDynamics/MultiBodyTreeCreator.cpp
Normal file
@@ -0,0 +1,64 @@
|
||||
#include "MultiBodyTreeCreator.hpp"
|
||||
|
||||
namespace btInverseDynamics {
|
||||
|
||||
MultiBodyTree* CreateMultiBodyTree(const MultiBodyTreeCreator& creator) {
|
||||
int num_bodies;
|
||||
int parent_index;
|
||||
JointType joint_type;
|
||||
vec3 body_r_parent_body_ref;
|
||||
mat33 body_R_parent_ref;
|
||||
vec3 body_axis_of_motion;
|
||||
idScalar mass;
|
||||
vec3 body_r_body_com;
|
||||
mat33 body_I_body;
|
||||
int user_int;
|
||||
void* user_ptr;
|
||||
|
||||
MultiBodyTree* tree = new MultiBodyTree();
|
||||
if (0x0 == tree) {
|
||||
error_message("cannot allocate tree\n");
|
||||
return 0x0;
|
||||
}
|
||||
|
||||
// TODO: move to some policy argument
|
||||
tree->setAcceptInvalidMassParameters(false);
|
||||
|
||||
// get number of bodies in the system
|
||||
if (-1 == creator.getNumBodies(&num_bodies)) {
|
||||
error_message("getting body indices\n");
|
||||
delete tree;
|
||||
return 0x0;
|
||||
}
|
||||
|
||||
// get data for all bodies
|
||||
for (int index = 0; index < num_bodies; index++) {
|
||||
// get body parameters from user callbacks
|
||||
if (-1 ==
|
||||
creator.getBody(index, &parent_index, &joint_type, &body_r_parent_body_ref,
|
||||
&body_R_parent_ref, &body_axis_of_motion, &mass, &body_r_body_com,
|
||||
&body_I_body, &user_int, &user_ptr)) {
|
||||
error_message("getting data for body %d\n", index);
|
||||
delete tree;
|
||||
return 0x0;
|
||||
}
|
||||
// add body to system
|
||||
if (-1 ==
|
||||
tree->addBody(index, parent_index, joint_type, body_r_parent_body_ref,
|
||||
body_R_parent_ref, body_axis_of_motion, mass, body_r_body_com,
|
||||
body_I_body, user_int, user_ptr)) {
|
||||
error_message("adding body %d\n", index);
|
||||
delete tree;
|
||||
return 0x0;
|
||||
}
|
||||
}
|
||||
// finalize initialization
|
||||
if (-1 == tree->finalize()) {
|
||||
error_message("building system\n");
|
||||
delete tree;
|
||||
return 0x0;
|
||||
}
|
||||
|
||||
return tree;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user