initial hookup of TinyRenderer to shared memory interface
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@@ -23,6 +23,10 @@ struct TinyRendererVisualShapeConverter : public LinkVisualShapesConverter
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void resetAll();
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void getWidthAndHeight(int& width, int& height);
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void copyCameraImageData(unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels, float* depthBuffer, int depthBufferSizeInPixels, int startPixelIndex, int* widthPtr, int* heightPtr, int* numPixelsCopied);
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void render();
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void render(const float viewMat[16], const float projMat[16]);
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