Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -13,18 +13,19 @@
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "vhacdManifoldMesh.h"
namespace VHACD {
namespace VHACD
{
TMMVertex::TMMVertex(void)
{
Initialize();
Initialize();
}
void TMMVertex::Initialize()
{
m_name = 0;
m_id = 0;
m_duplicate = 0;
m_onHull = false;
m_tag = false;
m_name = 0;
m_id = 0;
m_duplicate = 0;
m_onHull = false;
m_tag = false;
}
TMMVertex::~TMMVertex(void)
@@ -32,29 +33,30 @@ TMMVertex::~TMMVertex(void)
}
TMMEdge::TMMEdge(void)
{
Initialize();
Initialize();
}
void TMMEdge::Initialize()
{
m_id = 0;
m_triangles[0] = m_triangles[1] = m_newFace = 0;
m_vertices[0] = m_vertices[1] = 0;
m_id = 0;
m_triangles[0] = m_triangles[1] = m_newFace = 0;
m_vertices[0] = m_vertices[1] = 0;
}
TMMEdge::~TMMEdge(void)
{
}
void TMMTriangle::Initialize()
{
m_id = 0;
for (int i = 0; i < 3; i++) {
m_edges[i] = 0;
m_vertices[0] = 0;
}
m_visible = false;
m_id = 0;
for (int i = 0; i < 3; i++)
{
m_edges[i] = 0;
m_vertices[0] = 0;
}
m_visible = false;
}
TMMTriangle::TMMTriangle(void)
{
Initialize();
Initialize();
}
TMMTriangle::~TMMTriangle(void)
{
@@ -67,136 +69,167 @@ TMMesh::~TMMesh(void)
}
void TMMesh::GetIFS(Vec3<double>* const points, Vec3<int>* const triangles)
{
size_t nV = m_vertices.GetSize();
size_t nT = m_triangles.GetSize();
size_t nV = m_vertices.GetSize();
size_t nT = m_triangles.GetSize();
for (size_t v = 0; v < nV; v++) {
points[v] = m_vertices.GetData().m_pos;
m_vertices.GetData().m_id = v;
m_vertices.Next();
}
for (size_t f = 0; f < nT; f++) {
TMMTriangle& currentTriangle = m_triangles.GetData();
triangles[f].X() = static_cast<int>(currentTriangle.m_vertices[0]->GetData().m_id);
triangles[f].Y() = static_cast<int>(currentTriangle.m_vertices[1]->GetData().m_id);
triangles[f].Z() = static_cast<int>(currentTriangle.m_vertices[2]->GetData().m_id);
m_triangles.Next();
}
for (size_t v = 0; v < nV; v++)
{
points[v] = m_vertices.GetData().m_pos;
m_vertices.GetData().m_id = v;
m_vertices.Next();
}
for (size_t f = 0; f < nT; f++)
{
TMMTriangle& currentTriangle = m_triangles.GetData();
triangles[f].X() = static_cast<int>(currentTriangle.m_vertices[0]->GetData().m_id);
triangles[f].Y() = static_cast<int>(currentTriangle.m_vertices[1]->GetData().m_id);
triangles[f].Z() = static_cast<int>(currentTriangle.m_vertices[2]->GetData().m_id);
m_triangles.Next();
}
}
void TMMesh::Clear()
{
m_vertices.Clear();
m_edges.Clear();
m_triangles.Clear();
m_vertices.Clear();
m_edges.Clear();
m_triangles.Clear();
}
void TMMesh::Copy(TMMesh& mesh)
{
Clear();
// updating the id's
size_t nV = mesh.m_vertices.GetSize();
size_t nE = mesh.m_edges.GetSize();
size_t nT = mesh.m_triangles.GetSize();
for (size_t v = 0; v < nV; v++) {
mesh.m_vertices.GetData().m_id = v;
mesh.m_vertices.Next();
}
for (size_t e = 0; e < nE; e++) {
mesh.m_edges.GetData().m_id = e;
mesh.m_edges.Next();
}
for (size_t f = 0; f < nT; f++) {
mesh.m_triangles.GetData().m_id = f;
mesh.m_triangles.Next();
}
// copying data
m_vertices = mesh.m_vertices;
m_edges = mesh.m_edges;
m_triangles = mesh.m_triangles;
Clear();
// updating the id's
size_t nV = mesh.m_vertices.GetSize();
size_t nE = mesh.m_edges.GetSize();
size_t nT = mesh.m_triangles.GetSize();
for (size_t v = 0; v < nV; v++)
{
mesh.m_vertices.GetData().m_id = v;
mesh.m_vertices.Next();
}
for (size_t e = 0; e < nE; e++)
{
mesh.m_edges.GetData().m_id = e;
mesh.m_edges.Next();
}
for (size_t f = 0; f < nT; f++)
{
mesh.m_triangles.GetData().m_id = f;
mesh.m_triangles.Next();
}
// copying data
m_vertices = mesh.m_vertices;
m_edges = mesh.m_edges;
m_triangles = mesh.m_triangles;
// generate mapping
CircularListElement<TMMVertex>** vertexMap = new CircularListElement<TMMVertex>*[nV];
CircularListElement<TMMEdge>** edgeMap = new CircularListElement<TMMEdge>*[nE];
CircularListElement<TMMTriangle>** triangleMap = new CircularListElement<TMMTriangle>*[nT];
for (size_t v = 0; v < nV; v++) {
vertexMap[v] = m_vertices.GetHead();
m_vertices.Next();
}
for (size_t e = 0; e < nE; e++) {
edgeMap[e] = m_edges.GetHead();
m_edges.Next();
}
for (size_t f = 0; f < nT; f++) {
triangleMap[f] = m_triangles.GetHead();
m_triangles.Next();
}
// generate mapping
CircularListElement<TMMVertex>** vertexMap = new CircularListElement<TMMVertex>*[nV];
CircularListElement<TMMEdge>** edgeMap = new CircularListElement<TMMEdge>*[nE];
CircularListElement<TMMTriangle>** triangleMap = new CircularListElement<TMMTriangle>*[nT];
for (size_t v = 0; v < nV; v++)
{
vertexMap[v] = m_vertices.GetHead();
m_vertices.Next();
}
for (size_t e = 0; e < nE; e++)
{
edgeMap[e] = m_edges.GetHead();
m_edges.Next();
}
for (size_t f = 0; f < nT; f++)
{
triangleMap[f] = m_triangles.GetHead();
m_triangles.Next();
}
// updating pointers
for (size_t v = 0; v < nV; v++) {
if (vertexMap[v]->GetData().m_duplicate) {
vertexMap[v]->GetData().m_duplicate = edgeMap[vertexMap[v]->GetData().m_duplicate->GetData().m_id];
}
}
for (size_t e = 0; e < nE; e++) {
if (edgeMap[e]->GetData().m_newFace) {
edgeMap[e]->GetData().m_newFace = triangleMap[edgeMap[e]->GetData().m_newFace->GetData().m_id];
}
if (nT > 0) {
for (int f = 0; f < 2; f++) {
if (edgeMap[e]->GetData().m_triangles[f]) {
edgeMap[e]->GetData().m_triangles[f] = triangleMap[edgeMap[e]->GetData().m_triangles[f]->GetData().m_id];
}
}
}
for (int v = 0; v < 2; v++) {
if (edgeMap[e]->GetData().m_vertices[v]) {
edgeMap[e]->GetData().m_vertices[v] = vertexMap[edgeMap[e]->GetData().m_vertices[v]->GetData().m_id];
}
}
}
for (size_t f = 0; f < nT; f++) {
if (nE > 0) {
for (int e = 0; e < 3; e++) {
if (triangleMap[f]->GetData().m_edges[e]) {
triangleMap[f]->GetData().m_edges[e] = edgeMap[triangleMap[f]->GetData().m_edges[e]->GetData().m_id];
}
}
}
for (int v = 0; v < 3; v++) {
if (triangleMap[f]->GetData().m_vertices[v]) {
triangleMap[f]->GetData().m_vertices[v] = vertexMap[triangleMap[f]->GetData().m_vertices[v]->GetData().m_id];
}
}
}
delete[] vertexMap;
delete[] edgeMap;
delete[] triangleMap;
// updating pointers
for (size_t v = 0; v < nV; v++)
{
if (vertexMap[v]->GetData().m_duplicate)
{
vertexMap[v]->GetData().m_duplicate = edgeMap[vertexMap[v]->GetData().m_duplicate->GetData().m_id];
}
}
for (size_t e = 0; e < nE; e++)
{
if (edgeMap[e]->GetData().m_newFace)
{
edgeMap[e]->GetData().m_newFace = triangleMap[edgeMap[e]->GetData().m_newFace->GetData().m_id];
}
if (nT > 0)
{
for (int f = 0; f < 2; f++)
{
if (edgeMap[e]->GetData().m_triangles[f])
{
edgeMap[e]->GetData().m_triangles[f] = triangleMap[edgeMap[e]->GetData().m_triangles[f]->GetData().m_id];
}
}
}
for (int v = 0; v < 2; v++)
{
if (edgeMap[e]->GetData().m_vertices[v])
{
edgeMap[e]->GetData().m_vertices[v] = vertexMap[edgeMap[e]->GetData().m_vertices[v]->GetData().m_id];
}
}
}
for (size_t f = 0; f < nT; f++)
{
if (nE > 0)
{
for (int e = 0; e < 3; e++)
{
if (triangleMap[f]->GetData().m_edges[e])
{
triangleMap[f]->GetData().m_edges[e] = edgeMap[triangleMap[f]->GetData().m_edges[e]->GetData().m_id];
}
}
}
for (int v = 0; v < 3; v++)
{
if (triangleMap[f]->GetData().m_vertices[v])
{
triangleMap[f]->GetData().m_vertices[v] = vertexMap[triangleMap[f]->GetData().m_vertices[v]->GetData().m_id];
}
}
}
delete[] vertexMap;
delete[] edgeMap;
delete[] triangleMap;
}
bool TMMesh::CheckConsistancy()
{
size_t nE = m_edges.GetSize();
size_t nT = m_triangles.GetSize();
for (size_t e = 0; e < nE; e++) {
for (int f = 0; f < 2; f++) {
if (!m_edges.GetHead()->GetData().m_triangles[f]) {
return false;
}
}
m_edges.Next();
}
for (size_t f = 0; f < nT; f++) {
for (int e = 0; e < 3; e++) {
int found = 0;
for (int k = 0; k < 2; k++) {
if (m_triangles.GetHead()->GetData().m_edges[e]->GetData().m_triangles[k] == m_triangles.GetHead()) {
found++;
}
}
if (found != 1) {
return false;
}
}
m_triangles.Next();
}
return true;
size_t nE = m_edges.GetSize();
size_t nT = m_triangles.GetSize();
for (size_t e = 0; e < nE; e++)
{
for (int f = 0; f < 2; f++)
{
if (!m_edges.GetHead()->GetData().m_triangles[f])
{
return false;
}
}
m_edges.Next();
}
for (size_t f = 0; f < nT; f++)
{
for (int e = 0; e < 3; e++)
{
int found = 0;
for (int k = 0; k < 2; k++)
{
if (m_triangles.GetHead()->GetData().m_edges[e]->GetData().m_triangles[k] == m_triangles.GetHead())
{
found++;
}
}
if (found != 1)
{
return false;
}
}
m_triangles.Next();
}
return true;
}
}
} // namespace VHACD