Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -7,8 +7,8 @@
#include <string.h>
#include <stdio.h>
#include <assert.h>
#define ASSERT_EQ(a,b) assert((a)==(b));
#include"Wavefront/tiny_obj_loader.h"
#define ASSERT_EQ(a, b) assert((a) == (b));
#include "Wavefront/tiny_obj_loader.h"
#include <vector>
#include "Bullet3Common/b3FileUtils.h"
#include "../Utils/b3ResourcePath.h"
@@ -20,10 +20,10 @@ struct ShapeContainer
std::string m_matName;
std::string m_shapeName;
tinyobj::material_t material;
std::vector<float> positions;
std::vector<float> normals;
std::vector<float> texcoords;
std::vector<unsigned int> indices;
std::vector<float> positions;
std::vector<float> normals;
std::vector<float> texcoords;
std::vector<unsigned int> indices;
b3AlignedObjectArray<int> m_shapeIndices;
};
@@ -32,17 +32,17 @@ b3HashMap<b3HashString, ShapeContainer> gMaterialNames;
#define MAX_PATH_LEN 1024
std::string StripExtension( const std::string & sPath )
std::string StripExtension(const std::string& sPath)
{
for( std::string::const_reverse_iterator i = sPath.rbegin(); i != sPath.rend(); i++ )
for (std::string::const_reverse_iterator i = sPath.rbegin(); i != sPath.rend(); i++)
{
if( *i == '.' )
if (*i == '.')
{
return std::string( sPath.begin(), i.base() - 1 );
return std::string(sPath.begin(), i.base() - 1);
}
// if we find a slash there is no extension
if( *i == '\\' || *i == '/' )
if (*i == '\\' || *i == '/')
break;
}
@@ -52,11 +52,10 @@ std::string StripExtension( const std::string & sPath )
int main(int argc, char* argv[])
{
b3CommandLineArgs args(argc,argv);
b3CommandLineArgs args(argc, argv);
char* fileName;
args.GetCmdLineArgument("fileName",fileName);
if (fileName==0)
args.GetCmdLineArgument("fileName", fileName);
if (fileName == 0)
{
printf("required --fileName=\"name\"");
exit(0);
@@ -64,27 +63,27 @@ int main(int argc, char* argv[])
std::string matLibName = StripExtension(fileName);
printf("fileName = %s\n", fileName);
if (fileName==0)
if (fileName == 0)
{
printf("Please use --fileName=\"pathToObj\".");
exit(0);
}
bool mergeMaterials = args.CheckCmdLineFlag("mergeMaterials");
char fileNameWithPath[MAX_PATH_LEN];
bool fileFound = (b3ResourcePath::findResourcePath(fileName,fileNameWithPath,MAX_PATH_LEN))>0;
bool fileFound = (b3ResourcePath::findResourcePath(fileName, fileNameWithPath, MAX_PATH_LEN)) > 0;
char materialPrefixPath[MAX_PATH_LEN];
b3FileUtils::extractPath(fileNameWithPath,materialPrefixPath,MAX_PATH_LEN);
b3FileUtils::extractPath(fileNameWithPath, materialPrefixPath, MAX_PATH_LEN);
std::vector<tinyobj::shape_t> shapes;
std::string err = tinyobj::LoadObj(shapes, fileNameWithPath, materialPrefixPath);
char sdfFileName[MAX_PATH_LEN];
sprintf(sdfFileName,"%s%s.sdf",materialPrefixPath,"newsdf");
FILE* sdfFile = fopen(sdfFileName,"w");
if (sdfFile==0)
sprintf(sdfFileName, "%s%s.sdf", materialPrefixPath, "newsdf");
FILE* sdfFile = fopen(sdfFileName, "w");
if (sdfFile == 0)
{
printf("Fatal error: cannot create sdf file %s\n",sdfFileName);
printf("Fatal error: cannot create sdf file %s\n", sdfFileName);
exit(0);
}
@@ -94,7 +93,7 @@ int main(int argc, char* argv[])
{
tinyobj::shape_t& shape = shapes[s];
tinyobj::material_t mat = shape.material;
b3HashString key = mat.name.length() ? mat.name.c_str() : "";
if (!gMaterialNames.find(key))
{
@@ -109,10 +108,10 @@ int main(int argc, char* argv[])
if (shapeC)
{
shapeC->m_shapeIndices.push_back(s);
int curPositions = shapeC->positions.size()/3;
int curNormals = shapeC->normals.size()/3;
int curTexcoords = shapeC->texcoords.size()/2;
int curPositions = shapeC->positions.size() / 3;
int curNormals = shapeC->normals.size() / 3;
int curTexcoords = shapeC->texcoords.size() / 2;
int faceCount = shape.mesh.indices.size();
int vertexCount = shape.mesh.positions.size();
@@ -139,26 +138,25 @@ int main(int argc, char* argv[])
}
shapeC->indices.push_back(shape.mesh.indices[face] + curPositions);
shapeC->indices.push_back(shape.mesh.indices[face+1] + curPositions);
shapeC->indices.push_back(shape.mesh.indices[face + 1] + curPositions);
shapeC->indices.push_back(shape.mesh.indices[face + 2] + curPositions);
}
}
}
printf("unique materials=%d\n", gMaterialNames.size());
if (mergeMaterials)
{
for (int m = 0; m < gMaterialNames.size();m++)
for (int m = 0; m < gMaterialNames.size(); m++)
{
if (gMaterialNames.getAtIndex(m)->m_shapeIndices.size() == 0)
continue;
ShapeContainer* shapeCon =gMaterialNames.getAtIndex(m);
ShapeContainer* shapeCon = gMaterialNames.getAtIndex(m);
printf("object name = %s\n", shapeCon->m_shapeName.c_str());
char objSdfPartFileName[MAX_PATH_LEN];
sprintf(objSdfPartFileName, "part%d.obj", m);
@@ -172,7 +170,6 @@ int main(int argc, char* argv[])
sprintf(objFileName, "part%d.obj", m);
}
FILE* f = fopen(objFileName, "w");
if (f == 0)
{
@@ -187,7 +184,6 @@ int main(int argc, char* argv[])
else
{
fprintf(f, "mtllib bedroom.mtl\n");
}
int faceCount = shapeCon->indices.size();
@@ -237,9 +233,9 @@ int main(int argc, char* argv[])
continue;
}
fprintf(f, "f %d/%d/%d %d/%d/%d %d/%d/%d\n",
shapeCon->indices[face] + 1, shapeCon->indices[face] + 1, shapeCon->indices[face] + 1,
shapeCon->indices[face + 1] + 1, shapeCon->indices[face + 1] + 1, shapeCon->indices[face + 1] + 1,
shapeCon->indices[face + 2] + 1, shapeCon->indices[face + 2] + 1, shapeCon->indices[face + 2] + 1);
shapeCon->indices[face] + 1, shapeCon->indices[face] + 1, shapeCon->indices[face] + 1,
shapeCon->indices[face + 1] + 1, shapeCon->indices[face + 1] + 1, shapeCon->indices[face + 1] + 1,
shapeCon->indices[face + 2] + 1, shapeCon->indices[face + 2] + 1, shapeCon->indices[face + 2] + 1);
}
fclose(f);
@@ -247,63 +243,54 @@ int main(int argc, char* argv[])
float kdGreen = mat.diffuse[1];
float kdBlue = mat.diffuse[2];
float transparency = mat.transparency;
fprintf(sdfFile, "\t\t<model name='%s'>\n"
"\t\t\t<static>1</static>\n"
"\t\t\t<pose frame=''>0 0 0 0 0 0</pose>\n"
"\t\t\t<link name='link_d%d'>\n"
"\t\t\t<inertial>\n"
"\t\t\t<mass>0</mass>\n"
"\t\t\t<inertia>\n"
"\t\t\t<ixx>0.166667</ixx>\n"
"\t\t\t<ixy>0</ixy>\n"
"\t\t\t<ixz>0</ixz>\n"
"\t\t\t<iyy>0.166667</iyy>\n"
"\t\t\t<iyz>0</iyz>\n"
"\t\t\t<izz>0.166667</izz>\n"
"\t\t\t</inertia>\n"
"\t\t\t</inertial>\n"
"\t\t\t<collision concave='yes' name='collision_%d'>\n"
"\t\t\t<geometry>\n"
"\t\t\t<mesh>\n"
"\t\t\t<scale>1 1 1</scale>\n"
"\t\t\t\t<uri>%s</uri>\n"
"\t\t\t</mesh>\n"
"\t\t\t</geometry>\n"
"\t\t\t </collision>\n"
"\t\t\t<visual name='visual'>\n"
"\t\t\t\t<geometry>\n"
"\t\t\t\t<mesh>\n"
"\t\t\t\t\t<scale>1 1 1</scale>\n"
"\t\t\t\t\t<uri>%s</uri>\n"
"\t\t\t\t</mesh>\n"
"\t\t\t\t</geometry>\n"
"\t\t\t<material>\n"
"\t\t\t\t<ambient>1 0 0 1</ambient>\n"
"\t\t\t\t<diffuse>%f %f %f %f</diffuse>\n"
"\t\t\t\t<specular>0.1 0.1 0.1 1</specular>\n"
"\t\t\t\t<emissive>0 0 0 0</emissive>\n"
"\t\t\t </material>\n"
"\t\t\t </visual>\n"
"\t\t\t </link>\n"
"\t\t\t</model>\n", objSdfPartFileName, m, m,
objSdfPartFileName, objSdfPartFileName,
kdRed, kdGreen, kdBlue, transparency);
fprintf(sdfFile,
"\t\t<model name='%s'>\n"
"\t\t\t<static>1</static>\n"
"\t\t\t<pose frame=''>0 0 0 0 0 0</pose>\n"
"\t\t\t<link name='link_d%d'>\n"
"\t\t\t<inertial>\n"
"\t\t\t<mass>0</mass>\n"
"\t\t\t<inertia>\n"
"\t\t\t<ixx>0.166667</ixx>\n"
"\t\t\t<ixy>0</ixy>\n"
"\t\t\t<ixz>0</ixz>\n"
"\t\t\t<iyy>0.166667</iyy>\n"
"\t\t\t<iyz>0</iyz>\n"
"\t\t\t<izz>0.166667</izz>\n"
"\t\t\t</inertia>\n"
"\t\t\t</inertial>\n"
"\t\t\t<collision concave='yes' name='collision_%d'>\n"
"\t\t\t<geometry>\n"
"\t\t\t<mesh>\n"
"\t\t\t<scale>1 1 1</scale>\n"
"\t\t\t\t<uri>%s</uri>\n"
"\t\t\t</mesh>\n"
"\t\t\t</geometry>\n"
"\t\t\t </collision>\n"
"\t\t\t<visual name='visual'>\n"
"\t\t\t\t<geometry>\n"
"\t\t\t\t<mesh>\n"
"\t\t\t\t\t<scale>1 1 1</scale>\n"
"\t\t\t\t\t<uri>%s</uri>\n"
"\t\t\t\t</mesh>\n"
"\t\t\t\t</geometry>\n"
"\t\t\t<material>\n"
"\t\t\t\t<ambient>1 0 0 1</ambient>\n"
"\t\t\t\t<diffuse>%f %f %f %f</diffuse>\n"
"\t\t\t\t<specular>0.1 0.1 0.1 1</specular>\n"
"\t\t\t\t<emissive>0 0 0 0</emissive>\n"
"\t\t\t </material>\n"
"\t\t\t </visual>\n"
"\t\t\t </link>\n"
"\t\t\t</model>\n",
objSdfPartFileName, m, m,
objSdfPartFileName, objSdfPartFileName,
kdRed, kdGreen, kdBlue, transparency);
}
}
else
{
for (int s = 0; s < (int)shapes.size(); s++)
{
tinyobj::shape_t& shape = shapes[s];
@@ -336,10 +323,8 @@ int main(int argc, char* argv[])
else
{
fprintf(f, "mtllib bedroom.mtl\n");
}
int faceCount = shape.mesh.indices.size();
int vertexCount = shape.mesh.positions.size();
tinyobj::material_t mat = shape.material;
@@ -387,9 +372,9 @@ int main(int argc, char* argv[])
continue;
}
fprintf(f, "f %d/%d/%d %d/%d/%d %d/%d/%d\n",
shape.mesh.indices[face] + 1, shape.mesh.indices[face] + 1, shape.mesh.indices[face] + 1,
shape.mesh.indices[face + 1] + 1, shape.mesh.indices[face + 1] + 1, shape.mesh.indices[face + 1] + 1,
shape.mesh.indices[face + 2] + 1, shape.mesh.indices[face + 2] + 1, shape.mesh.indices[face + 2] + 1);
shape.mesh.indices[face] + 1, shape.mesh.indices[face] + 1, shape.mesh.indices[face] + 1,
shape.mesh.indices[face + 1] + 1, shape.mesh.indices[face + 1] + 1, shape.mesh.indices[face + 1] + 1,
shape.mesh.indices[face + 2] + 1, shape.mesh.indices[face + 2] + 1, shape.mesh.indices[face + 2] + 1);
}
fclose(f);
@@ -399,54 +384,54 @@ int main(int argc, char* argv[])
float transparency = mat.transparency;
char objSdfPartFileName[MAX_PATH_LEN];
sprintf(objSdfPartFileName, "part%d.obj", s);
fprintf(sdfFile, "\t\t<model name='%s'>\n"
"\t\t\t<static>1</static>\n"
"\t\t\t<pose frame=''>0 0 0 0 0 0</pose>\n"
"\t\t\t<link name='link_d%d'>\n"
"\t\t\t<inertial>\n"
"\t\t\t<mass>0</mass>\n"
"\t\t\t<inertia>\n"
"\t\t\t<ixx>0.166667</ixx>\n"
"\t\t\t<ixy>0</ixy>\n"
"\t\t\t<ixz>0</ixz>\n"
"\t\t\t<iyy>0.166667</iyy>\n"
"\t\t\t<iyz>0</iyz>\n"
"\t\t\t<izz>0.166667</izz>\n"
"\t\t\t</inertia>\n"
"\t\t\t</inertial>\n"
"\t\t\t<collision name='collision_%d'>\n"
"\t\t\t<geometry>\n"
"\t\t\t<mesh>\n"
"\t\t\t<scale>1 1 1</scale>\n"
"\t\t\t\t<uri>%s</uri>\n"
"\t\t\t</mesh>\n"
"\t\t\t</geometry>\n"
"\t\t\t </collision>\n"
"\t\t\t<visual name='visual'>\n"
"\t\t\t\t<geometry>\n"
"\t\t\t\t<mesh>\n"
"\t\t\t\t\t<scale>1 1 1</scale>\n"
"\t\t\t\t\t<uri>%s</uri>\n"
"\t\t\t\t</mesh>\n"
"\t\t\t\t</geometry>\n"
"\t\t\t<material>\n"
"\t\t\t\t<ambient>1 0 0 1</ambient>\n"
"\t\t\t\t<diffuse>%f %f %f %f</diffuse>\n"
"\t\t\t\t<specular>0.1 0.1 0.1 1</specular>\n"
"\t\t\t\t<emissive>0 0 0 0</emissive>\n"
"\t\t\t </material>\n"
"\t\t\t </visual>\n"
"\t\t\t </link>\n"
"\t\t\t</model>\n", objSdfPartFileName, s, s,
objSdfPartFileName, objSdfPartFileName,
kdRed, kdGreen, kdBlue, transparency);
fprintf(sdfFile,
"\t\t<model name='%s'>\n"
"\t\t\t<static>1</static>\n"
"\t\t\t<pose frame=''>0 0 0 0 0 0</pose>\n"
"\t\t\t<link name='link_d%d'>\n"
"\t\t\t<inertial>\n"
"\t\t\t<mass>0</mass>\n"
"\t\t\t<inertia>\n"
"\t\t\t<ixx>0.166667</ixx>\n"
"\t\t\t<ixy>0</ixy>\n"
"\t\t\t<ixz>0</ixz>\n"
"\t\t\t<iyy>0.166667</iyy>\n"
"\t\t\t<iyz>0</iyz>\n"
"\t\t\t<izz>0.166667</izz>\n"
"\t\t\t</inertia>\n"
"\t\t\t</inertial>\n"
"\t\t\t<collision name='collision_%d'>\n"
"\t\t\t<geometry>\n"
"\t\t\t<mesh>\n"
"\t\t\t<scale>1 1 1</scale>\n"
"\t\t\t\t<uri>%s</uri>\n"
"\t\t\t</mesh>\n"
"\t\t\t</geometry>\n"
"\t\t\t </collision>\n"
"\t\t\t<visual name='visual'>\n"
"\t\t\t\t<geometry>\n"
"\t\t\t\t<mesh>\n"
"\t\t\t\t\t<scale>1 1 1</scale>\n"
"\t\t\t\t\t<uri>%s</uri>\n"
"\t\t\t\t</mesh>\n"
"\t\t\t\t</geometry>\n"
"\t\t\t<material>\n"
"\t\t\t\t<ambient>1 0 0 1</ambient>\n"
"\t\t\t\t<diffuse>%f %f %f %f</diffuse>\n"
"\t\t\t\t<specular>0.1 0.1 0.1 1</specular>\n"
"\t\t\t\t<emissive>0 0 0 0</emissive>\n"
"\t\t\t </material>\n"
"\t\t\t </visual>\n"
"\t\t\t </link>\n"
"\t\t\t</model>\n",
objSdfPartFileName, s, s,
objSdfPartFileName, objSdfPartFileName,
kdRed, kdGreen, kdBlue, transparency);
}
}
fprintf(sdfFile,"\t</world>\n</sdf>\n");
fprintf(sdfFile, "\t</world>\n</sdf>\n");
fclose(sdfFile);
return 0;
}