Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -28,37 +28,34 @@
//#include "Gwen/Skins/TexturedBase.h"
#include "gwenUserInterface.h"
struct GwenInternalData
{
//struct sth_stash;
//class GwenOpenGL3CoreRenderer* pRenderer;
Gwen::Renderer::Base* pRenderer;
Gwen::Skin::Simple skin;
Gwen::Controls::Canvas* pCanvas;
Gwen::Renderer::Base* pRenderer;
Gwen::Skin::Simple skin;
Gwen::Controls::Canvas* pCanvas;
//GLPrimitiveRenderer* m_primRenderer;
Gwen::Controls::TabButton* m_demoPage;
Gwen::Controls::TabButton* m_explorerPage;
Gwen::Controls::TreeControl* m_explorerTreeCtrl;
Gwen::Controls::MenuItem* m_viewMenu;
class MyMenuItems* m_menuItems;
Gwen::Controls::ListBox* m_TextOutput;
Gwen::Controls::Label* m_exampleInfoGroupBox;
Gwen::Controls::ListBox* m_exampleInfoTextOutput;
struct MyTestMenuBar* m_menubar;
Gwen::Controls::TabButton* m_demoPage;
Gwen::Controls::TabButton* m_explorerPage;
Gwen::Controls::TreeControl* m_explorerTreeCtrl;
Gwen::Controls::MenuItem* m_viewMenu;
class MyMenuItems* m_menuItems;
Gwen::Controls::ListBox* m_TextOutput;
Gwen::Controls::Label* m_exampleInfoGroupBox;
Gwen::Controls::ListBox* m_exampleInfoTextOutput;
struct MyTestMenuBar* m_menubar;
Gwen::Controls::StatusBar* m_bar;
Gwen::Controls::ScrollControl* m_windowRight;
Gwen::Controls::TabControl* m_tab;
int m_curYposition;
int m_curYposition;
Gwen::Controls::Label* m_rightStatusBar;
Gwen::Controls::Label* m_leftStatusBar;
b3AlignedObjectArray<class Gwen::Event::Handler*> m_handlers;
b3ToggleButtonCallback m_toggleButtonCallback;
b3ComboBoxCallback m_comboBoxCallback;
b3AlignedObjectArray<class Gwen::Event::Handler*> m_handlers;
b3ToggleButtonCallback m_toggleButtonCallback;
b3ComboBoxCallback m_comboBoxCallback;
};
#endif//GWEN_INTERNAL_DATA_H
#endif //GWEN_INTERNAL_DATA_H