Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -23,17 +23,14 @@ class BspLoader;
///BspConverter turns a loaded bsp level into convex parts (vertices)
class BspConverter
{
public:
void convertBsp(BspLoader& bspLoader,float scaling);
virtual ~BspConverter()
{
}
///this callback is called for each brush that succesfully converted into vertices
virtual void addConvexVerticesCollider(btAlignedObjectArray<btVector3>& vertices, bool isEntity, const btVector3& entityTargetLocation) = 0;
public:
void convertBsp(BspLoader& bspLoader, float scaling);
virtual ~BspConverter()
{
}
///this callback is called for each brush that succesfully converted into vertices
virtual void addConvexVerticesCollider(btAlignedObjectArray<btVector3>& vertices, bool isEntity, const btVector3& entityTargetLocation) = 0;
};
#endif //BSP_CONVERTER_H
#endif //BSP_CONVERTER_H