Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
@@ -20,26 +20,25 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "BspLoader.h"
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#include <stdio.h>
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#include <string.h>
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typedef struct
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{
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char filename[1024];
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char *buffer,*script_p,*end_p;
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int line;
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char filename[1024];
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char *buffer, *script_p, *end_p;
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int line;
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} BSPScript;
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#define MAX_INCLUDES 8
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BSPScript scriptstack[MAX_INCLUDES];
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BSPScript *script;
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int scriptline;
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#define MAX_INCLUDES 8
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BSPScript scriptstack[MAX_INCLUDES];
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BSPScript *script;
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int scriptline;
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char token[BSPMAXTOKEN];
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char token[BSPMAXTOKEN];
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bool endofscript;
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bool tokenready; // only true if UnGetToken was just called
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bool tokenready; // only true if UnGetToken was just called
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//
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//loadBSPFile
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@@ -48,143 +47,137 @@ bool tokenready; // only true if UnGetToken was just called
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int extrasize = 100;
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BspLoader::BspLoader()
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:m_num_entities(0)
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: m_num_entities(0)
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{
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m_Endianness = getMachineEndianness();
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if (m_Endianness == BSP_BIG_ENDIAN)
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{
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printf("Machine is BIG_ENDIAN\n");
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} else
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}
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else
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{
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printf("Machine is Little Endian\n");
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}
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}
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bool BspLoader::loadBSPFile( void* memoryBuffer) {
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BSPHeader *header = (BSPHeader*) memoryBuffer;
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bool BspLoader::loadBSPFile(void *memoryBuffer)
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{
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BSPHeader *header = (BSPHeader *)memoryBuffer;
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// load the file header
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if (header)
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{
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// swap the header
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swapBlock( (int *)header, sizeof(*header) );
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swapBlock((int *)header, sizeof(*header));
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int length = (header->lumps[BSPLUMP_SHADERS].filelen) / sizeof(BSPShader);
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m_dshaders.resize(length+extrasize);
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m_numShaders = copyLump( header, BSPLUMP_SHADERS, &m_dshaders[0], sizeof(BSPShader) );
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m_dshaders.resize(length + extrasize);
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m_numShaders = copyLump(header, BSPLUMP_SHADERS, &m_dshaders[0], sizeof(BSPShader));
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length = (header->lumps[LUMP_MODELS].filelen) / sizeof(BSPModel);
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m_dmodels.resize(length+extrasize);
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m_nummodels = copyLump( header, LUMP_MODELS, &m_dmodels[0], sizeof(BSPModel) );
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m_dmodels.resize(length + extrasize);
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m_nummodels = copyLump(header, LUMP_MODELS, &m_dmodels[0], sizeof(BSPModel));
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length = (header->lumps[BSPLUMP_PLANES].filelen) / sizeof(BSPPlane);
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m_dplanes.resize(length+extrasize);
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m_numplanes = copyLump( header, BSPLUMP_PLANES, &m_dplanes[0], sizeof(BSPPlane) );
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m_dplanes.resize(length + extrasize);
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m_numplanes = copyLump(header, BSPLUMP_PLANES, &m_dplanes[0], sizeof(BSPPlane));
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length = (header->lumps[BSPLUMP_LEAFS].filelen) / sizeof(BSPLeaf);
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m_dleafs.resize(length+extrasize);
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m_numleafs = copyLump( header, BSPLUMP_LEAFS, &m_dleafs[0], sizeof(BSPLeaf) );
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m_dleafs.resize(length + extrasize);
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m_numleafs = copyLump(header, BSPLUMP_LEAFS, &m_dleafs[0], sizeof(BSPLeaf));
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length = (header->lumps[BSPLUMP_NODES].filelen) / sizeof(BSPNode);
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m_dnodes.resize(length+extrasize);
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m_numnodes = copyLump( header, BSPLUMP_NODES, &m_dnodes[0], sizeof(BSPNode) );
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m_dnodes.resize(length + extrasize);
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m_numnodes = copyLump(header, BSPLUMP_NODES, &m_dnodes[0], sizeof(BSPNode));
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length = (header->lumps[BSPLUMP_LEAFSURFACES].filelen) / sizeof(m_dleafsurfaces[0]);
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m_dleafsurfaces.resize(length+extrasize);
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m_numleafsurfaces = copyLump( header, BSPLUMP_LEAFSURFACES, &m_dleafsurfaces[0], sizeof(m_dleafsurfaces[0]) );
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m_dleafsurfaces.resize(length + extrasize);
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m_numleafsurfaces = copyLump(header, BSPLUMP_LEAFSURFACES, &m_dleafsurfaces[0], sizeof(m_dleafsurfaces[0]));
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length = (header->lumps[BSPLUMP_LEAFBRUSHES].filelen) / sizeof(m_dleafbrushes[0]) ;
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m_dleafbrushes.resize(length+extrasize);
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m_numleafbrushes = copyLump( header, BSPLUMP_LEAFBRUSHES, &m_dleafbrushes[0], sizeof(m_dleafbrushes[0]) );
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length = (header->lumps[BSPLUMP_LEAFBRUSHES].filelen) / sizeof(m_dleafbrushes[0]);
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m_dleafbrushes.resize(length + extrasize);
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m_numleafbrushes = copyLump(header, BSPLUMP_LEAFBRUSHES, &m_dleafbrushes[0], sizeof(m_dleafbrushes[0]));
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length = (header->lumps[LUMP_BRUSHES].filelen) / sizeof(BSPBrush);
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m_dbrushes.resize(length+extrasize);
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m_numbrushes = copyLump( header, LUMP_BRUSHES, &m_dbrushes[0], sizeof(BSPBrush) );
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m_dbrushes.resize(length + extrasize);
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m_numbrushes = copyLump(header, LUMP_BRUSHES, &m_dbrushes[0], sizeof(BSPBrush));
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length = (header->lumps[LUMP_BRUSHSIDES].filelen) / sizeof(BSPBrushSide);
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m_dbrushsides.resize(length+extrasize);
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m_numbrushsides = copyLump( header, LUMP_BRUSHSIDES, &m_dbrushsides[0], sizeof(BSPBrushSide) );
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m_dbrushsides.resize(length + extrasize);
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m_numbrushsides = copyLump(header, LUMP_BRUSHSIDES, &m_dbrushsides[0], sizeof(BSPBrushSide));
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length = (header->lumps[LUMP_SURFACES].filelen) / sizeof(BSPSurface);
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m_drawSurfaces.resize(length+extrasize);
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m_numDrawSurfaces = copyLump( header, LUMP_SURFACES, &m_drawSurfaces[0], sizeof(BSPSurface) );
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m_drawSurfaces.resize(length + extrasize);
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m_numDrawSurfaces = copyLump(header, LUMP_SURFACES, &m_drawSurfaces[0], sizeof(BSPSurface));
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length = (header->lumps[LUMP_DRAWINDEXES].filelen) / sizeof(m_drawIndexes[0]);
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m_drawIndexes.resize(length+extrasize);
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m_numDrawIndexes = copyLump( header, LUMP_DRAWINDEXES, &m_drawIndexes[0], sizeof(m_drawIndexes[0]) );
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m_drawIndexes.resize(length + extrasize);
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m_numDrawIndexes = copyLump(header, LUMP_DRAWINDEXES, &m_drawIndexes[0], sizeof(m_drawIndexes[0]));
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length = (header->lumps[LUMP_VISIBILITY].filelen) / 1;
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m_visBytes.resize(length+extrasize);
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m_numVisBytes = copyLump( header, LUMP_VISIBILITY, &m_visBytes[0], 1 );
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m_visBytes.resize(length + extrasize);
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m_numVisBytes = copyLump(header, LUMP_VISIBILITY, &m_visBytes[0], 1);
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length = (header->lumps[LUMP_LIGHTMAPS].filelen) / 1;
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m_lightBytes.resize(length+extrasize);
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m_numLightBytes = copyLump( header, LUMP_LIGHTMAPS, &m_lightBytes[0], 1 );
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m_lightBytes.resize(length + extrasize);
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m_numLightBytes = copyLump(header, LUMP_LIGHTMAPS, &m_lightBytes[0], 1);
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length = (header->lumps[BSPLUMP_ENTITIES].filelen) / 1;
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m_dentdata.resize(length+extrasize);
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m_entdatasize = copyLump( header, BSPLUMP_ENTITIES, &m_dentdata[0], 1);
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m_dentdata.resize(length + extrasize);
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m_entdatasize = copyLump(header, BSPLUMP_ENTITIES, &m_dentdata[0], 1);
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length = (header->lumps[LUMP_LIGHTGRID].filelen) / 1;
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m_gridData.resize(length+extrasize);
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m_numGridPoints = copyLump( header, LUMP_LIGHTGRID, &m_gridData[0], 8 );
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m_gridData.resize(length + extrasize);
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m_numGridPoints = copyLump(header, LUMP_LIGHTGRID, &m_gridData[0], 8);
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// swap everything
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swapBSPFile();
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return true;
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}
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return false;
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}
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const char *BspLoader::getValueForKey(const BSPEntity *ent, const char *key) const
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{
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const BSPKeyValuePair *ep;
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const char* BspLoader::getValueForKey( const BSPEntity* ent, const char* key ) const {
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const BSPKeyValuePair* ep;
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for (ep=ent->epairs ; ep ; ep=ep->next) {
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if (!strcmp(ep->key, key) ) {
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for (ep = ent->epairs; ep; ep = ep->next)
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{
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if (!strcmp(ep->key, key))
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{
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return ep->value;
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}
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}
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return "";
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}
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float BspLoader::getFloatForKey( const BSPEntity *ent, const char *key ) {
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const char *k;
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k = getValueForKey( ent, key );
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float BspLoader::getFloatForKey(const BSPEntity *ent, const char *key)
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{
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const char *k;
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k = getValueForKey(ent, key);
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return float(atof(k));
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}
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bool BspLoader::getVectorForKey( const BSPEntity *ent, const char *key, BSPVector3 vec ) {
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const char *k;
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k = getValueForKey (ent, key);
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bool BspLoader::getVectorForKey(const BSPEntity *ent, const char *key, BSPVector3 vec)
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{
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const char *k;
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k = getValueForKey(ent, key);
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if (strcmp(k, ""))
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{
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sscanf (k, "%f %f %f", &vec[0], &vec[1], &vec[2]);
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sscanf(k, "%f %f %f", &vec[0], &vec[1], &vec[2]);
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return true;
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}
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return false;
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}
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/*
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==============
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parseFromMemory
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==============
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*/
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void BspLoader::parseFromMemory (char *buffer, int size)
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void BspLoader::parseFromMemory(char *buffer, int size)
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{
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script = scriptstack;
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script++;
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@@ -192,7 +185,7 @@ void BspLoader::parseFromMemory (char *buffer, int size)
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{
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//printf("script file exceeded MAX_INCLUDES");
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}
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strcpy (script->filename, "memory buffer" );
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strcpy(script->filename, "memory buffer");
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script->buffer = buffer;
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script->line = 1;
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@@ -203,20 +196,19 @@ void BspLoader::parseFromMemory (char *buffer, int size)
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tokenready = false;
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}
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bool BspLoader::isEndOfScript (bool crossline)
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bool BspLoader::isEndOfScript(bool crossline)
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{
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if (!crossline)
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//printf("Line %i is incomplete\n",scriptline);
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if (!strcmp (script->filename, "memory buffer"))
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{
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endofscript = true;
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return false;
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}
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if (!strcmp(script->filename, "memory buffer"))
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{
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endofscript = true;
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return false;
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}
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//free (script->buffer);
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if (script == scriptstack+1)
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if (script == scriptstack + 1)
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{
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endofscript = true;
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return false;
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@@ -224,7 +216,7 @@ bool BspLoader::isEndOfScript (bool crossline)
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script--;
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scriptline = script->line;
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//printf ("returning to %s\n", script->filename);
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return getToken (crossline);
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return getToken(crossline);
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}
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/*
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@@ -233,18 +225,18 @@ bool BspLoader::isEndOfScript (bool crossline)
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getToken
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==============
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*/
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bool BspLoader::getToken (bool crossline)
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bool BspLoader::getToken(bool crossline)
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{
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char *token_p;
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char *token_p;
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if (tokenready) // is a token allready waiting?
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if (tokenready) // is a token allready waiting?
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{
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tokenready = false;
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return true;
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}
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if (script->script_p >= script->end_p)
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return isEndOfScript (crossline);
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return isEndOfScript(crossline);
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//
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// skip space
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@@ -253,7 +245,7 @@ skipspace:
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while (*script->script_p <= 32)
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{
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if (script->script_p >= script->end_p)
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return isEndOfScript (crossline);
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return isEndOfScript(crossline);
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if (*script->script_p++ == '\n')
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{
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if (!crossline)
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@@ -265,11 +257,10 @@ skipspace:
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}
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if (script->script_p >= script->end_p)
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return isEndOfScript (crossline);
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return isEndOfScript(crossline);
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// ; # // comments
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if (*script->script_p == ';' || *script->script_p == '#'
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|| ( script->script_p[0] == '/' && script->script_p[1] == '/') )
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if (*script->script_p == ';' || *script->script_p == '#' || (script->script_p[0] == '/' && script->script_p[1] == '/'))
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{
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if (!crossline)
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{
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@@ -277,7 +268,7 @@ skipspace:
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}
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while (*script->script_p++ != '\n')
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if (script->script_p >= script->end_p)
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return isEndOfScript (crossline);
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return isEndOfScript(crossline);
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scriptline = script->line++;
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goto skipspace;
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}
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@@ -289,23 +280,24 @@ skipspace:
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{
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//printf("Line %i is incomplete\n",scriptline);
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}
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script->script_p+=2;
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script->script_p += 2;
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while (script->script_p[0] != '*' && script->script_p[1] != '/')
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{
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if ( *script->script_p == '\n' ) {
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if (*script->script_p == '\n')
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{
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scriptline = script->line++;
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}
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script->script_p++;
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if (script->script_p >= script->end_p)
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return isEndOfScript (crossline);
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return isEndOfScript(crossline);
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}
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script->script_p += 2;
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goto skipspace;
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}
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//
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||||
// copy token
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//
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||||
//
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// copy token
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//
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||||
token_p = token;
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if (*script->script_p == '"')
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@@ -324,25 +316,25 @@ skipspace:
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}
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script->script_p++;
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}
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else // regular token
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while ( *script->script_p > 32 && *script->script_p != ';')
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||||
{
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*token_p++ = *script->script_p++;
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if (script->script_p == script->end_p)
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break;
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if (token_p == &token[BSPMAXTOKEN])
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else // regular token
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while (*script->script_p > 32 && *script->script_p != ';')
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{
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||||
//printf ("Token too large on line %i\n",scriptline);
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||||
*token_p++ = *script->script_p++;
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||||
if (script->script_p == script->end_p)
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||||
break;
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||||
if (token_p == &token[BSPMAXTOKEN])
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||||
{
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||||
//printf ("Token too large on line %i\n",scriptline);
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||||
}
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||||
}
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||||
}
|
||||
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||||
*token_p = 0;
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||||
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||||
if (!strcmp (token, "$include"))
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||||
if (!strcmp(token, "$include"))
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||||
{
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||||
//getToken (false);
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||||
//AddScriptToStack (token);
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||||
return false;//getToken (crossline);
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||||
return false; //getToken (crossline);
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||||
}
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||||
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||||
return true;
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||||
@@ -350,16 +342,17 @@ skipspace:
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||||
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||||
char *BspLoader::copystring(const char *s)
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||||
{
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||||
char *b;
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||||
b = (char*) malloc( strlen(s)+1);
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||||
strcpy (b, s);
|
||||
char *b;
|
||||
b = (char *)malloc(strlen(s) + 1);
|
||||
strcpy(b, s);
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||||
return b;
|
||||
}
|
||||
|
||||
void BspLoader::stripTrailing( char *e ) {
|
||||
char *s;
|
||||
void BspLoader::stripTrailing(char *e)
|
||||
{
|
||||
char *s;
|
||||
|
||||
s = e + strlen(e)-1;
|
||||
s = e + strlen(e) - 1;
|
||||
while (s >= e && *s <= 32)
|
||||
{
|
||||
*s = 0;
|
||||
@@ -371,47 +364,50 @@ void BspLoader::stripTrailing( char *e ) {
|
||||
parseEpair
|
||||
=================
|
||||
*/
|
||||
BSPKeyValuePair *BspLoader::parseEpair( void ) {
|
||||
BSPKeyValuePair *e;
|
||||
BSPKeyValuePair *BspLoader::parseEpair(void)
|
||||
{
|
||||
BSPKeyValuePair *e;
|
||||
|
||||
e = (struct BSPPair*) malloc( sizeof(BSPKeyValuePair));
|
||||
memset( e, 0, sizeof(BSPKeyValuePair) );
|
||||
|
||||
if ( strlen(token) >= BSPMAX_KEY-1 ) {
|
||||
e = (struct BSPPair *)malloc(sizeof(BSPKeyValuePair));
|
||||
memset(e, 0, sizeof(BSPKeyValuePair));
|
||||
|
||||
if (strlen(token) >= BSPMAX_KEY - 1)
|
||||
{
|
||||
//printf ("ParseEpar: token too long");
|
||||
}
|
||||
e->key = copystring( token );
|
||||
getToken( false );
|
||||
if ( strlen(token) >= BSPMAX_VALUE-1 ) {
|
||||
|
||||
e->key = copystring(token);
|
||||
getToken(false);
|
||||
if (strlen(token) >= BSPMAX_VALUE - 1)
|
||||
{
|
||||
//printf ("ParseEpar: token too long");
|
||||
}
|
||||
e->value = copystring( token );
|
||||
e->value = copystring(token);
|
||||
|
||||
// strip trailing spaces that sometimes get accidentally
|
||||
// added in the editor
|
||||
stripTrailing( e->key );
|
||||
stripTrailing( e->value );
|
||||
stripTrailing(e->key);
|
||||
stripTrailing(e->value);
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
================
|
||||
parseEntity
|
||||
================
|
||||
*/
|
||||
bool BspLoader::parseEntity( void ) {
|
||||
BSPKeyValuePair *e;
|
||||
BSPEntity *mapent;
|
||||
bool BspLoader::parseEntity(void)
|
||||
{
|
||||
BSPKeyValuePair *e;
|
||||
BSPEntity *mapent;
|
||||
|
||||
if ( !getToken (true) ) {
|
||||
if (!getToken(true))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( strcmp (token, "{") ) {
|
||||
|
||||
if (strcmp(token, "{"))
|
||||
{
|
||||
//printf ("parseEntity: { not found");
|
||||
}
|
||||
|
||||
@@ -425,21 +421,24 @@ bool BspLoader::parseEntity( void ) {
|
||||
bla.patches = 0;
|
||||
|
||||
m_entities.push_back(bla);
|
||||
mapent = &m_entities[m_entities.size()-1];
|
||||
mapent = &m_entities[m_entities.size() - 1];
|
||||
m_num_entities++;
|
||||
|
||||
do {
|
||||
if ( !getToken (true) ) {
|
||||
do
|
||||
{
|
||||
if (!getToken(true))
|
||||
{
|
||||
//printf("parseEntity: EOF without closing brace");
|
||||
}
|
||||
if ( !strcmp (token, "}") ) {
|
||||
if (!strcmp(token, "}"))
|
||||
{
|
||||
break;
|
||||
}
|
||||
e = (struct BSPPair*)parseEpair ();
|
||||
e = (struct BSPPair *)parseEpair();
|
||||
e->next = mapent->epairs;
|
||||
mapent->epairs = e;
|
||||
} while (1);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -450,113 +449,108 @@ parseEntities
|
||||
Parses the dentdata string into entities
|
||||
================
|
||||
*/
|
||||
void BspLoader::parseEntities( void ) {
|
||||
void BspLoader::parseEntities(void)
|
||||
{
|
||||
m_num_entities = 0;
|
||||
m_entities.clear();
|
||||
|
||||
parseFromMemory( &m_dentdata[0], m_entdatasize );
|
||||
parseFromMemory(&m_dentdata[0], m_entdatasize);
|
||||
|
||||
while ( parseEntity () ) {
|
||||
}
|
||||
while (parseEntity())
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
int BspLoader::getMachineEndianness()
|
||||
{
|
||||
long int i = 1;
|
||||
const char *p = (const char *) &i;
|
||||
if (p[0] == 1) // Lowest address contains the least significant byte
|
||||
return BSP_LITTLE_ENDIAN;
|
||||
else
|
||||
return BSP_BIG_ENDIAN;
|
||||
long int i = 1;
|
||||
const char *p = (const char *)&i;
|
||||
if (p[0] == 1) // Lowest address contains the least significant byte
|
||||
return BSP_LITTLE_ENDIAN;
|
||||
else
|
||||
return BSP_BIG_ENDIAN;
|
||||
}
|
||||
|
||||
short BspLoader::isLittleShort (short l)
|
||||
short BspLoader::isLittleShort(short l)
|
||||
{
|
||||
if (machineEndianness() == BSP_BIG_ENDIAN)
|
||||
{
|
||||
unsigned char b1,b2;
|
||||
unsigned char b1, b2;
|
||||
|
||||
b1 = l&255;
|
||||
b2 = (l>>8)&255;
|
||||
b1 = l & 255;
|
||||
b2 = (l >> 8) & 255;
|
||||
|
||||
return (b1<<8) + b2;
|
||||
return (b1 << 8) + b2;
|
||||
}
|
||||
//little endian
|
||||
return l;
|
||||
}
|
||||
|
||||
short BspLoader::isBigShort (short l)
|
||||
short BspLoader::isBigShort(short l)
|
||||
{
|
||||
if (machineEndianness() == BSP_BIG_ENDIAN)
|
||||
{
|
||||
return l;
|
||||
}
|
||||
|
||||
unsigned char b1,b2;
|
||||
|
||||
b1 = l&255;
|
||||
b2 = (l>>8)&255;
|
||||
|
||||
return (b1<<8) + b2;
|
||||
|
||||
unsigned char b1, b2;
|
||||
|
||||
b1 = l & 255;
|
||||
b2 = (l >> 8) & 255;
|
||||
|
||||
return (b1 << 8) + b2;
|
||||
}
|
||||
|
||||
|
||||
int BspLoader::isLittleLong (int l)
|
||||
int BspLoader::isLittleLong(int l)
|
||||
{
|
||||
if (machineEndianness() == BSP_BIG_ENDIAN)
|
||||
{
|
||||
unsigned char b1,b2,b3,b4;
|
||||
unsigned char b1, b2, b3, b4;
|
||||
|
||||
b1 = l&255;
|
||||
b2 = (l>>8)&255;
|
||||
b3 = (l>>16)&255;
|
||||
b4 = (l>>24)&255;
|
||||
b1 = l & 255;
|
||||
b2 = (l >> 8) & 255;
|
||||
b3 = (l >> 16) & 255;
|
||||
b4 = (l >> 24) & 255;
|
||||
|
||||
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
|
||||
return ((int)b1 << 24) + ((int)b2 << 16) + ((int)b3 << 8) + b4;
|
||||
}
|
||||
|
||||
//little endian
|
||||
return l;
|
||||
|
||||
}
|
||||
|
||||
int BspLoader::isBigLong (int l)
|
||||
int BspLoader::isBigLong(int l)
|
||||
{
|
||||
if (machineEndianness() == BSP_BIG_ENDIAN)
|
||||
{
|
||||
return l;
|
||||
}
|
||||
|
||||
unsigned char b1, b2, b3, b4;
|
||||
|
||||
unsigned char b1,b2,b3,b4;
|
||||
|
||||
b1 = l&255;
|
||||
b2 = (l>>8)&255;
|
||||
b3 = (l>>16)&255;
|
||||
b4 = (l>>24)&255;
|
||||
|
||||
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
|
||||
b1 = l & 255;
|
||||
b2 = (l >> 8) & 255;
|
||||
b3 = (l >> 16) & 255;
|
||||
b4 = (l >> 24) & 255;
|
||||
|
||||
return ((int)b1 << 24) + ((int)b2 << 16) + ((int)b3 << 8) + b4;
|
||||
}
|
||||
|
||||
|
||||
float BspLoader::isLittleFloat (float l)
|
||||
float BspLoader::isLittleFloat(float l)
|
||||
{
|
||||
if (machineEndianness() == BSP_BIG_ENDIAN)
|
||||
{
|
||||
union {unsigned char b[4]; float f;} in, out;
|
||||
|
||||
union {
|
||||
unsigned char b[4];
|
||||
float f;
|
||||
} in, out;
|
||||
|
||||
in.f = l;
|
||||
out.b[0] = in.b[3];
|
||||
out.b[1] = in.b[2];
|
||||
out.b[2] = in.b[1];
|
||||
out.b[3] = in.b[0];
|
||||
|
||||
|
||||
return out.f;
|
||||
}
|
||||
|
||||
@@ -564,40 +558,40 @@ float BspLoader::isLittleFloat (float l)
|
||||
return l;
|
||||
}
|
||||
|
||||
float BspLoader::isBigFloat (float l)
|
||||
float BspLoader::isBigFloat(float l)
|
||||
{
|
||||
if (machineEndianness() == BSP_BIG_ENDIAN)
|
||||
{
|
||||
return l;
|
||||
}
|
||||
//little endian
|
||||
union {unsigned char b[4]; float f;} in, out;
|
||||
|
||||
union {
|
||||
unsigned char b[4];
|
||||
float f;
|
||||
} in, out;
|
||||
|
||||
in.f = l;
|
||||
out.b[0] = in.b[3];
|
||||
out.b[1] = in.b[2];
|
||||
out.b[2] = in.b[1];
|
||||
out.b[3] = in.b[0];
|
||||
|
||||
|
||||
return out.f;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//
|
||||
// swapBlock
|
||||
// If all values are 32 bits, this can be used to swap everything
|
||||
//
|
||||
|
||||
void BspLoader::swapBlock( int *block, int sizeOfBlock ) {
|
||||
int i;
|
||||
void BspLoader::swapBlock(int *block, int sizeOfBlock)
|
||||
{
|
||||
int i;
|
||||
|
||||
sizeOfBlock >>= 2;
|
||||
for ( i = 0 ; i < sizeOfBlock ; i++ ) {
|
||||
block[i] = isLittleLong( block[i] );
|
||||
for (i = 0; i < sizeOfBlock; i++)
|
||||
{
|
||||
block[i] = isLittleLong(block[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -605,99 +599,96 @@ void BspLoader::swapBlock( int *block, int sizeOfBlock ) {
|
||||
// copyLump
|
||||
//
|
||||
|
||||
int BspLoader::copyLump( BSPHeader *header, int lump, void *dest, int size ) {
|
||||
int length, ofs;
|
||||
int BspLoader::copyLump(BSPHeader *header, int lump, void *dest, int size)
|
||||
{
|
||||
int length, ofs;
|
||||
|
||||
length = header->lumps[lump].filelen;
|
||||
ofs = header->lumps[lump].fileofs;
|
||||
|
||||
|
||||
//if ( length % size ) {
|
||||
// printf ("loadBSPFile: odd lump size");
|
||||
//}
|
||||
|
||||
memcpy( dest, (unsigned char *)header + ofs, length );
|
||||
memcpy(dest, (unsigned char *)header + ofs, length);
|
||||
|
||||
return length / size;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//
|
||||
// swapBSPFile
|
||||
//
|
||||
|
||||
void BspLoader::swapBSPFile( void ) {
|
||||
int i;
|
||||
|
||||
// models
|
||||
swapBlock( (int *) &m_dmodels[0], m_nummodels * sizeof( m_dmodels[0] ) );
|
||||
void BspLoader::swapBSPFile(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
// models
|
||||
swapBlock((int *)&m_dmodels[0], m_nummodels * sizeof(m_dmodels[0]));
|
||||
|
||||
// shaders (don't swap the name)
|
||||
for ( i = 0 ; i < m_numShaders ; i++ ) {
|
||||
m_dshaders[i].contentFlags = isLittleLong( m_dshaders[i].contentFlags );
|
||||
m_dshaders[i].surfaceFlags = isLittleLong( m_dshaders[i].surfaceFlags );
|
||||
for (i = 0; i < m_numShaders; i++)
|
||||
{
|
||||
m_dshaders[i].contentFlags = isLittleLong(m_dshaders[i].contentFlags);
|
||||
m_dshaders[i].surfaceFlags = isLittleLong(m_dshaders[i].surfaceFlags);
|
||||
}
|
||||
|
||||
// planes
|
||||
swapBlock( (int *)&m_dplanes[0], m_numplanes * sizeof( m_dplanes[0] ) );
|
||||
|
||||
swapBlock((int *)&m_dplanes[0], m_numplanes * sizeof(m_dplanes[0]));
|
||||
|
||||
// nodes
|
||||
swapBlock( (int *)&m_dnodes[0], m_numnodes * sizeof( m_dnodes[0] ) );
|
||||
swapBlock((int *)&m_dnodes[0], m_numnodes * sizeof(m_dnodes[0]));
|
||||
|
||||
// leafs
|
||||
swapBlock( (int *)&m_dleafs[0], m_numleafs * sizeof( m_dleafs[0] ) );
|
||||
swapBlock((int *)&m_dleafs[0], m_numleafs * sizeof(m_dleafs[0]));
|
||||
|
||||
// leaffaces
|
||||
swapBlock( (int *)&m_dleafsurfaces[0], m_numleafsurfaces * sizeof( m_dleafsurfaces[0] ) );
|
||||
swapBlock((int *)&m_dleafsurfaces[0], m_numleafsurfaces * sizeof(m_dleafsurfaces[0]));
|
||||
|
||||
// leafbrushes
|
||||
swapBlock( (int *)&m_dleafbrushes[0], m_numleafbrushes * sizeof( m_dleafbrushes[0] ) );
|
||||
swapBlock((int *)&m_dleafbrushes[0], m_numleafbrushes * sizeof(m_dleafbrushes[0]));
|
||||
|
||||
// brushes
|
||||
swapBlock( (int *)&m_dbrushes[0], m_numbrushes * sizeof( m_dbrushes[0] ) );
|
||||
swapBlock((int *)&m_dbrushes[0], m_numbrushes * sizeof(m_dbrushes[0]));
|
||||
|
||||
// brushsides
|
||||
swapBlock( (int *)&m_dbrushsides[0], m_numbrushsides * sizeof( m_dbrushsides[0] ) );
|
||||
swapBlock((int *)&m_dbrushsides[0], m_numbrushsides * sizeof(m_dbrushsides[0]));
|
||||
|
||||
// vis
|
||||
((int *)&m_visBytes)[0] = isLittleLong( ((int *)&m_visBytes)[0] );
|
||||
((int *)&m_visBytes)[1] = isLittleLong( ((int *)&m_visBytes)[1] );
|
||||
|
||||
((int *)&m_visBytes)[0] = isLittleLong(((int *)&m_visBytes)[0]);
|
||||
((int *)&m_visBytes)[1] = isLittleLong(((int *)&m_visBytes)[1]);
|
||||
|
||||
// drawindexes
|
||||
swapBlock( (int *)&m_drawIndexes[0], m_numDrawIndexes * sizeof( m_drawIndexes[0] ) );
|
||||
swapBlock((int *)&m_drawIndexes[0], m_numDrawIndexes * sizeof(m_drawIndexes[0]));
|
||||
|
||||
// drawsurfs
|
||||
swapBlock( (int *)&m_drawSurfaces[0], m_numDrawSurfaces * sizeof( m_drawSurfaces[0] ) );
|
||||
|
||||
swapBlock((int *)&m_drawSurfaces[0], m_numDrawSurfaces * sizeof(m_drawSurfaces[0]));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool BspLoader::findVectorByName(float* outvec,const char* name)
|
||||
bool BspLoader::findVectorByName(float *outvec, const char *name)
|
||||
{
|
||||
const char *cl;
|
||||
BSPVector3 origin;
|
||||
|
||||
|
||||
bool found = false;
|
||||
|
||||
parseEntities();
|
||||
|
||||
for ( int i = 1; i < m_num_entities; i++ ) {
|
||||
cl = getValueForKey (&m_entities[i], "classname");
|
||||
if ( !strcmp( cl, "info_player_start" ) ) {
|
||||
getVectorForKey( &m_entities[i], "origin", origin );
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
if ( !strcmp( cl, "info_player_deathmatch" ) ) {
|
||||
getVectorForKey( &m_entities[i], "origin", origin );
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
for (int i = 1; i < m_num_entities; i++)
|
||||
{
|
||||
cl = getValueForKey(&m_entities[i], "classname");
|
||||
if (!strcmp(cl, "info_player_start"))
|
||||
{
|
||||
getVectorForKey(&m_entities[i], "origin", origin);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
if (!strcmp(cl, "info_player_deathmatch"))
|
||||
{
|
||||
getVectorForKey(&m_entities[i], "origin", origin);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (found)
|
||||
@@ -708,23 +699,21 @@ bool BspLoader::findVectorByName(float* outvec,const char* name)
|
||||
}
|
||||
return found;
|
||||
}
|
||||
|
||||
|
||||
|
||||
const BSPEntity * BspLoader::getEntityByValue( const char* name, const char* value)
|
||||
const BSPEntity *BspLoader::getEntityByValue(const char *name, const char *value)
|
||||
{
|
||||
const BSPEntity* entity = NULL;
|
||||
const BSPEntity *entity = NULL;
|
||||
|
||||
for ( int i = 1; i < m_num_entities; i++ ) {
|
||||
for (int i = 1; i < m_num_entities; i++)
|
||||
{
|
||||
const BSPEntity &ent = m_entities[i];
|
||||
|
||||
const BSPEntity& ent = m_entities[i];
|
||||
|
||||
const char* cl = getValueForKey (&m_entities[i], name);
|
||||
if ( !strcmp( cl, value ) ) {
|
||||
const char *cl = getValueForKey(&m_entities[i], name);
|
||||
if (!strcmp(cl, value))
|
||||
{
|
||||
entity = &ent;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return entity;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user