Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
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@@ -15,7 +15,6 @@ subject to the following restrictions:
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//original author: Erwin Coumans
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*/
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#ifndef LOAD_MESH_FROM_COLLADA_H
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#define LOAD_MESH_FROM_COLLADA_H
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@@ -24,22 +23,20 @@ subject to the following restrictions:
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#include "../../OpenGLWindow/GLInstanceGraphicsShape.h"
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#include "ColladaGraphicsInstance.h"
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void LoadMeshFromCollada(const char* relativeFileName,
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btAlignedObjectArray<GLInstanceGraphicsShape>& visualShapes,
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btAlignedObjectArray<ColladaGraphicsInstance>& visualShapeInstances,
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btTransform& upAxisTrans,
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float& unitMeterScaling,
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btAlignedObjectArray<GLInstanceGraphicsShape>& visualShapes,
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btAlignedObjectArray<ColladaGraphicsInstance>& visualShapeInstances,
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btTransform& upAxisTrans,
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float& unitMeterScaling,
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int clientUpAxis);
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//#define COMPARE_WITH_ASSIMP
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#ifdef COMPARE_WITH_ASSIMP
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void LoadMeshFromColladaAssimp(const char* relativeFileName,
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btAlignedObjectArray<GLInstanceGraphicsShape>& visualShapes,
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btAlignedObjectArray<ColladaGraphicsInstance>& visualShapeInstances,
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btTransform& upAxisTrans,
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float& unitMeterScaling
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);
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#endif //COMPARE_WITH_ASSIMP
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void LoadMeshFromColladaAssimp(const char* relativeFileName,
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btAlignedObjectArray<GLInstanceGraphicsShape>& visualShapes,
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btAlignedObjectArray<ColladaGraphicsInstance>& visualShapeInstances,
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btTransform& upAxisTrans,
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float& unitMeterScaling);
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#endif //COMPARE_WITH_ASSIMP
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#endif //LOAD_MESH_FROM_COLLADA_H
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#endif //LOAD_MESH_FROM_COLLADA_H
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