Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -1,7 +1,7 @@
#include "LoadMeshFromObj.h"
#include "../../OpenGLWindow/GLInstanceGraphicsShape.h"
#include <stdio.h> //fopen
#include <stdio.h> //fopen
#include "Bullet3Common/b3AlignedObjectArray.h"
#include <string>
#include <vector>
@@ -23,18 +23,17 @@ int b3IsFileCachingEnabled()
}
void b3EnableFileCaching(int enable)
{
gEnableFileCaching = enable;
if (enable==0)
gEnableFileCaching = enable;
if (enable == 0)
{
gCachedObjResults.clear();
}
}
std::string LoadFromCachedOrFromObj(
std::vector<tinyobj::shape_t>& shapes, // [output]
const char* filename,
const char* mtl_basepath)
std::vector<tinyobj::shape_t>& shapes, // [output]
const char* filename,
const char* mtl_basepath)
{
CachedObjResult* resultPtr = gCachedObjResults[filename];
if (resultPtr)
@@ -50,19 +49,18 @@ std::string LoadFromCachedOrFromObj(
result.m_shapes = shapes;
if (gEnableFileCaching)
{
gCachedObjResults.insert(filename,result);
gCachedObjResults.insert(filename, result);
}
return err;
}
GLInstanceGraphicsShape* LoadMeshFromObj(const char* relativeFileName, const char* materialPrefixPath)
{
B3_PROFILE("LoadMeshFromObj");
std::vector<tinyobj::shape_t> shapes;
{
B3_PROFILE("tinyobj::LoadObj2");
std::string err = LoadFromCachedOrFromObj(shapes, relativeFileName, materialPrefixPath);
std::string err = LoadFromCachedOrFromObj(shapes, relativeFileName, materialPrefixPath);
}
{