Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -6,9 +6,8 @@
class GpuCompoundScene : public GpuRigidBodyDemo
{
public:
GpuCompoundScene(){}
virtual ~GpuCompoundScene(){}
GpuCompoundScene() {}
virtual ~GpuCompoundScene() {}
virtual const char* getName()
{
return "CompoundOnSphere";
@@ -23,16 +22,13 @@ public:
virtual void setupScene(const ConstructionInfo& ci);
virtual void createStaticEnvironment(const ConstructionInfo& ci);
};
class GpuCompoundPlaneScene : public GpuCompoundScene
{
public:
GpuCompoundPlaneScene(){}
virtual ~GpuCompoundPlaneScene(){}
GpuCompoundPlaneScene() {}
virtual ~GpuCompoundPlaneScene() {}
virtual const char* getName()
{
return "CompoundOnPlane";
@@ -45,6 +41,5 @@ public:
}
virtual void createStaticEnvironment(const ConstructionInfo& ci);
};
#endif //GPU_COMPOUND_SCENE_H
#endif //GPU_COMPOUND_SCENE_H