Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
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@@ -6,9 +6,8 @@
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class GpuCompoundScene : public GpuRigidBodyDemo
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{
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public:
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GpuCompoundScene(){}
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virtual ~GpuCompoundScene(){}
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GpuCompoundScene() {}
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virtual ~GpuCompoundScene() {}
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virtual const char* getName()
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{
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return "CompoundOnSphere";
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@@ -23,16 +22,13 @@ public:
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virtual void setupScene(const ConstructionInfo& ci);
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virtual void createStaticEnvironment(const ConstructionInfo& ci);
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};
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class GpuCompoundPlaneScene : public GpuCompoundScene
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{
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public:
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GpuCompoundPlaneScene(){}
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virtual ~GpuCompoundPlaneScene(){}
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GpuCompoundPlaneScene() {}
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virtual ~GpuCompoundPlaneScene() {}
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virtual const char* getName()
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{
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return "CompoundOnPlane";
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@@ -45,6 +41,5 @@ public:
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}
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virtual void createStaticEnvironment(const ConstructionInfo& ci);
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};
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#endif //GPU_COMPOUND_SCENE_H
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#endif //GPU_COMPOUND_SCENE_H
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