Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -3,73 +3,69 @@
#ifdef BT_USE_EGL
#include "../CommonInterfaces/CommonWindowInterface.h"
class EGLOpenGLWindow : public CommonWindowInterface
{
struct EGLInternalData2* m_data;
bool m_OpenGLInitialized;
bool m_requestedExit;
struct EGLInternalData2* m_data;
bool m_OpenGLInitialized;
bool m_requestedExit;
public:
EGLOpenGLWindow();
virtual ~EGLOpenGLWindow();
EGLOpenGLWindow();
virtual ~EGLOpenGLWindow();
virtual void createDefaultWindow(int width, int height, const char* title)
{
b3gWindowConstructionInfo ci(width,height);
ci.m_title = title;
createWindow(ci);
}
virtual void createWindow(const b3gWindowConstructionInfo& ci);
virtual void closeWindow();
virtual void runMainLoop();
virtual float getTimeInSeconds();
virtual bool requestedExit() const;
virtual void setRequestExit();
virtual void startRendering();
virtual void endRendering();
virtual bool isModifierKeyPressed(int key);
virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback);
virtual b3MouseMoveCallback getMouseMoveCallback();
virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback);
virtual b3MouseButtonCallback getMouseButtonCallback();
virtual void setResizeCallback(b3ResizeCallback resizeCallback);
virtual b3ResizeCallback getResizeCallback();
virtual void setWheelCallback(b3WheelCallback wheelCallback);
virtual b3WheelCallback getWheelCallback();
virtual void setKeyboardCallback( b3KeyboardCallback keyboardCallback);
virtual b3KeyboardCallback getKeyboardCallback();
virtual void setRenderCallback( b3RenderCallback renderCallback);
virtual void setWindowTitle(const char* title);
virtual float getRetinaScale() const;
virtual void setAllowRetina(bool allow);
virtual int getWidth() const;
virtual int getHeight() const;
virtual int fileOpenDialog(char* fileName, int maxFileNameLength);
virtual void createDefaultWindow(int width, int height, const char* title)
{
b3gWindowConstructionInfo ci(width, height);
ci.m_title = title;
createWindow(ci);
}
virtual void createWindow(const b3gWindowConstructionInfo& ci);
virtual void closeWindow();
virtual void runMainLoop();
virtual float getTimeInSeconds();
virtual bool requestedExit() const;
virtual void setRequestExit();
virtual void startRendering();
virtual void endRendering();
virtual bool isModifierKeyPressed(int key);
virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback);
virtual b3MouseMoveCallback getMouseMoveCallback();
virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback);
virtual b3MouseButtonCallback getMouseButtonCallback();
virtual void setResizeCallback(b3ResizeCallback resizeCallback);
virtual b3ResizeCallback getResizeCallback();
virtual void setWheelCallback(b3WheelCallback wheelCallback);
virtual b3WheelCallback getWheelCallback();
virtual void setKeyboardCallback(b3KeyboardCallback keyboardCallback);
virtual b3KeyboardCallback getKeyboardCallback();
virtual void setRenderCallback(b3RenderCallback renderCallback);
virtual void setWindowTitle(const char* title);
virtual float getRetinaScale() const;
virtual void setAllowRetina(bool allow);
virtual int getWidth() const;
virtual int getHeight() const;
virtual int fileOpenDialog(char* fileName, int maxFileNameLength);
};
#endif //BT_USE_EGL
#endif //EGL_OPENGL_WINDOW_H
#endif //BT_USE_EGL
#endif //EGL_OPENGL_WINDOW_H