Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -6,16 +6,13 @@
#include "OpenGLInclude.h"
#include "MacOpenGLWindowObjC.h"
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include <string.h>
MacOpenGLWindow::MacOpenGLWindow()
:m_internalData(0)
: m_internalData(0)
{
m_internalData = Mac_createData();
}
@@ -25,33 +22,29 @@ MacOpenGLWindow::~MacOpenGLWindow()
Mac_destroyData(m_internalData);
}
void MacOpenGLWindow::closeWindow()
{
Mac_destroyData(m_internalData);
m_internalData = Mac_createData();
Mac_destroyData(m_internalData);
m_internalData = Mac_createData();
}
bool MacOpenGLWindow::isModifierKeyPressed(int key)
bool MacOpenGLWindow::isModifierKeyPressed(int key)
{
return Mac_isModifierKeyPressed(m_internalData, key);
}
float MacOpenGLWindow::getTimeInSeconds()
float MacOpenGLWindow::getTimeInSeconds()
{
return 0.f;
}
void MacOpenGLWindow::setRenderCallback( b3RenderCallback renderCallback)
void MacOpenGLWindow::setRenderCallback(b3RenderCallback renderCallback)
{
}
void MacOpenGLWindow::setWindowTitle(const char* windowTitle)
{
Mac_setWindowTitle(m_internalData, windowTitle);
Mac_setWindowTitle(m_internalData, windowTitle);
}
void MacOpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci)
@@ -66,16 +59,13 @@ void MacOpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci)
windowCI.m_openglVersion = ci.m_openglVersion;
windowCI.m_allowRetina = true;
Mac_createWindow(m_internalData,&windowCI);
Mac_createWindow(m_internalData, &windowCI);
}
void MacOpenGLWindow::runMainLoop()
{
}
void MacOpenGLWindow::startRendering()
{
Mac_updateWindow(m_internalData);
@@ -83,8 +73,7 @@ void MacOpenGLWindow::startRendering()
void MacOpenGLWindow::endRendering()
{
Mac_swapBuffer(m_internalData);
Mac_swapBuffer(m_internalData);
}
bool MacOpenGLWindow::requestedExit() const
@@ -99,35 +88,30 @@ void MacOpenGLWindow::setRequestExit()
int MacOpenGLWindow::fileOpenDialog(char* filename, int maxNameLength)
{
return Mac_fileOpenDialog(filename, maxNameLength);
return Mac_fileOpenDialog(filename, maxNameLength);
}
void MacOpenGLWindow::getMouseCoordinates(int& x, int& y)
{
int* xPtr=&x;
int* yPtr=&y;
Mac_getMouseCoordinates(m_internalData,xPtr,yPtr);
int* xPtr = &x;
int* yPtr = &y;
Mac_getMouseCoordinates(m_internalData, xPtr, yPtr);
}
int MacOpenGLWindow::getWidth() const
int MacOpenGLWindow::getWidth() const
{
return Mac_getWidth(m_internalData);
}
int MacOpenGLWindow::getHeight() const
int MacOpenGLWindow::getHeight() const
{
return Mac_getHeight(m_internalData);
}
void MacOpenGLWindow::setResizeCallback(b3ResizeCallback resizeCallback)
{
Mac_setResizeCallback(m_internalData,resizeCallback);
Mac_setResizeCallback(m_internalData, resizeCallback);
}
b3ResizeCallback MacOpenGLWindow::getResizeCallback()
@@ -135,21 +119,19 @@ b3ResizeCallback MacOpenGLWindow::getResizeCallback()
return Mac_getResizeCallback(m_internalData);
}
void MacOpenGLWindow::setMouseButtonCallback(b3MouseButtonCallback mouseCallback)
void MacOpenGLWindow::setMouseButtonCallback(b3MouseButtonCallback mouseCallback)
{
Mac_setMouseButtonCallback(m_internalData, mouseCallback);
}
void MacOpenGLWindow::setMouseMoveCallback(b3MouseMoveCallback mouseCallback)
void MacOpenGLWindow::setMouseMoveCallback(b3MouseMoveCallback mouseCallback)
{
Mac_setMouseMoveCallback(m_internalData,mouseCallback);
}
void MacOpenGLWindow::setKeyboardCallback( b3KeyboardCallback keyboardCallback)
Mac_setMouseMoveCallback(m_internalData, mouseCallback);
}
void MacOpenGLWindow::setKeyboardCallback(b3KeyboardCallback keyboardCallback)
{
Mac_setKeyboardCallback(m_internalData,keyboardCallback);
Mac_setKeyboardCallback(m_internalData, keyboardCallback);
}
b3MouseMoveCallback MacOpenGLWindow::getMouseMoveCallback()
@@ -162,9 +144,9 @@ b3MouseButtonCallback MacOpenGLWindow::getMouseButtonCallback()
return Mac_getMouseButtonCallback(m_internalData);
}
void MacOpenGLWindow::setWheelCallback (b3WheelCallback wheelCallback)
void MacOpenGLWindow::setWheelCallback(b3WheelCallback wheelCallback)
{
Mac_setWheelCallback(m_internalData,wheelCallback);
Mac_setWheelCallback(m_internalData, wheelCallback);
}
b3WheelCallback MacOpenGLWindow::getWheelCallback()
@@ -172,25 +154,20 @@ b3WheelCallback MacOpenGLWindow::getWheelCallback()
return Mac_getWheelCallback(m_internalData);
}
b3KeyboardCallback MacOpenGLWindow::getKeyboardCallback()
{
return Mac_getKeyboardCallback(m_internalData);
}
float MacOpenGLWindow::getRetinaScale() const
{
return Mac_getRetinaScale(m_internalData);
}
void MacOpenGLWindow::setAllowRetina(bool allow)
void MacOpenGLWindow::setAllowRetina(bool allow)
{
Mac_setAllowRetina(m_internalData, allow);
}
#endif //__APPLE__
#endif //B3_USE_GLFW
#endif //__APPLE__
#endif //B3_USE_GLFW