Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
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@@ -13,12 +13,9 @@ subject to the following restrictions:
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*/
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//Originally written by Erwin Coumans
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#ifndef _WIN32_OPENGL_RENDER_MANAGER_H
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#define _WIN32_OPENGL_RENDER_MANAGER_H
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#include "Win32Window.h"
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#define b3gDefaultOpenGLWindow Win32OpenGLWindow
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@@ -27,38 +24,33 @@ class Win32OpenGLWindow : public Win32Window
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{
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bool m_OpenGLInitialized;
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protected:
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protected:
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void enableOpenGL();
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void disableOpenGL();
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public:
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Win32OpenGLWindow();
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virtual ~Win32OpenGLWindow();
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virtual void createWindow(const b3gWindowConstructionInfo& ci);
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virtual void closeWindow();
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virtual void createWindow(const b3gWindowConstructionInfo& ci);
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virtual void startRendering();
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virtual void closeWindow();
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virtual void renderAllObjects();
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virtual void startRendering();
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virtual void endRendering();
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virtual void renderAllObjects();
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virtual float getRetinaScale() const {return 1.f;}
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virtual void setAllowRetina(bool /*allowRetina*/) {};
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virtual void endRendering();
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virtual int getWidth() const;
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virtual int getHeight() const;
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virtual float getRetinaScale() const { return 1.f; }
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virtual void setAllowRetina(bool /*allowRetina*/){};
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virtual int getWidth() const;
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virtual int getHeight() const;
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virtual int fileOpenDialog(char* fileName, int maxFileNameLength);
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};
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#endif //_WIN32_OPENGL_RENDER_MANAGER_H
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#endif //_WIN32_OPENGL_RENDER_MANAGER_H
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