Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
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@@ -10,12 +10,11 @@ struct PhysicsLoopBackInternalData
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PhysicsClientSharedMemory* m_physicsClient;
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PhysicsServerSharedMemory* m_physicsServer;
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DummyGUIHelper m_noGfx;
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PhysicsLoopBackInternalData()
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:m_commandProcessor(0),
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m_physicsClient(0),
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m_physicsServer(0)
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: m_commandProcessor(0),
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m_physicsClient(0),
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m_physicsServer(0)
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{
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}
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};
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@@ -39,7 +38,7 @@ static Bullet2CommandProcessorCreation2 sB2Proc;
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PhysicsLoopBack::PhysicsLoopBack()
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{
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m_data = new PhysicsLoopBackInternalData;
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m_data->m_physicsServer = new PhysicsServerSharedMemory(&sB2Proc, 0,0);
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m_data->m_physicsServer = new PhysicsServerSharedMemory(&sB2Proc, 0, 0);
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m_data->m_physicsClient = new PhysicsClientSharedMemory();
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}
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@@ -51,7 +50,6 @@ PhysicsLoopBack::~PhysicsLoopBack()
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delete m_data;
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}
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// return true if connection succesfull, can also check 'isConnected'
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bool PhysicsLoopBack::connect()
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{
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@@ -73,7 +71,7 @@ bool PhysicsLoopBack::isConnected() const
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}
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// return non-null if there is a status, nullptr otherwise
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const SharedMemoryStatus* PhysicsLoopBack::processServerStatus()
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const SharedMemoryStatus* PhysicsLoopBack::processServerStatus()
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{
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m_data->m_physicsServer->processClientCommands();
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return m_data->m_physicsClient->processServerStatus();
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@@ -91,7 +89,7 @@ bool PhysicsLoopBack::canSubmitCommand() const
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bool PhysicsLoopBack::submitClientCommand(const struct SharedMemoryCommand& command)
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{
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return m_data->m_physicsClient->submitClientCommand(command);
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return m_data->m_physicsClient->submitClientCommand(command);
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}
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int PhysicsLoopBack::getNumBodies() const
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@@ -116,16 +114,16 @@ int PhysicsLoopBack::getNumJoints(int bodyIndex) const
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bool PhysicsLoopBack::getJointInfo(int bodyIndex, int jointIndex, struct b3JointInfo& info) const
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{
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return m_data->m_physicsClient->getJointInfo(bodyIndex,jointIndex,info);
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return m_data->m_physicsClient->getJointInfo(bodyIndex, jointIndex, info);
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}
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int PhysicsLoopBack::getNumUserConstraints() const
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{
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return m_data->m_physicsClient->getNumUserConstraints();
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return m_data->m_physicsClient->getNumUserConstraints();
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}
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int PhysicsLoopBack::getUserConstraintInfo(int constraintUniqueId, struct b3UserConstraint&info) const
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int PhysicsLoopBack::getUserConstraintInfo(int constraintUniqueId, struct b3UserConstraint& info) const
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{
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return m_data->m_physicsClient->getUserConstraintInfo( constraintUniqueId, info);
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return m_data->m_physicsClient->getUserConstraintInfo(constraintUniqueId, info);
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}
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int PhysicsLoopBack::getUserConstraintId(int serialIndex) const
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@@ -140,10 +138,9 @@ void PhysicsLoopBack::setSharedMemoryKey(int key)
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m_data->m_physicsClient->setSharedMemoryKey(key);
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}
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void PhysicsLoopBack::uploadBulletFileToSharedMemory(const char* data, int len)
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{
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m_data->m_physicsClient->uploadBulletFileToSharedMemory(data,len);
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m_data->m_physicsClient->uploadBulletFileToSharedMemory(data, len);
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}
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void PhysicsLoopBack::uploadRaysToSharedMemory(struct SharedMemoryCommand& command, const double* rayFromWorldArray, const double* rayToWorldArray, int numRays)
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@@ -178,7 +175,7 @@ void PhysicsLoopBack::getCachedCameraImage(struct b3CameraImageData* cameraData)
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void PhysicsLoopBack::getCachedContactPointInformation(struct b3ContactInformation* contactPointData)
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{
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return m_data->m_physicsClient->getCachedContactPointInformation(contactPointData);
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return m_data->m_physicsClient->getCachedContactPointInformation(contactPointData);
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}
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void PhysicsLoopBack::getCachedVisualShapeInformation(struct b3VisualShapeInformation* visualShapesInfo)
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@@ -191,7 +188,6 @@ void PhysicsLoopBack::getCachedCollisionShapeInformation(struct b3CollisionShape
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return m_data->m_physicsClient->getCachedCollisionShapeInformation(collisionShapesInfo);
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}
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void PhysicsLoopBack::getCachedVREvents(struct b3VREventsData* vrEventsData)
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{
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return m_data->m_physicsClient->getCachedVREvents(vrEventsData);
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@@ -219,7 +215,7 @@ void PhysicsLoopBack::getCachedRaycastHits(struct b3RaycastInformation* raycastH
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void PhysicsLoopBack::getCachedMassMatrix(int dofCountCheck, double* massMatrix)
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{
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m_data->m_physicsClient->getCachedMassMatrix(dofCountCheck,massMatrix);
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m_data->m_physicsClient->getCachedMassMatrix(dofCountCheck, massMatrix);
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}
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void PhysicsLoopBack::setTimeOut(double timeOutInSeconds)
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@@ -231,19 +227,23 @@ double PhysicsLoopBack::getTimeOut() const
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return m_data->m_physicsClient->getTimeOut();
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}
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bool PhysicsLoopBack::getCachedUserData(int userDataId, struct b3UserDataValue &valueOut) const {
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bool PhysicsLoopBack::getCachedUserData(int userDataId, struct b3UserDataValue& valueOut) const
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{
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return m_data->m_physicsClient->getCachedUserData(userDataId, valueOut);
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}
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int PhysicsLoopBack::getCachedUserDataId(int bodyUniqueId, int linkIndex, int visualShapeIndex, const char *key) const {
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int PhysicsLoopBack::getCachedUserDataId(int bodyUniqueId, int linkIndex, int visualShapeIndex, const char* key) const
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{
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return m_data->m_physicsClient->getCachedUserDataId(bodyUniqueId, linkIndex, visualShapeIndex, key);
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}
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int PhysicsLoopBack::getNumUserData(int bodyUniqueId) const {
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int PhysicsLoopBack::getNumUserData(int bodyUniqueId) const
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{
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return m_data->m_physicsClient->getNumUserData(bodyUniqueId);
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}
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void PhysicsLoopBack::getUserDataInfo(int bodyUniqueId, int userDataIndex, const char **keyOut, int *userDataIdOut, int *linkIndexOut, int *visualShapeIndexOut) const {
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void PhysicsLoopBack::getUserDataInfo(int bodyUniqueId, int userDataIndex, const char** keyOut, int* userDataIdOut, int* linkIndexOut, int* visualShapeIndexOut) const
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{
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m_data->m_physicsClient->getUserDataInfo(bodyUniqueId, userDataIndex, keyOut, userDataIdOut, linkIndexOut, visualShapeIndexOut);
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}
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