Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
|
||||
enum b3PluginCollisionFilterModes
|
||||
{
|
||||
B3_FILTER_GROUPAMASKB_AND_GROUPBMASKA=0,
|
||||
B3_FILTER_GROUPAMASKB_AND_GROUPBMASKA = 0,
|
||||
B3_FILTER_GROUPAMASKB_OR_GROUPBMASKA
|
||||
};
|
||||
|
||||
@@ -11,23 +11,22 @@ struct b3PluginCollisionInterface
|
||||
{
|
||||
virtual void setBroadphaseCollisionFilter(
|
||||
int objectUniqueIdA, int objectUniqueIdB,
|
||||
int linkIndexA, int linkIndexB,
|
||||
bool enableCollision)=0;
|
||||
int linkIndexA, int linkIndexB,
|
||||
bool enableCollision) = 0;
|
||||
|
||||
virtual void removeBroadphaseCollisionFilter(
|
||||
int objectUniqueIdA, int objectUniqueIdB,
|
||||
int linkIndexA, int linkIndexB)=0;
|
||||
int linkIndexA, int linkIndexB) = 0;
|
||||
|
||||
virtual int getNumRules() const = 0;
|
||||
|
||||
virtual void resetAll()=0;
|
||||
virtual void resetAll() = 0;
|
||||
|
||||
virtual int needsBroadphaseCollision(int objectUniqueIdA, int linkIndexA,
|
||||
int collisionFilterGroupA,int collisionFilterMaskA,
|
||||
int objectUniqueIdB, int linkIndexB,
|
||||
int collisionFilterGroupB,int collisionFilterMaskB,
|
||||
int filterMode
|
||||
)=0;
|
||||
virtual int needsBroadphaseCollision(int objectUniqueIdA, int linkIndexA,
|
||||
int collisionFilterGroupA, int collisionFilterMaskA,
|
||||
int objectUniqueIdB, int linkIndexB,
|
||||
int collisionFilterGroupB, int collisionFilterMaskB,
|
||||
int filterMode) = 0;
|
||||
};
|
||||
|
||||
#endif //B3_PLUGIN_COLLISION_INTERFACE_H
|
||||
#endif //B3_PLUGIN_COLLISION_INTERFACE_H
|
||||
Reference in New Issue
Block a user