Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -9,71 +9,69 @@
#define GWEN_ALIGN_H
#include "Gwen/Controls/Base.h"
namespace Gwen
namespace Gwen
{
namespace Align
{
inline void Center( Controls::Base* ctrl )
{
Controls::Base* parent = ctrl->GetParent();
if ( !parent ) return;
namespace Align
{
inline void Center(Controls::Base* ctrl)
{
Controls::Base* parent = ctrl->GetParent();
if (!parent) return;
ctrl->SetPos( parent->GetPadding().left + (((parent->Width()-parent->GetPadding().left-parent->GetPadding().right) - ctrl->Width()) / 2),
(parent->Height() - ctrl->Height()) / 2 );
}
inline void AlignLeft( Controls::Base* ctrl )
{
Controls::Base* parent = ctrl->GetParent();
if ( !parent ) return;
ctrl->SetPos( parent->GetPadding().left, ctrl->Y() );
}
inline void CenterHorizontally( Controls::Base* ctrl )
{
Controls::Base* parent = ctrl->GetParent();
if ( !parent ) return;
ctrl->SetPos( parent->GetPadding().left + (((parent->Width()-parent->GetPadding().left-parent->GetPadding().right) - ctrl->Width()) / 2), ctrl->Y() );
}
inline void AlignRight( Controls::Base* ctrl )
{
Controls::Base* parent = ctrl->GetParent();
if ( !parent ) return;
ctrl->SetPos( parent->Width() - ctrl->Width() - parent->GetPadding().right, ctrl->Y() );
}
inline void AlignTop( Controls::Base* ctrl )
{
ctrl->SetPos( ctrl->X(), 0 );
}
inline void CenterVertically( Controls::Base* ctrl )
{
Controls::Base* parent = ctrl->GetParent();
if ( !parent ) return;
ctrl->SetPos( ctrl->X(), (parent->Height() - ctrl->Height()) / 2 );
}
inline void AlignBottom( Controls::Base* ctrl )
{
Controls::Base* parent = ctrl->GetParent();
if ( !parent ) return;
ctrl->SetPos( ctrl->X(), parent->Height() - ctrl->Height() );
}
inline void PlaceBelow( Controls::Base* ctrl, Controls::Base* below, int iBorder = 0 )
{
ctrl->SetPos( ctrl->X(), below->Bottom() + iBorder );
}
}
ctrl->SetPos(parent->GetPadding().left + (((parent->Width() - parent->GetPadding().left - parent->GetPadding().right) - ctrl->Width()) / 2),
(parent->Height() - ctrl->Height()) / 2);
}
inline void AlignLeft(Controls::Base* ctrl)
{
Controls::Base* parent = ctrl->GetParent();
if (!parent) return;
ctrl->SetPos(parent->GetPadding().left, ctrl->Y());
}
inline void CenterHorizontally(Controls::Base* ctrl)
{
Controls::Base* parent = ctrl->GetParent();
if (!parent) return;
ctrl->SetPos(parent->GetPadding().left + (((parent->Width() - parent->GetPadding().left - parent->GetPadding().right) - ctrl->Width()) / 2), ctrl->Y());
}
inline void AlignRight(Controls::Base* ctrl)
{
Controls::Base* parent = ctrl->GetParent();
if (!parent) return;
ctrl->SetPos(parent->Width() - ctrl->Width() - parent->GetPadding().right, ctrl->Y());
}
inline void AlignTop(Controls::Base* ctrl)
{
ctrl->SetPos(ctrl->X(), 0);
}
inline void CenterVertically(Controls::Base* ctrl)
{
Controls::Base* parent = ctrl->GetParent();
if (!parent) return;
ctrl->SetPos(ctrl->X(), (parent->Height() - ctrl->Height()) / 2);
}
inline void AlignBottom(Controls::Base* ctrl)
{
Controls::Base* parent = ctrl->GetParent();
if (!parent) return;
ctrl->SetPos(ctrl->X(), parent->Height() - ctrl->Height());
}
inline void PlaceBelow(Controls::Base* ctrl, Controls::Base* below, int iBorder = 0)
{
ctrl->SetPos(ctrl->X(), below->Bottom() + iBorder);
}
} // namespace Align
} // namespace Gwen
#endif