Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -4,7 +4,6 @@
See license in Gwen.h
*/
#include "Gwen/Gwen.h"
#include "Gwen/Controls/Label.h"
#include "Gwen/Utility.h"
@@ -12,62 +11,59 @@
using namespace Gwen;
using namespace Gwen::Controls;
GWEN_CONTROL_CONSTRUCTOR( Label )
GWEN_CONTROL_CONSTRUCTOR(Label)
{
m_Text = new ControlsInternal::Text( this );
m_Text->SetFont( GetSkin()->GetDefaultFont() );
m_Text = new ControlsInternal::Text(this);
m_Text->SetFont(GetSkin()->GetDefaultFont());
SetMouseInputEnabled( false );
SetBounds( 0, 0, 100, 10 );
SetAlignment( Gwen::Pos::Left | Gwen::Pos::Top );
SetMouseInputEnabled(false);
SetBounds(0, 0, 100, 10);
SetAlignment(Gwen::Pos::Left | Gwen::Pos::Top);
}
void Label::Layout( Skin::Base* /*skin*/ )
void Label::Layout(Skin::Base* /*skin*/)
{
int iAlign = m_iAlign;
int x = m_rTextPadding.left + m_Padding.left;
int y = m_rTextPadding.top + m_Padding.top;
if ( iAlign & Pos::Right ) x = Width() - m_Text->Width() - m_rTextPadding.right - m_Padding.right;
if ( iAlign & Pos::CenterH ) x = (m_rTextPadding.left + m_Padding.left) + ((Width() - m_Text->Width() ) * 0.5f) - m_rTextPadding.right - m_Padding.right;
if (iAlign & Pos::Right) x = Width() - m_Text->Width() - m_rTextPadding.right - m_Padding.right;
if (iAlign & Pos::CenterH) x = (m_rTextPadding.left + m_Padding.left) + ((Width() - m_Text->Width()) * 0.5f) - m_rTextPadding.right - m_Padding.right;
if ( iAlign & Pos::CenterV ) y = (m_rTextPadding.top + m_Padding.top) + ((Height() - m_Text->Height()) * 0.5f) - m_rTextPadding.bottom - m_Padding.bottom;
if ( iAlign & Pos::Bottom ) y = Height() - m_Text->Height() - m_rTextPadding.bottom - m_Padding.bottom;
if (iAlign & Pos::CenterV) y = (m_rTextPadding.top + m_Padding.top) + ((Height() - m_Text->Height()) * 0.5f) - m_rTextPadding.bottom - m_Padding.bottom;
if (iAlign & Pos::Bottom) y = Height() - m_Text->Height() - m_rTextPadding.bottom - m_Padding.bottom;
m_Text->SetPos( x, y );
m_Text->SetPos(x, y);
}
void Label::SetText( const UnicodeString& str, bool bDoEvents )
{
if ( m_Text->GetText() == str ) return;
void Label::SetText(const UnicodeString& str, bool bDoEvents)
{
if (m_Text->GetText() == str) return;
m_Text->SetString( str );
m_Text->SetString(str);
Redraw();
if ( bDoEvents )
if (bDoEvents)
OnTextChanged();
}
void Label::SetText( const String& str, bool bDoEvents )
{
SetText( Gwen::Utility::StringToUnicode( str ), bDoEvents );
void Label::SetText(const String& str, bool bDoEvents)
{
SetText(Gwen::Utility::StringToUnicode(str), bDoEvents);
}
void Label::SizeToContents()
{
m_Text->SetPos( m_rTextPadding.left + m_Padding.left, m_rTextPadding.top + m_Padding.top );
m_Text->SetPos(m_rTextPadding.left + m_Padding.left, m_rTextPadding.top + m_Padding.top);
m_Text->RefreshSize();
SetSize( m_Text->Width() + m_Padding.left + m_Padding.right + m_rTextPadding.left + m_rTextPadding.right, m_Text->Height() + m_Padding.top + m_Padding.bottom + m_rTextPadding.top + m_rTextPadding.bottom );
SetSize(m_Text->Width() + m_Padding.left + m_Padding.right + m_rTextPadding.left + m_rTextPadding.right, m_Text->Height() + m_Padding.top + m_Padding.bottom + m_rTextPadding.top + m_rTextPadding.bottom);
}
Gwen::Point Label::GetCharacterPosition( int iChar )
{
Gwen::Point p = m_Text->GetCharacterPosition( iChar );
Gwen::Point Label::GetCharacterPosition(int iChar)
{
Gwen::Point p = m_Text->GetCharacterPosition(iChar);
p.x += m_Text->X();
p.y += m_Text->Y();