Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
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@@ -6,32 +6,31 @@
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#include "Gwen/Gwen.h"
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#include "Gwen/Skin.h"
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namespace Gwen
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namespace Gwen
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{
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namespace ControlsInternal
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namespace ControlsInternal
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{
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class Modal : public Controls::Base
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{
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GWEN_CONTROL_INLINE(Modal, Controls::Base)
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{
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class Modal : public Controls::Base
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{
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GWEN_CONTROL_INLINE( Modal, Controls::Base )
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{
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SetKeyboardInputEnabled( true );
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SetMouseInputEnabled( true );
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SetShouldDrawBackground( true );
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}
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virtual void Layout( Skin::Base* /*skin*/ )
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{
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SetBounds( 0, 0, GetCanvas()->Width(), GetCanvas()->Height() );
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}
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virtual void Render( Skin::Base* skin )
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{
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if ( !ShouldDrawBackground() ) return;
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skin->DrawModalControl( this );
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}
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};
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SetKeyboardInputEnabled(true);
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SetMouseInputEnabled(true);
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SetShouldDrawBackground(true);
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}
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}
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virtual void Layout(Skin::Base* /*skin*/)
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{
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SetBounds(0, 0, GetCanvas()->Width(), GetCanvas()->Height());
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}
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virtual void Render(Skin::Base* skin)
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{
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if (!ShouldDrawBackground()) return;
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skin->DrawModalControl(this);
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}
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};
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} // namespace ControlsInternal
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} // namespace Gwen
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#endif
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