Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -16,62 +16,54 @@
#include "Gwen/Gwen.h"
#include "Gwen/Skin.h"
namespace Gwen
namespace Gwen
{
namespace Controls
{
namespace Controls
{
class PropertyRow;
class PropertyRow;
class GWEN_EXPORT Properties : public Base
{
public:
GWEN_CONTROL(Properties, Base);
class GWEN_EXPORT Properties : public Base
{
public:
virtual void PostLayout(Gwen::Skin::Base* skin);
GWEN_CONTROL( Properties, Base );
PropertyRow* Add(const UnicodeString& text, const UnicodeString& value = L"");
PropertyRow* Add(const String& text, const String& value = "");
PropertyRow* Add(const UnicodeString& text, Property::Base* pProp);
PropertyRow* Add(const String& text, Property::Base* pProp);
virtual void PostLayout( Gwen::Skin::Base* skin );
virtual int GetSplitWidth();
PropertyRow* Add( const UnicodeString& text, const UnicodeString& value = L"" );
PropertyRow* Add( const String& text, const String& value = "" );
PropertyRow* Add( const UnicodeString& text, Property::Base* pProp );
PropertyRow* Add( const String& text, Property::Base* pProp );
virtual void Clear();
virtual int GetSplitWidth();
protected:
virtual void OnSplitterMoved(Controls::Base* control);
virtual void Clear();
Controls::SplitterBar* m_SplitterBar;
};
protected:
class GWEN_EXPORT PropertyRow : public Base
{
public:
GWEN_CONTROL(PropertyRow, Base);
virtual void OnSplitterMoved( Controls::Base * control );
virtual Label* GetLabel() { return m_Label; }
virtual void SetProperty(Property::Base* prop);
virtual Property::Base* GetProperty() { return m_Property; }
Controls::SplitterBar* m_SplitterBar;
virtual void Layout(Gwen::Skin::Base* skin);
virtual void Render(Gwen::Skin::Base* skin);
};
Event::Caller onChange;
class GWEN_EXPORT PropertyRow : public Base
{
public:
protected:
void OnPropertyValueChanged(Gwen::Controls::Base* control);
GWEN_CONTROL( PropertyRow, Base );
virtual Label* GetLabel(){ return m_Label; }
virtual void SetProperty( Property::Base* prop );
virtual Property::Base* GetProperty(){ return m_Property; }
virtual void Layout( Gwen::Skin::Base* skin );
virtual void Render( Gwen::Skin::Base* skin );
Event::Caller onChange;
protected:
void OnPropertyValueChanged( Gwen::Controls::Base* control );
Label* m_Label;
Property::Base* m_Property;
};
}
}
Label* m_Label;
Property::Base* m_Property;
};
} // namespace Controls
} // namespace Gwen
#endif