Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -13,48 +13,46 @@
#include "Gwen/Skin.h"
#include "Gwen/Utility.h"
namespace Gwen
namespace Gwen
{
namespace Controls
namespace Controls
{
namespace Property
{
class GWEN_EXPORT Base : public Gwen::Controls::Base
{
public:
GWEN_CONTROL_INLINE(Base, Gwen::Controls::Base) {}
virtual String GetPropertyValueAnsi()
{
namespace Property
{
class GWEN_EXPORT Base : public Gwen::Controls::Base
{
public:
GWEN_CONTROL_INLINE( Base, Gwen::Controls::Base ){}
virtual String GetPropertyValueAnsi()
{
return Gwen::Utility::UnicodeToString( GetPropertyValue() );
}
virtual void SetPropertyValue( const String& v, bool bFireChangeEvents = false )
{
SetPropertyValue( Gwen::Utility::StringToUnicode( v ), bFireChangeEvents );
}
virtual UnicodeString GetPropertyValue() = 0;
virtual void SetPropertyValue( const UnicodeString& v, bool bFireChangeEvents = false ) = 0;
virtual bool IsEditing() = 0;
virtual void DoChanged()
{
onChange.Call( this );
}
virtual void OnPropertyValueChanged( Gwen::Controls::Base* /*control*/ )
{
DoChanged();
}
Event::Caller onChange;
};
}
return Gwen::Utility::UnicodeToString(GetPropertyValue());
}
}
virtual void SetPropertyValue(const String& v, bool bFireChangeEvents = false)
{
SetPropertyValue(Gwen::Utility::StringToUnicode(v), bFireChangeEvents);
}
virtual UnicodeString GetPropertyValue() = 0;
virtual void SetPropertyValue(const UnicodeString& v, bool bFireChangeEvents = false) = 0;
virtual bool IsEditing() = 0;
virtual void DoChanged()
{
onChange.Call(this);
}
virtual void OnPropertyValueChanged(Gwen::Controls::Base* /*control*/)
{
DoChanged();
}
Event::Caller onChange;
};
} // namespace Property
} // namespace Controls
} // namespace Gwen
#endif