Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -16,63 +16,64 @@
#include "Gwen/Controls/CheckBox.h"
#include "Gwen/Controls/LabelClickable.h"
namespace Gwen
namespace Gwen
{
namespace Controls
namespace Controls
{
class GWEN_EXPORT RadioButton : public CheckBox
{
GWEN_CONTROL(RadioButton, CheckBox);
virtual void Render(Skin::Base* skin);
private:
// From CheckBox
virtual bool AllowUncheck() { return false; }
};
class GWEN_EXPORT LabeledRadioButton : public Base
{
public:
GWEN_CONTROL_INLINE(LabeledRadioButton, Base)
{
class GWEN_EXPORT RadioButton : public CheckBox
{
GWEN_CONTROL( RadioButton, CheckBox );
virtual void Render( Skin::Base* skin );
SetSize(200, 19);
private:
m_RadioButton = new RadioButton(this);
m_RadioButton->Dock(Pos::Left);
m_RadioButton->SetMargin(Margin(0, 4, 2, 4));
m_RadioButton->SetTabable(false);
m_RadioButton->SetKeyboardInputEnabled(false);
// From CheckBox
virtual bool AllowUncheck(){ return false; }
};
class GWEN_EXPORT LabeledRadioButton : public Base
{
public:
GWEN_CONTROL_INLINE( LabeledRadioButton, Base )
{
SetSize( 200, 19 );
m_RadioButton = new RadioButton( this );
m_RadioButton->Dock( Pos::Left );
m_RadioButton->SetMargin( Margin( 0, 4, 2, 4 ) );
m_RadioButton->SetTabable( false );
m_RadioButton->SetKeyboardInputEnabled( false );
m_Label = new LabelClickable( this );
m_Label->SetAlignment( Pos::CenterV | Pos::Left );
m_Label->SetText( "Radio Button" );
m_Label->Dock( Pos::Fill );
m_Label->onPress.Add( m_RadioButton, &CheckBox::ReceiveEventPress );
m_Label->SetTabable( false );
m_Label->SetKeyboardInputEnabled( false );
}
void RenderFocus( Gwen::Skin::Base* skin )
{
if ( Gwen::KeyboardFocus != this ) return;
if ( !IsTabable() ) return;
skin->DrawKeyboardHighlight( this, GetRenderBounds(), 0 );
}
virtual RadioButton* GetRadioButton() { return m_RadioButton; }
virtual LabelClickable* GetLabel(){ return m_Label; }
virtual bool OnKeySpace(bool bDown) { if ( bDown ) m_RadioButton->SetChecked( !m_RadioButton->IsChecked() ); return true; }
virtual void Select(){ m_RadioButton->SetChecked( true ); }
private:
RadioButton* m_RadioButton;
LabelClickable* m_Label;
};
m_Label = new LabelClickable(this);
m_Label->SetAlignment(Pos::CenterV | Pos::Left);
m_Label->SetText("Radio Button");
m_Label->Dock(Pos::Fill);
m_Label->onPress.Add(m_RadioButton, &CheckBox::ReceiveEventPress);
m_Label->SetTabable(false);
m_Label->SetKeyboardInputEnabled(false);
}
}
void RenderFocus(Gwen::Skin::Base* skin)
{
if (Gwen::KeyboardFocus != this) return;
if (!IsTabable()) return;
skin->DrawKeyboardHighlight(this, GetRenderBounds(), 0);
}
virtual RadioButton* GetRadioButton() { return m_RadioButton; }
virtual LabelClickable* GetLabel() { return m_Label; }
virtual bool OnKeySpace(bool bDown)
{
if (bDown) m_RadioButton->SetChecked(!m_RadioButton->IsChecked());
return true;
}
virtual void Select() { m_RadioButton->SetChecked(true); }
private:
RadioButton* m_RadioButton;
LabelClickable* m_Label;
};
} // namespace Controls
} // namespace Gwen
#endif