Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -13,75 +13,71 @@
#include "Gwen/Controls/ScrollBarButton.h"
#include "Gwen/Gwen.h"
#define SCROLL_BUTTON_UP 0
#define SCROLL_BUTTON_LEFT 0
#define SCROLL_BUTTON_DOWN 1
#define SCROLL_BUTTON_RIGHT 1
#define NUDGE_DIST 10
namespace Gwen
namespace Gwen
{
namespace Controls
namespace Controls
{
class GWEN_EXPORT BaseScrollBar : public Base
{
public:
GWEN_CONTROL(BaseScrollBar, Base);
virtual void Render(Skin::Base* skin);
virtual void SetBarSize(int size) = 0;
virtual int GetBarSize() = 0;
virtual int GetBarPos() = 0;
virtual void OnBarMoved(Controls::Base* control);
virtual void OnMouseClickLeft(int /*x*/, int /*y*/, bool /*bDown*/) {}
virtual void ScrollToLeft() {}
virtual void ScrollToRight() {}
virtual void ScrollToTop() {}
virtual void ScrollToBottom() {}
virtual float GetNudgeAmount() { return m_fNudgeAmount / m_fContentSize; }
virtual void SetNudgeAmount(float nudge) { m_fNudgeAmount = nudge; }
virtual void BarMovedNotification();
virtual float CalculateScrolledAmount() { return 0; }
virtual int CalculateBarSize() { return 0; }
virtual bool SetScrolledAmount(float amount, bool forceUpdate);
virtual void SetContentSize(float size);
virtual void SetViewableContentSize(float size);
virtual int GetButtonSize() { return 0; }
virtual float GetScrolledAmount() { return m_fScrolledAmount; }
Gwen::Event::Caller onBarMoved;
float getContentSize()
{
class GWEN_EXPORT BaseScrollBar : public Base
{
public:
GWEN_CONTROL( BaseScrollBar, Base );
virtual void Render( Skin::Base* skin );
virtual void SetBarSize(int size) = 0;
virtual int GetBarSize() = 0;
virtual int GetBarPos() = 0;
virtual void OnBarMoved( Controls::Base* control);
virtual void OnMouseClickLeft( int /*x*/, int /*y*/, bool /*bDown*/ ){}
virtual void ScrollToLeft(){}
virtual void ScrollToRight(){}
virtual void ScrollToTop(){}
virtual void ScrollToBottom(){}
virtual float GetNudgeAmount() { return m_fNudgeAmount / m_fContentSize; }
virtual void SetNudgeAmount( float nudge ) { m_fNudgeAmount = nudge; }
virtual void BarMovedNotification();
virtual float CalculateScrolledAmount() { return 0; }
virtual int CalculateBarSize() { return 0; }
virtual bool SetScrolledAmount(float amount, bool forceUpdate);
virtual void SetContentSize(float size);
virtual void SetViewableContentSize(float size);
virtual int GetButtonSize() { return 0; }
virtual float GetScrolledAmount() { return m_fScrolledAmount; }
Gwen::Event::Caller onBarMoved;
float getContentSize()
{
return m_fContentSize;
}
float getViewableContentSize() const
{
return m_fViewableContentSize;
}
protected:
ControlsInternal::ScrollBarButton* m_ScrollButton[2];
ControlsInternal::ScrollBarBar * m_Bar;
bool m_bDepressed;
float m_fScrolledAmount;
float m_fContentSize;
float m_fViewableContentSize;
float m_fNudgeAmount;
};
return m_fContentSize;
}
}
float getViewableContentSize() const
{
return m_fViewableContentSize;
}
protected:
ControlsInternal::ScrollBarButton* m_ScrollButton[2];
ControlsInternal::ScrollBarBar* m_Bar;
bool m_bDepressed;
float m_fScrolledAmount;
float m_fContentSize;
float m_fViewableContentSize;
float m_fNudgeAmount;
};
} // namespace Controls
} // namespace Gwen
#endif