Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -4,7 +4,6 @@
See license in Gwen.h
*/
#include "Gwen/Controls/ScrollBar.h"
#include "Gwen/Controls/ScrollBarBar.h"
@@ -14,44 +13,44 @@ using namespace Gwen::ControlsInternal;
//Actual bar representing height of parent
GWEN_CONTROL_CONSTRUCTOR( ScrollBarBar )
GWEN_CONTROL_CONSTRUCTOR(ScrollBarBar)
{
RestrictToParent( true );
SetTarget( this );
RestrictToParent(true);
SetTarget(this);
}
void ScrollBarBar::Render( Skin::Base* skin )
void ScrollBarBar::Render(Skin::Base* skin)
{
skin->DrawScrollBarBar(this, m_bDepressed, IsHovered(), m_bHorizontal );
BaseClass::Render( skin );
skin->DrawScrollBarBar(this, m_bDepressed, IsHovered(), m_bHorizontal);
BaseClass::Render(skin);
}
void ScrollBarBar::OnMouseMoved( int x, int y, int deltaX, int deltaY )
void ScrollBarBar::OnMouseMoved(int x, int y, int deltaX, int deltaY)
{
BaseClass::OnMouseMoved( x, y, deltaX, deltaY );
BaseClass::OnMouseMoved(x, y, deltaX, deltaY);
if ( !m_bDepressed )
if (!m_bDepressed)
return;
InvalidateParent();
}
void ScrollBarBar::OnMouseClickLeft( int x, int y, bool bDown )
void ScrollBarBar::OnMouseClickLeft(int x, int y, bool bDown)
{
BaseClass::OnMouseClickLeft( x, y, bDown );
BaseClass::OnMouseClickLeft(x, y, bDown);
InvalidateParent();
}
void ScrollBarBar::Layout( Skin::Base* /*skin*/ )
void ScrollBarBar::Layout(Skin::Base* /*skin*/)
{
if ( !GetParent() )
if (!GetParent())
return;
//Move to our current position to force clamping - is this a hack?
MoveTo( X(), Y() );
MoveTo(X(), Y());
}
void ScrollBarBar::MoveTo( int x, int y )
void ScrollBarBar::MoveTo(int x, int y)
{
BaseClass::MoveTo( x, y );
BaseClass::MoveTo(x, y);
}