Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
@@ -4,7 +4,6 @@
|
||||
See license in Gwen.h
|
||||
*/
|
||||
|
||||
|
||||
#include <math.h>
|
||||
#include "Gwen/Controls/Slider.h"
|
||||
|
||||
@@ -12,24 +11,23 @@ using namespace Gwen;
|
||||
using namespace Gwen::Controls;
|
||||
using namespace Gwen::ControlsInternal;
|
||||
|
||||
GWEN_CONTROL_CONSTRUCTOR( SliderBar )
|
||||
GWEN_CONTROL_CONSTRUCTOR(SliderBar)
|
||||
{
|
||||
SetTarget( this );
|
||||
RestrictToParent( true );
|
||||
SetTarget(this);
|
||||
RestrictToParent(true);
|
||||
}
|
||||
|
||||
void SliderBar::Render( Skin::Base* skin )
|
||||
void SliderBar::Render(Skin::Base* skin)
|
||||
{
|
||||
skin->DrawButton( this, m_bDepressed, IsHovered() );
|
||||
skin->DrawButton(this, m_bDepressed, IsHovered());
|
||||
}
|
||||
|
||||
|
||||
Slider::Slider( Controls::Base* pParent ) : BaseClass( pParent )
|
||||
Slider::Slider(Controls::Base* pParent) : BaseClass(pParent)
|
||||
{
|
||||
SetBounds( Gwen::Rect( 0, 0, 32, 128) );
|
||||
SetBounds(Gwen::Rect(0, 0, 32, 128));
|
||||
|
||||
m_SliderBar = new SliderBar( this );
|
||||
m_SliderBar->onDragged.Add( this, &Slider::OnMoved );
|
||||
m_SliderBar = new SliderBar(this);
|
||||
m_SliderBar->onDragged.Add(this, &Slider::OnMoved);
|
||||
|
||||
m_fMin = 0.0f;
|
||||
m_fMax = 1.0f;
|
||||
@@ -38,18 +36,17 @@ Slider::Slider( Controls::Base* pParent ) : BaseClass( pParent )
|
||||
m_iNumNotches = 5;
|
||||
m_fValue = 0.0f;
|
||||
|
||||
SetTabable( true );
|
||||
|
||||
SetTabable(true);
|
||||
}
|
||||
|
||||
void Slider::OnMoved( Controls::Base * /*control*/ )
|
||||
void Slider::OnMoved(Controls::Base* /*control*/)
|
||||
{
|
||||
SetValueInternal( CalculateValue() );
|
||||
SetValueInternal(CalculateValue());
|
||||
}
|
||||
|
||||
void Slider::Layout( Skin::Base* skin )
|
||||
void Slider::Layout(Skin::Base* skin)
|
||||
{
|
||||
BaseClass::Layout( skin );
|
||||
BaseClass::Layout(skin);
|
||||
}
|
||||
|
||||
float Slider::CalculateValue()
|
||||
@@ -57,31 +54,31 @@ float Slider::CalculateValue()
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Slider::SetValue( float val, bool /*forceUpdate*/ )
|
||||
void Slider::SetValue(float val, bool /*forceUpdate*/)
|
||||
{
|
||||
if (val < m_fMin) val = m_fMin;
|
||||
if (val > m_fMax) val = m_fMax;
|
||||
// Normalize Value
|
||||
val = (val - m_fMin) / (m_fMax - m_fMin);
|
||||
SetValueInternal( val );
|
||||
SetValueInternal(val);
|
||||
Redraw();
|
||||
}
|
||||
|
||||
void Slider::SetValueInternal( float val )
|
||||
void Slider::SetValueInternal(float val)
|
||||
{
|
||||
if ( m_bClampToNotches )
|
||||
if (m_bClampToNotches)
|
||||
{
|
||||
val = floor( (val * (float)m_iNumNotches) + 0.5f );
|
||||
val /= (float) m_iNumNotches;
|
||||
val = floor((val * (float)m_iNumNotches) + 0.5f);
|
||||
val /= (float)m_iNumNotches;
|
||||
}
|
||||
|
||||
if ( m_fValue != val )
|
||||
if (m_fValue != val)
|
||||
{
|
||||
m_fValue = val;
|
||||
onValueChanged.Call( this );
|
||||
onValueChanged.Call(this);
|
||||
}
|
||||
|
||||
UpdateBarFromValue();
|
||||
UpdateBarFromValue();
|
||||
}
|
||||
|
||||
float Slider::GetValue()
|
||||
@@ -89,16 +86,16 @@ float Slider::GetValue()
|
||||
return m_fMin + (m_fValue * (m_fMax - m_fMin));
|
||||
}
|
||||
|
||||
void Slider::SetRange( float fMin, float fMax )
|
||||
void Slider::SetRange(float fMin, float fMax)
|
||||
{
|
||||
m_fMin = fMin;
|
||||
m_fMax = fMax;
|
||||
}
|
||||
|
||||
void Slider::RenderFocus( Gwen::Skin::Base* skin )
|
||||
void Slider::RenderFocus(Gwen::Skin::Base* skin)
|
||||
{
|
||||
if ( Gwen::KeyboardFocus != this ) return;
|
||||
if ( !IsTabable() ) return;
|
||||
if (Gwen::KeyboardFocus != this) return;
|
||||
if (!IsTabable()) return;
|
||||
|
||||
skin->DrawKeyboardHighlight( this, GetRenderBounds(), 0 );
|
||||
skin->DrawKeyboardHighlight(this, GetRenderBounds(), 0);
|
||||
}
|
||||
Reference in New Issue
Block a user