Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
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@@ -5,32 +5,31 @@
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#include "Gwen/Gwen.h"
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#include "Gwen/Controls/Base.h"
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namespace Gwen
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namespace Gwen
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{
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namespace Controls
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namespace Controls
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{
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class StatusBar : public Controls::Base
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{
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public:
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GWEN_CONTROL_INLINE(StatusBar, Controls::Base)
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{
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class StatusBar : public Controls::Base
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{
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public:
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GWEN_CONTROL_INLINE( StatusBar, Controls::Base )
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{
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SetBounds( 0, 0, 200, 22 );
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Dock( Pos::Bottom );
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SetPadding( Padding( 2, 2, 2, 2 ) );
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}
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virtual void AddControl( Controls::Base* pCtrl, bool bRight)
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{
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pCtrl->SetParent( this );
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pCtrl->Dock( bRight ? Pos::Right : Pos::Left );
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}
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virtual void Render( Skin::Base* skin )
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{
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skin->DrawStatusBar( this );
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}
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};
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SetBounds(0, 0, 200, 22);
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Dock(Pos::Bottom);
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SetPadding(Padding(2, 2, 2, 2));
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}
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}
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virtual void AddControl(Controls::Base* pCtrl, bool bRight)
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{
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pCtrl->SetParent(this);
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pCtrl->Dock(bRight ? Pos::Right : Pos::Left);
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}
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virtual void Render(Skin::Base* skin)
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{
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skin->DrawStatusBar(this);
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}
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};
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} // namespace Controls
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} // namespace Gwen
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#endif
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