Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -12,42 +12,37 @@
#include "Gwen/Controls/Base.h"
#include "Gwen/Skin.h"
namespace Gwen
namespace Gwen
{
namespace Controls
namespace Controls
{
namespace Symbol
{
class GWEN_EXPORT Base : public Controls::Base
{
public:
GWEN_CONTROL_INLINE(Base, Controls::Base)
{
SetMouseInputEnabled(false);
}
};
namespace Symbol
{
class GWEN_EXPORT Base : public Controls::Base
{
public:
GWEN_CONTROL_INLINE( Base, Controls::Base )
{
SetMouseInputEnabled( false );
}
};
class GWEN_EXPORT Arrow : public Base
{
public:
Arrow( Gwen::Controls::Base* pnl ) : Base( pnl )
{
}
virtual void Render( Gwen::Skin::Base* pSkin )
{
Gwen::Rect r( Width() / 2 - 2, Height() / 2 - 2, 5, 5 );
pSkin->DrawArrowRight( r );
}
};
}
class GWEN_EXPORT Arrow : public Base
{
public:
Arrow(Gwen::Controls::Base* pnl) : Base(pnl)
{
}
}
virtual void Render(Gwen::Skin::Base* pSkin)
{
Gwen::Rect r(Width() / 2 - 2, Height() / 2 - 2, 5, 5);
pSkin->DrawArrowRight(r);
}
};
} // namespace Symbol
} // namespace Controls
} // namespace Gwen
#endif