Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -14,54 +14,51 @@
#include "Gwen/Controls/TabStrip.h"
#include "Gwen/Controls/TabTitleBar.h"
namespace Gwen
namespace Gwen
{
namespace ControlsInternal
{
class ScrollBarButton;
}
namespace Controls
{
class GWEN_EXPORT TabControl : public Base
{
GWEN_CONTROL( TabControl, Base );
virtual TabButton* AddPage( const UnicodeString& strText, Controls::Base* pPage = NULL );
virtual void AddPage( TabButton* pButton );
virtual void OnTabPressed( Controls::Base* control );
virtual void OnLoseTab( TabButton* pButton );
virtual int TabCount( void );
virtual TabButton* GetCurrentButton(){ return m_pCurrentButton; }
virtual TabStrip* GetTabStrip(){ return m_TabStrip; }
virtual void SetTabStripPosition( int iDock );
virtual bool DoesAllowDrag();
virtual void SetAllowReorder( bool b ){ GetTabStrip()->SetAllowReorder( b ); }
Gwen::Event::Caller onLoseTab;
Gwen::Event::Caller onAddTab;
private:
virtual void PostLayout( Skin::Base* skin );
void HandleOverflow();
void ScrollPressLeft( Base* pFrom );
void ScrollPressRight( Base* pFrom );
TabStrip* m_TabStrip;
TabButton* m_pCurrentButton;
ControlsInternal::ScrollBarButton* m_pScroll[2];
int m_iScrollOffset;
};
}
namespace ControlsInternal
{
class ScrollBarButton;
}
namespace Controls
{
class GWEN_EXPORT TabControl : public Base
{
GWEN_CONTROL(TabControl, Base);
virtual TabButton* AddPage(const UnicodeString& strText, Controls::Base* pPage = NULL);
virtual void AddPage(TabButton* pButton);
virtual void OnTabPressed(Controls::Base* control);
virtual void OnLoseTab(TabButton* pButton);
virtual int TabCount(void);
virtual TabButton* GetCurrentButton() { return m_pCurrentButton; }
virtual TabStrip* GetTabStrip() { return m_TabStrip; }
virtual void SetTabStripPosition(int iDock);
virtual bool DoesAllowDrag();
virtual void SetAllowReorder(bool b) { GetTabStrip()->SetAllowReorder(b); }
Gwen::Event::Caller onLoseTab;
Gwen::Event::Caller onAddTab;
private:
virtual void PostLayout(Skin::Base* skin);
void HandleOverflow();
void ScrollPressLeft(Base* pFrom);
void ScrollPressRight(Base* pFrom);
TabStrip* m_TabStrip;
TabButton* m_pCurrentButton;
ControlsInternal::ScrollBarButton* m_pScroll[2];
int m_iScrollOffset;
};
} // namespace Controls
} // namespace Gwen
#endif