Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
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@@ -14,54 +14,51 @@
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#include "Gwen/Controls/TabStrip.h"
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#include "Gwen/Controls/TabTitleBar.h"
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namespace Gwen
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namespace Gwen
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{
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namespace ControlsInternal
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{
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class ScrollBarButton;
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}
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namespace Controls
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{
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class GWEN_EXPORT TabControl : public Base
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{
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GWEN_CONTROL( TabControl, Base );
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virtual TabButton* AddPage( const UnicodeString& strText, Controls::Base* pPage = NULL );
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virtual void AddPage( TabButton* pButton );
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virtual void OnTabPressed( Controls::Base* control );
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virtual void OnLoseTab( TabButton* pButton );
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virtual int TabCount( void );
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virtual TabButton* GetCurrentButton(){ return m_pCurrentButton; }
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virtual TabStrip* GetTabStrip(){ return m_TabStrip; }
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virtual void SetTabStripPosition( int iDock );
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virtual bool DoesAllowDrag();
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virtual void SetAllowReorder( bool b ){ GetTabStrip()->SetAllowReorder( b ); }
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Gwen::Event::Caller onLoseTab;
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Gwen::Event::Caller onAddTab;
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private:
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virtual void PostLayout( Skin::Base* skin );
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void HandleOverflow();
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void ScrollPressLeft( Base* pFrom );
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void ScrollPressRight( Base* pFrom );
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TabStrip* m_TabStrip;
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TabButton* m_pCurrentButton;
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ControlsInternal::ScrollBarButton* m_pScroll[2];
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int m_iScrollOffset;
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};
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}
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namespace ControlsInternal
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{
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class ScrollBarButton;
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}
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namespace Controls
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{
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class GWEN_EXPORT TabControl : public Base
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{
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GWEN_CONTROL(TabControl, Base);
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virtual TabButton* AddPage(const UnicodeString& strText, Controls::Base* pPage = NULL);
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virtual void AddPage(TabButton* pButton);
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virtual void OnTabPressed(Controls::Base* control);
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virtual void OnLoseTab(TabButton* pButton);
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virtual int TabCount(void);
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virtual TabButton* GetCurrentButton() { return m_pCurrentButton; }
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virtual TabStrip* GetTabStrip() { return m_TabStrip; }
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virtual void SetTabStripPosition(int iDock);
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virtual bool DoesAllowDrag();
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virtual void SetAllowReorder(bool b) { GetTabStrip()->SetAllowReorder(b); }
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Gwen::Event::Caller onLoseTab;
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Gwen::Event::Caller onAddTab;
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private:
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virtual void PostLayout(Skin::Base* skin);
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void HandleOverflow();
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void ScrollPressLeft(Base* pFrom);
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void ScrollPressRight(Base* pFrom);
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TabStrip* m_TabStrip;
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TabButton* m_pCurrentButton;
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ControlsInternal::ScrollBarButton* m_pScroll[2];
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int m_iScrollOffset;
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};
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} // namespace Controls
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} // namespace Gwen
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#endif
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