Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -4,7 +4,6 @@
See license in Gwen.h
*/
#include "Gwen/ToolTip.h"
#include "Gwen/Utility.h"
@@ -13,49 +12,49 @@ using namespace Gwen::Controls;
namespace ToolTip
{
Base* g_ToolTip = NULL;
Base* g_ToolTip = NULL;
void Enable( Controls::Base* pControl )
void Enable(Controls::Base* pControl)
{
if (!pControl->GetToolTip())
return;
g_ToolTip = pControl;
}
void Disable(Controls::Base* pControl)
{
if (g_ToolTip == pControl)
{
if ( !pControl->GetToolTip() )
return;
g_ToolTip = pControl;
}
void Disable( Controls::Base* pControl )
{
if ( g_ToolTip == pControl )
{
g_ToolTip = NULL;
}
}
void RenderToolTip( Skin::Base* skin )
{
if ( !g_ToolTip ) return;
Gwen::Renderer::Base* render = skin->GetRender();
Gwen::Point pOldRenderOffset = render->GetRenderOffset();
Gwen::Point MousePos = Input::GetMousePosition();
Gwen::Rect Bounds = g_ToolTip->GetToolTip()->GetBounds();
Gwen::Rect rOffset = Gwen::Rect( MousePos.x - Bounds.w * 0.5f, MousePos.y - Bounds.h - 10, Bounds.w, Bounds.h );
rOffset = Utility::ClampRectToRect( rOffset, g_ToolTip->GetCanvas()->GetBounds() );
//Calculate offset on screen bounds
render->AddRenderOffset( rOffset );
render->EndClip();
skin->DrawToolTip( g_ToolTip->GetToolTip() );
g_ToolTip->GetToolTip()->DoRender( skin );
render->SetRenderOffset( pOldRenderOffset );
}
void ControlDeleted( Controls::Base* pControl )
{
Disable( pControl );
g_ToolTip = NULL;
}
}
void RenderToolTip(Skin::Base* skin)
{
if (!g_ToolTip) return;
Gwen::Renderer::Base* render = skin->GetRender();
Gwen::Point pOldRenderOffset = render->GetRenderOffset();
Gwen::Point MousePos = Input::GetMousePosition();
Gwen::Rect Bounds = g_ToolTip->GetToolTip()->GetBounds();
Gwen::Rect rOffset = Gwen::Rect(MousePos.x - Bounds.w * 0.5f, MousePos.y - Bounds.h - 10, Bounds.w, Bounds.h);
rOffset = Utility::ClampRectToRect(rOffset, g_ToolTip->GetCanvas()->GetBounds());
//Calculate offset on screen bounds
render->AddRenderOffset(rOffset);
render->EndClip();
skin->DrawToolTip(g_ToolTip->GetToolTip());
g_ToolTip->GetToolTip()->DoRender(skin);
render->SetRenderOffset(pOldRenderOffset);
}
void ControlDeleted(Controls::Base* pControl)
{
Disable(pControl);
}
} // namespace ToolTip