Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -51,41 +51,42 @@ class CPassiveSocket;
/// An active socket is used to create a socket which connects to a server.
/// This type of object would be used when an application needs to send/receive
/// data from a server.
class CActiveSocket : public CSimpleSocket {
class CActiveSocket : public CSimpleSocket
{
public:
friend class CPassiveSocket;
friend class CPassiveSocket;
CActiveSocket(CSocketType type = SocketTypeTcp);
virtual ~CActiveSocket() {
Close();
};
CActiveSocket(CSocketType type = SocketTypeTcp);
virtual ~CActiveSocket()
{
Close();
};
/// Established a connection to the address specified by pAddr.
/// Connection-based protocol sockets (CSocket::SocketTypeTcp) may
/// successfully call Open() only once, however; connectionless protocol
/// sockets (CSocket::SocketTypeUdp) may use Open() multiple times to
/// change their association.
/// @param pAddr specifies the destination address to connect.
/// @param nPort specifies the destination port.
/// @return true if successful connection made, otherwise false.
virtual bool Open(const char *pAddr, uint16 nPort);
/// Established a connection to the address specified by pAddr.
/// Connection-based protocol sockets (CSocket::SocketTypeTcp) may
/// successfully call Open() only once, however; connectionless protocol
/// sockets (CSocket::SocketTypeUdp) may use Open() multiple times to
/// change their association.
/// @param pAddr specifies the destination address to connect.
/// @param nPort specifies the destination port.
/// @return true if successful connection made, otherwise false.
virtual bool Open(const char *pAddr, uint16 nPort);
private:
/// Utility function used to create a TCP connection, called from Open().
/// @return true if successful connection made, otherwise false.
bool ConnectTCP(const char *pAddr, uint16 nPort);
/// Utility function used to create a TCP connection, called from Open().
/// @return true if successful connection made, otherwise false.
bool ConnectTCP(const char *pAddr, uint16 nPort);
/// Utility function used to create a UDP connection, called from Open().
/// @return true if successful connection made, otherwise false.
bool ConnectUDP(const char *pAddr, uint16 nPort);
/// Utility function used to create a UDP connection, called from Open().
/// @return true if successful connection made, otherwise false.
bool ConnectUDP(const char *pAddr, uint16 nPort);
/// Utility function used to create a RAW connection, called from Open().
/// @return true if successful connection made, otherwise false.
bool ConnectRAW(const char *pAddr, uint16 nPort);
/// Utility function used to create a RAW connection, called from Open().
/// @return true if successful connection made, otherwise false.
bool ConnectRAW(const char *pAddr, uint16 nPort);
private:
struct hostent *m_pHE;
struct hostent *m_pHE;
};
#endif /* __ACTIVESOCKET_H__ */