Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -42,89 +42,85 @@
*----------------------------------------------------------------------------*/
#include "PassiveSocket.h"
CPassiveSocket::CPassiveSocket(CSocketType nType) : CSimpleSocket(nType)
{
}
bool CPassiveSocket::BindMulticast(const char *pInterface, const char *pGroup, uint16 nPort)
{
bool bRetVal = false;
bool bRetVal = false;
#ifdef WIN32
ULONG inAddr;
ULONG inAddr;
#else
int32 nReuse;
in_addr_t inAddr;
int32 nReuse;
in_addr_t inAddr;
nReuse = IPTOS_LOWDELAY;
nReuse = IPTOS_LOWDELAY;
#endif
//--------------------------------------------------------------------------
// Set the following socket option SO_REUSEADDR. This will allow the file
// descriptor to be reused immediately after the socket is closed instead
// of setting in a TIMED_WAIT state.
//--------------------------------------------------------------------------
memset(&m_stMulticastGroup,0,sizeof(m_stMulticastGroup));
m_stMulticastGroup.sin_family = AF_INET;
m_stMulticastGroup.sin_port = htons(nPort);
//--------------------------------------------------------------------------
// Set the following socket option SO_REUSEADDR. This will allow the file
// descriptor to be reused immediately after the socket is closed instead
// of setting in a TIMED_WAIT state.
//--------------------------------------------------------------------------
memset(&m_stMulticastGroup, 0, sizeof(m_stMulticastGroup));
m_stMulticastGroup.sin_family = AF_INET;
m_stMulticastGroup.sin_port = htons(nPort);
//--------------------------------------------------------------------------
// If no IP Address (interface ethn) is supplied, or the loop back is
// specified then bind to any interface, else bind to specified interface.
//--------------------------------------------------------------------------
if ((pInterface == NULL) || (!strlen(pInterface)))
{
m_stMulticastGroup.sin_addr.s_addr = htonl(INADDR_ANY);
}
else
{
if ((inAddr = inet_addr(pInterface)) != INADDR_NONE)
{
m_stMulticastGroup.sin_addr.s_addr = inAddr;
}
}
//--------------------------------------------------------------------------
// If no IP Address (interface ethn) is supplied, or the loop back is
// specified then bind to any interface, else bind to specified interface.
//--------------------------------------------------------------------------
if ((pInterface == NULL) || (!strlen(pInterface)))
{
m_stMulticastGroup.sin_addr.s_addr = htonl(INADDR_ANY);
}
else
{
if ((inAddr = inet_addr(pInterface)) != INADDR_NONE)
{
m_stMulticastGroup.sin_addr.s_addr = inAddr;
}
}
//--------------------------------------------------------------------------
// Bind to the specified port
//--------------------------------------------------------------------------
if (bind(m_socket, (struct sockaddr *)&m_stMulticastGroup, sizeof(m_stMulticastGroup)) == 0)
{
//----------------------------------------------------------------------
// Join the multicast group
//----------------------------------------------------------------------
m_stMulticastRequest.imr_multiaddr.s_addr = inet_addr(pGroup);
m_stMulticastRequest.imr_interface.s_addr = m_stMulticastGroup.sin_addr.s_addr;
//--------------------------------------------------------------------------
// Bind to the specified port
//--------------------------------------------------------------------------
if (bind(m_socket, (struct sockaddr *)&m_stMulticastGroup, sizeof(m_stMulticastGroup)) == 0)
{
//----------------------------------------------------------------------
// Join the multicast group
//----------------------------------------------------------------------
m_stMulticastRequest.imr_multiaddr.s_addr = inet_addr(pGroup);
m_stMulticastRequest.imr_interface.s_addr = m_stMulticastGroup.sin_addr.s_addr;
if (SETSOCKOPT(m_socket, IPPROTO_IP, IP_ADD_MEMBERSHIP,
(void *)&m_stMulticastRequest,
sizeof(m_stMulticastRequest)) == CSimpleSocket::SocketSuccess)
{
bRetVal = true;
}
if (SETSOCKOPT(m_socket, IPPROTO_IP, IP_ADD_MEMBERSHIP,
(void *)&m_stMulticastRequest,
sizeof(m_stMulticastRequest)) == CSimpleSocket::SocketSuccess)
{
bRetVal = true;
}
m_timer.SetEndTime();
}
m_timer.SetEndTime();
}
m_timer.Initialize();
m_timer.SetStartTime();
m_timer.Initialize();
m_timer.SetStartTime();
//--------------------------------------------------------------------------
// If there was a socket error then close the socket to clean out the
// connection in the backlog.
//--------------------------------------------------------------------------
TranslateSocketError();
//--------------------------------------------------------------------------
// If there was a socket error then close the socket to clean out the
// connection in the backlog.
//--------------------------------------------------------------------------
TranslateSocketError();
if (bRetVal == false)
{
Close();
}
if (bRetVal == false)
{
Close();
}
return bRetVal;
return bRetVal;
}
//------------------------------------------------------------------------------
//
// Listen() -
@@ -132,84 +128,83 @@ bool CPassiveSocket::BindMulticast(const char *pInterface, const char *pGroup, u
//------------------------------------------------------------------------------
bool CPassiveSocket::Listen(const char *pAddr, uint16 nPort, int32 nConnectionBacklog)
{
bool bRetVal = false;
bool bRetVal = false;
#ifdef WIN32
ULONG inAddr;
ULONG inAddr;
#else
int32 nReuse;
in_addr_t inAddr;
int32 nReuse;
in_addr_t inAddr;
nReuse = IPTOS_LOWDELAY;
nReuse = IPTOS_LOWDELAY;
#endif
//--------------------------------------------------------------------------
// Set the following socket option SO_REUSEADDR. This will allow the file
// descriptor to be reused immediately after the socket is closed instead
// of setting in a TIMED_WAIT state.
//--------------------------------------------------------------------------
//--------------------------------------------------------------------------
// Set the following socket option SO_REUSEADDR. This will allow the file
// descriptor to be reused immediately after the socket is closed instead
// of setting in a TIMED_WAIT state.
//--------------------------------------------------------------------------
#ifdef _LINUX
SETSOCKOPT(m_socket, SOL_SOCKET, SO_REUSEADDR, (char*)&nReuse, sizeof(int32));
SETSOCKOPT(m_socket, IPPROTO_TCP, IP_TOS, &nReuse, sizeof(int32));
SETSOCKOPT(m_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&nReuse, sizeof(int32));
SETSOCKOPT(m_socket, IPPROTO_TCP, IP_TOS, &nReuse, sizeof(int32));
#endif
memset(&m_stServerSockaddr,0,sizeof(m_stServerSockaddr));
m_stServerSockaddr.sin_family = AF_INET;
m_stServerSockaddr.sin_port = htons(nPort);
memset(&m_stServerSockaddr, 0, sizeof(m_stServerSockaddr));
m_stServerSockaddr.sin_family = AF_INET;
m_stServerSockaddr.sin_port = htons(nPort);
//--------------------------------------------------------------------------
// If no IP Address (interface ethn) is supplied, or the loop back is
// specified then bind to any interface, else bind to specified interface.
//--------------------------------------------------------------------------
if ((pAddr == NULL) || (!strlen(pAddr)))
{
m_stServerSockaddr.sin_addr.s_addr = htonl(INADDR_ANY);
}
else
{
if ((inAddr = inet_addr(pAddr)) != INADDR_NONE)
{
m_stServerSockaddr.sin_addr.s_addr = inAddr;
}
}
//--------------------------------------------------------------------------
// If no IP Address (interface ethn) is supplied, or the loop back is
// specified then bind to any interface, else bind to specified interface.
//--------------------------------------------------------------------------
if ((pAddr == NULL) || (!strlen(pAddr)))
{
m_stServerSockaddr.sin_addr.s_addr = htonl(INADDR_ANY);
}
else
{
if ((inAddr = inet_addr(pAddr)) != INADDR_NONE)
{
m_stServerSockaddr.sin_addr.s_addr = inAddr;
}
}
m_timer.Initialize();
m_timer.SetStartTime();
m_timer.Initialize();
m_timer.SetStartTime();
//--------------------------------------------------------------------------
// Bind to the specified port
//--------------------------------------------------------------------------
if (bind(m_socket, (struct sockaddr *)&m_stServerSockaddr, sizeof(m_stServerSockaddr)) != CSimpleSocket::SocketError)
{
if (m_nSocketType == CSimpleSocket::SocketTypeTcp)
{
if (listen(m_socket, nConnectionBacklog) != CSimpleSocket::SocketError)
{
bRetVal = true;
}
}
else
{
bRetVal = true;
}
}
//--------------------------------------------------------------------------
// Bind to the specified port
//--------------------------------------------------------------------------
if (bind(m_socket, (struct sockaddr *)&m_stServerSockaddr, sizeof(m_stServerSockaddr)) != CSimpleSocket::SocketError)
{
if (m_nSocketType == CSimpleSocket::SocketTypeTcp)
{
if (listen(m_socket, nConnectionBacklog) != CSimpleSocket::SocketError)
{
bRetVal = true;
}
}
else
{
bRetVal = true;
}
}
m_timer.SetEndTime();
m_timer.SetEndTime();
//--------------------------------------------------------------------------
// If there was a socket error then close the socket to clean out the
// connection in the backlog.
//--------------------------------------------------------------------------
TranslateSocketError();
//--------------------------------------------------------------------------
// If there was a socket error then close the socket to clean out the
// connection in the backlog.
//--------------------------------------------------------------------------
TranslateSocketError();
if (bRetVal == false)
{
Close();
}
if (bRetVal == false)
{
Close();
}
return bRetVal;
return bRetVal;
}
//------------------------------------------------------------------------------
//
// Accept() -
@@ -217,73 +212,72 @@ bool CPassiveSocket::Listen(const char *pAddr, uint16 nPort, int32 nConnectionBa
//------------------------------------------------------------------------------
CActiveSocket *CPassiveSocket::Accept()
{
uint32 nSockLen;
CActiveSocket *pClientSocket = NULL;
SOCKET socket = CSimpleSocket::SocketError;
uint32 nSockLen;
CActiveSocket *pClientSocket = NULL;
SOCKET socket = CSimpleSocket::SocketError;
if (m_nSocketType != CSimpleSocket::SocketTypeTcp)
{
SetSocketError(CSimpleSocket::SocketProtocolError);
return pClientSocket;
}
if (m_nSocketType != CSimpleSocket::SocketTypeTcp)
{
SetSocketError(CSimpleSocket::SocketProtocolError);
return pClientSocket;
}
pClientSocket = new CActiveSocket();
pClientSocket = new CActiveSocket();
//--------------------------------------------------------------------------
// Wait for incoming connection.
//--------------------------------------------------------------------------
if (pClientSocket != NULL)
{
CSocketError socketErrno = SocketSuccess;
//--------------------------------------------------------------------------
// Wait for incoming connection.
//--------------------------------------------------------------------------
if (pClientSocket != NULL)
{
CSocketError socketErrno = SocketSuccess;
m_timer.Initialize();
m_timer.SetStartTime();
m_timer.Initialize();
m_timer.SetStartTime();
nSockLen = sizeof(m_stClientSockaddr);
nSockLen = sizeof(m_stClientSockaddr);
do
{
errno = 0;
socket = accept(m_socket, (struct sockaddr *)&m_stClientSockaddr, (socklen_t *)&nSockLen);
do
{
errno = 0;
socket = accept(m_socket, (struct sockaddr *)&m_stClientSockaddr, (socklen_t *)&nSockLen);
if (socket != -1)
{
pClientSocket->SetSocketHandle(socket);
pClientSocket->TranslateSocketError();
socketErrno = pClientSocket->GetSocketError();
socklen_t nSockLen = sizeof(struct sockaddr);
if (socket != -1)
{
pClientSocket->SetSocketHandle(socket);
pClientSocket->TranslateSocketError();
socketErrno = pClientSocket->GetSocketError();
socklen_t nSockLen = sizeof(struct sockaddr);
//-------------------------------------------------------------
// Store client and server IP and port information for this
// connection.
//-------------------------------------------------------------
getpeername(m_socket, (struct sockaddr *)&pClientSocket->m_stClientSockaddr, &nSockLen);
memcpy((void *)&pClientSocket->m_stClientSockaddr, (void *)&m_stClientSockaddr, nSockLen);
//-------------------------------------------------------------
// Store client and server IP and port information for this
// connection.
//-------------------------------------------------------------
getpeername(m_socket, (struct sockaddr *)&pClientSocket->m_stClientSockaddr, &nSockLen);
memcpy((void *)&pClientSocket->m_stClientSockaddr, (void *)&m_stClientSockaddr, nSockLen);
memset(&pClientSocket->m_stServerSockaddr, 0, nSockLen);
getsockname(m_socket, (struct sockaddr *)&pClientSocket->m_stServerSockaddr, &nSockLen);
}
else
{
TranslateSocketError();
socketErrno = GetSocketError();
}
memset(&pClientSocket->m_stServerSockaddr, 0, nSockLen);
getsockname(m_socket, (struct sockaddr *)&pClientSocket->m_stServerSockaddr, &nSockLen);
}
else
{
TranslateSocketError();
socketErrno = GetSocketError();
}
} while (socketErrno == CSimpleSocket::SocketInterrupted);
} while (socketErrno == CSimpleSocket::SocketInterrupted);
m_timer.SetEndTime();
m_timer.SetEndTime();
if (socketErrno != CSimpleSocket::SocketSuccess)
{
delete pClientSocket;
pClientSocket = NULL;
}
}
if (socketErrno != CSimpleSocket::SocketSuccess)
{
delete pClientSocket;
pClientSocket = NULL;
}
}
return pClientSocket;
return pClientSocket;
}
//------------------------------------------------------------------------------
//
// Send() - Send data on a valid socket
@@ -291,41 +285,41 @@ CActiveSocket *CPassiveSocket::Accept()
//------------------------------------------------------------------------------
int32 CPassiveSocket::Send(const uint8 *pBuf, size_t bytesToSend)
{
SetSocketError(SocketSuccess);
m_nBytesSent = 0;
SetSocketError(SocketSuccess);
m_nBytesSent = 0;
switch(m_nSocketType)
{
case CSimpleSocket::SocketTypeUdp:
{
if (IsSocketValid())
{
if ((bytesToSend > 0) && (pBuf != NULL))
{
m_timer.Initialize();
m_timer.SetStartTime();
switch (m_nSocketType)
{
case CSimpleSocket::SocketTypeUdp:
{
if (IsSocketValid())
{
if ((bytesToSend > 0) && (pBuf != NULL))
{
m_timer.Initialize();
m_timer.SetStartTime();
m_nBytesSent = SENDTO(m_socket, pBuf, bytesToSend, 0,
(const sockaddr *)&m_stClientSockaddr,
sizeof(m_stClientSockaddr));
m_nBytesSent = SENDTO(m_socket, pBuf, bytesToSend, 0,
(const sockaddr *)&m_stClientSockaddr,
sizeof(m_stClientSockaddr));
m_timer.SetEndTime();
m_timer.SetEndTime();
if (m_nBytesSent == CSimpleSocket::SocketError)
{
TranslateSocketError();
}
}
}
break;
}
case CSimpleSocket::SocketTypeTcp:
CSimpleSocket::Send(pBuf, bytesToSend);
break;
default:
SetSocketError(SocketProtocolError);
break;
}
if (m_nBytesSent == CSimpleSocket::SocketError)
{
TranslateSocketError();
}
}
}
break;
}
case CSimpleSocket::SocketTypeTcp:
CSimpleSocket::Send(pBuf, bytesToSend);
break;
default:
SetSocketError(SocketProtocolError);
break;
}
return m_nBytesSent;
return m_nBytesSent;
}