Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
@@ -4,21 +4,18 @@
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** See Copyright Notice in lua.h
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*/
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#ifndef lconfig_h
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#define lconfig_h
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#include <limits.h>
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#include <stddef.h>
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/*
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** ==================================================================
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** Search for "@@" to find all configurable definitions.
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** ===================================================================
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*/
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/*
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@@ LUA_ANSI controls the use of non-ansi features.
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** CHANGE it (define it) if you want Lua to avoid the use of any
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@@ -28,38 +25,33 @@
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#define LUA_ANSI
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#endif
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#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
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#define LUA_WIN /* enable goodies for regular Windows platforms */
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#define LUA_WIN /* enable goodies for regular Windows platforms */
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#endif
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#if defined(LUA_WIN)
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#define LUA_DL_DLL
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#endif
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#if defined(LUA_USE_LINUX)
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#define LUA_USE_POSIX
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//#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
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//#define LUA_USE_READLINE /* needs some extra libraries */
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#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_LONGLONG /* assume support for long long */
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#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_LONGLONG /* assume support for long long */
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#endif
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#if defined(LUA_USE_MACOSX)
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#define LUA_USE_POSIX
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//#define LUA_USE_DLOPEN /* does not need -ldl */
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//#define LUA_USE_READLINE /* needs an extra library: -lreadline */
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#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_LONGLONG /* assume support for long long */
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#define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_LONGLONG /* assume support for long long */
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#endif
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/*
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@@ LUA_USE_POSIX includes all functionality listed as X/Open System
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@* Interfaces Extension (XSI).
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@@ -73,8 +65,6 @@
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#define LUA_USE_GMTIME_R
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#endif
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/*
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@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
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@* Lua libraries.
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@@ -84,32 +74,37 @@
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** hierarchy or if you want to install your libraries in
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** non-conventional directories.
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*/
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#if defined(_WIN32) /* { */
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#if defined(_WIN32) /* { */
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/*
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** In Windows, any exclamation mark ('!') in the path is replaced by the
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** path of the directory of the executable file of the current process.
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*/
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#define LUA_LDIR "!\\lua\\"
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#define LUA_CDIR "!\\"
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#define LUA_PATH_DEFAULT \
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LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua"
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#define LUA_CPATH_DEFAULT \
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LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
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#define LUA_LDIR "!\\lua\\"
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#define LUA_CDIR "!\\"
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#define LUA_PATH_DEFAULT \
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LUA_LDIR "?.lua;" LUA_LDIR "?\\init.lua;" LUA_CDIR "?.lua;" LUA_CDIR \
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"?\\init.lua;" \
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".\\?.lua"
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#define LUA_CPATH_DEFAULT \
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LUA_CDIR "?.dll;" LUA_CDIR \
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"loadall.dll;" \
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".\\?.dll"
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#else /* }{ */
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#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
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#define LUA_ROOT "/usr/local/"
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#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR
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#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR
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#define LUA_PATH_DEFAULT \
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LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
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#define LUA_CPATH_DEFAULT \
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LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
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#endif /* } */
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#else /* }{ */
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#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
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#define LUA_ROOT "/usr/local/"
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#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR
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#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR
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#define LUA_PATH_DEFAULT \
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LUA_LDIR "?.lua;" LUA_LDIR "?/init.lua;" LUA_CDIR "?.lua;" LUA_CDIR \
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"?/init.lua;" \
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"./?.lua"
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#define LUA_CPATH_DEFAULT \
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LUA_CDIR "?.so;" LUA_CDIR \
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"loadall.so;" \
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"./?.so"
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#endif /* } */
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/*
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@@ LUA_DIRSEP is the directory separator (for submodules).
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@@ -117,19 +112,17 @@
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** and is not Windows. (On Windows Lua automatically uses "\".)
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*/
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#if defined(_WIN32)
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#define LUA_DIRSEP "\\"
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#define LUA_DIRSEP "\\"
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#else
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#define LUA_DIRSEP "/"
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#define LUA_DIRSEP "/"
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#endif
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/*
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@@ LUA_ENV is the name of the variable that holds the current
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@@ environment, used to access global names.
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** CHANGE it if you do not like this name.
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*/
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#define LUA_ENV "_ENV"
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#define LUA_ENV "_ENV"
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/*
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@@ LUA_API is a mark for all core API functions.
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@@ -140,25 +133,23 @@
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** the libraries, you may want to use the following definition (define
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** LUA_BUILD_AS_DLL to get it).
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*/
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#if defined(LUA_BUILD_AS_DLL) /* { */
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#if defined(LUA_BUILD_AS_DLL) /* { */
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#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
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#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
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#define LUA_API __declspec(dllexport)
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#else /* }{ */
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#else /* }{ */
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#define LUA_API __declspec(dllimport)
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#endif /* } */
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#endif /* } */
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#else /* }{ */
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#else /* }{ */
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#define LUA_API extern
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#endif /* } */
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#define LUA_API extern
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#endif /* } */
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/* more often than not the libs go together with the core */
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#define LUALIB_API LUA_API
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#define LUAMOD_API LUALIB_API
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#define LUALIB_API LUA_API
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#define LUAMOD_API LUALIB_API
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/*
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@@ LUAI_FUNC is a mark for all extern functions that are not to be
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@@ -174,35 +165,31 @@
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** give a warning about it. To avoid these warnings, change to the
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** default definition.
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*/
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#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
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defined(__ELF__) /* { */
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#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
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#define LUAI_DDEC LUAI_FUNC
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#define LUAI_DDEF /* empty */
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#else /* }{ */
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#define LUAI_FUNC extern
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#define LUAI_DDEC extern
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#define LUAI_DDEF /* empty */
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#endif /* } */
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#if defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 302) && \
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defined(__ELF__) /* { */
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#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
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#define LUAI_DDEC LUAI_FUNC
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#define LUAI_DDEF /* empty */
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#else /* }{ */
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#define LUAI_FUNC extern
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#define LUAI_DDEC extern
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#define LUAI_DDEF /* empty */
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#endif /* } */
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/*
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@@ LUA_QL describes how error messages quote program elements.
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** CHANGE it if you want a different appearance.
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*/
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#define LUA_QL(x) "'" x "'"
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#define LUA_QS LUA_QL("%s")
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#define LUA_QL(x) "'" x "'"
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#define LUA_QS LUA_QL("%s")
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/*
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@@ LUA_IDSIZE gives the maximum size for the description of the source
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@* of a function in debug information.
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** CHANGE it if you want a different size.
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*/
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#define LUA_IDSIZE 60
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#define LUA_IDSIZE 60
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/*
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@@ luai_writestring/luai_writeline define how 'print' prints its results.
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@@ -211,27 +198,24 @@
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*/
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#if defined(LUA_LIB) || defined(lua_c)
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#include <stdio.h>
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#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
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#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout))
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#define luai_writestring(s, l) fwrite((s), sizeof(char), (l), stdout)
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#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout))
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#endif
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/*
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@@ luai_writestringerror defines how to print error messages.
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** (A format string with one argument is enough for Lua...)
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*/
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#define luai_writestringerror(s,p) \
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#define luai_writestringerror(s, p) \
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(fprintf(stderr, (s), (p)), fflush(stderr))
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/*
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||||
@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
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** strings that are internalized. (Cannot be smaller than reserved words
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** or tags for metamethods, as these strings must be internalized;
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||||
** #("function") = 8, #("__newindex") = 10.)
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*/
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#define LUAI_MAXSHORTLEN 40
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#define LUAI_MAXSHORTLEN 40
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||||
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||||
/*
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||||
** {==================================================================
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||||
@@ -244,7 +228,7 @@
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||||
** You can define it to get all options, or change specific options
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** to fit your specific needs.
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*/
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#if defined(LUA_COMPAT_ALL) /* { */
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#if defined(LUA_COMPAT_ALL) /* { */
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||||
/*
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||||
@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
|
||||
@@ -262,11 +246,10 @@
|
||||
@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
|
||||
** You can call your C function directly (with light C functions).
|
||||
*/
|
||||
#define lua_cpcall(L,f,u) \
|
||||
(lua_pushcfunction(L, (f)), \
|
||||
lua_pushlightuserdata(L,(u)), \
|
||||
lua_pcall(L,1,0,0))
|
||||
|
||||
#define lua_cpcall(L, f, u) \
|
||||
(lua_pushcfunction(L, (f)), \
|
||||
lua_pushlightuserdata(L, (u)), \
|
||||
lua_pcall(L, 1, 0, 0))
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
|
||||
@@ -290,12 +273,12 @@
|
||||
** changes in the API. The macros themselves document how to
|
||||
** change your code to avoid using them.
|
||||
*/
|
||||
#define lua_strlen(L,i) lua_rawlen(L, (i))
|
||||
#define lua_strlen(L, i) lua_rawlen(L, (i))
|
||||
|
||||
#define lua_objlen(L,i) lua_rawlen(L, (i))
|
||||
#define lua_objlen(L, i) lua_rawlen(L, (i))
|
||||
|
||||
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
|
||||
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
|
||||
#define lua_equal(L, idx1, idx2) lua_compare(L, (idx1), (idx2), LUA_OPEQ)
|
||||
#define lua_lessthan(L, idx1, idx2) lua_compare(L, (idx1), (idx2), LUA_OPLT)
|
||||
|
||||
/*
|
||||
@@ LUA_COMPAT_MODULE controls compatibility with previous
|
||||
@@ -303,27 +286,24 @@
|
||||
*/
|
||||
#define LUA_COMPAT_MODULE
|
||||
|
||||
#endif /* } */
|
||||
#endif /* } */
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
|
||||
/*
|
||||
@@ LUAI_BITSINT defines the number of bits in an int.
|
||||
** CHANGE here if Lua cannot automatically detect the number of bits of
|
||||
** your machine. Probably you do not need to change this.
|
||||
*/
|
||||
/* avoid overflows in comparison */
|
||||
#if INT_MAX-20 < 32760 /* { */
|
||||
#define LUAI_BITSINT 16
|
||||
#elif INT_MAX > 2147483640L /* }{ */
|
||||
#if INT_MAX - 20 < 32760 /* { */
|
||||
#define LUAI_BITSINT 16
|
||||
#elif INT_MAX > 2147483640L /* }{ */
|
||||
/* int has at least 32 bits */
|
||||
#define LUAI_BITSINT 32
|
||||
#else /* }{ */
|
||||
#define LUAI_BITSINT 32
|
||||
#else /* }{ */
|
||||
#error "you must define LUA_BITSINT with number of bits in an integer"
|
||||
#endif /* } */
|
||||
|
||||
#endif /* } */
|
||||
|
||||
/*
|
||||
@@ LUA_INT32 is an signed integer with exactly 32 bits.
|
||||
@@ -335,17 +315,16 @@
|
||||
** good enough for your machine. Probably you do not need to change
|
||||
** this.
|
||||
*/
|
||||
#if LUAI_BITSINT >= 32 /* { */
|
||||
#define LUA_INT32 int
|
||||
#define LUAI_UMEM size_t
|
||||
#define LUAI_MEM ptrdiff_t
|
||||
#else /* }{ */
|
||||
#if LUAI_BITSINT >= 32 /* { */
|
||||
#define LUA_INT32 int
|
||||
#define LUAI_UMEM size_t
|
||||
#define LUAI_MEM ptrdiff_t
|
||||
#else /* }{ */
|
||||
/* 16-bit ints */
|
||||
#define LUA_INT32 long
|
||||
#define LUAI_UMEM unsigned long
|
||||
#define LUAI_MEM long
|
||||
#endif /* } */
|
||||
|
||||
#define LUA_INT32 long
|
||||
#define LUAI_UMEM unsigned long
|
||||
#define LUAI_MEM long
|
||||
#endif /* } */
|
||||
|
||||
/*
|
||||
@@ LUAI_MAXSTACK limits the size of the Lua stack.
|
||||
@@ -354,25 +333,19 @@
|
||||
** space (and to reserve some numbers for pseudo-indices).
|
||||
*/
|
||||
#if LUAI_BITSINT >= 32
|
||||
#define LUAI_MAXSTACK 1000000
|
||||
#define LUAI_MAXSTACK 1000000
|
||||
#else
|
||||
#define LUAI_MAXSTACK 15000
|
||||
#define LUAI_MAXSTACK 15000
|
||||
#endif
|
||||
|
||||
/* reserve some space for error handling */
|
||||
#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
|
||||
|
||||
|
||||
|
||||
#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
|
||||
|
||||
/*
|
||||
@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
|
||||
** CHANGE it if it uses too much C-stack space.
|
||||
*/
|
||||
#define LUAL_BUFFERSIZE BUFSIZ
|
||||
|
||||
|
||||
|
||||
#define LUAL_BUFFERSIZE BUFSIZ
|
||||
|
||||
/*
|
||||
** {==================================================================
|
||||
@@ -384,14 +357,13 @@
|
||||
*/
|
||||
|
||||
#define LUA_NUMBER_DOUBLE
|
||||
#define LUA_NUMBER double
|
||||
#define LUA_NUMBER double
|
||||
|
||||
/*
|
||||
@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
|
||||
@* over a number.
|
||||
*/
|
||||
#define LUAI_UACNUMBER double
|
||||
|
||||
#define LUAI_UACNUMBER double
|
||||
|
||||
/*
|
||||
@@ LUA_NUMBER_SCAN is the format for reading numbers.
|
||||
@@ -399,17 +371,15 @@
|
||||
@@ lua_number2str converts a number to a string.
|
||||
@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
|
||||
*/
|
||||
#define LUA_NUMBER_SCAN "%lf"
|
||||
#define LUA_NUMBER_FMT "%.14g"
|
||||
#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
|
||||
#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
|
||||
|
||||
#define LUA_NUMBER_SCAN "%lf"
|
||||
#define LUA_NUMBER_FMT "%.14g"
|
||||
#define lua_number2str(s, n) sprintf((s), LUA_NUMBER_FMT, (n))
|
||||
#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
|
||||
|
||||
/*
|
||||
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations
|
||||
*/
|
||||
#define l_mathop(x) (x)
|
||||
|
||||
#define l_mathop(x) (x)
|
||||
|
||||
/*
|
||||
@@ lua_str2number converts a decimal numeric string to a number.
|
||||
@@ -419,13 +389,12 @@
|
||||
** systems, you can leave 'lua_strx2number' undefined and Lua will
|
||||
** provide its own implementation.
|
||||
*/
|
||||
#define lua_str2number(s,p) strtod((s), (p))
|
||||
#define lua_str2number(s, p) strtod((s), (p))
|
||||
|
||||
#if defined(LUA_USE_STRTODHEX)
|
||||
#define lua_strx2number(s,p) strtod((s), (p))
|
||||
#define lua_strx2number(s, p) strtod((s), (p))
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
@@ The luai_num* macros define the primitive operations over numbers.
|
||||
*/
|
||||
@@ -433,45 +402,41 @@
|
||||
/* the following operations need the math library */
|
||||
#if defined(lobject_c) || defined(lvm_c)
|
||||
#include <math.h>
|
||||
#define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b))
|
||||
#define luai_numpow(L,a,b) (l_mathop(pow)(a,b))
|
||||
#define luai_nummod(L, a, b) ((a)-l_mathop(floor)((a) / (b)) * (b))
|
||||
#define luai_numpow(L, a, b) (l_mathop(pow)(a, b))
|
||||
#endif
|
||||
|
||||
/* these are quite standard operations */
|
||||
#if defined(LUA_CORE)
|
||||
#define luai_numadd(L,a,b) ((a)+(b))
|
||||
#define luai_numsub(L,a,b) ((a)-(b))
|
||||
#define luai_nummul(L,a,b) ((a)*(b))
|
||||
#define luai_numdiv(L,a,b) ((a)/(b))
|
||||
#define luai_numunm(L,a) (-(a))
|
||||
#define luai_numeq(a,b) ((a)==(b))
|
||||
#define luai_numlt(L,a,b) ((a)<(b))
|
||||
#define luai_numle(L,a,b) ((a)<=(b))
|
||||
#define luai_numisnan(L,a) (!luai_numeq((a), (a)))
|
||||
#define luai_numadd(L, a, b) ((a) + (b))
|
||||
#define luai_numsub(L, a, b) ((a) - (b))
|
||||
#define luai_nummul(L, a, b) ((a) * (b))
|
||||
#define luai_numdiv(L, a, b) ((a) / (b))
|
||||
#define luai_numunm(L, a) (-(a))
|
||||
#define luai_numeq(a, b) ((a) == (b))
|
||||
#define luai_numlt(L, a, b) ((a) < (b))
|
||||
#define luai_numle(L, a, b) ((a) <= (b))
|
||||
#define luai_numisnan(L, a) (!luai_numeq((a), (a)))
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
/*
|
||||
@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
|
||||
** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
|
||||
** machines, ptrdiff_t gives a good choice between int or long.)
|
||||
*/
|
||||
#define LUA_INTEGER ptrdiff_t
|
||||
#define LUA_INTEGER ptrdiff_t
|
||||
|
||||
/*
|
||||
@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
|
||||
** It must have at least 32 bits.
|
||||
*/
|
||||
#define LUA_UNSIGNED unsigned LUA_INT32
|
||||
|
||||
|
||||
#define LUA_UNSIGNED unsigned LUA_INT32
|
||||
|
||||
/*
|
||||
** Some tricks with doubles
|
||||
*/
|
||||
|
||||
#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
|
||||
#if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
|
||||
/*
|
||||
** The next definitions activate some tricks to speed up the
|
||||
** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
|
||||
@@ -498,46 +463,42 @@
|
||||
*/
|
||||
|
||||
/* Microsoft compiler on a Pentium (32 bit) ? */
|
||||
#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
|
||||
#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
|
||||
|
||||
#define LUA_MSASMTRICK
|
||||
#define LUA_IEEEENDIAN 0
|
||||
#define LUA_IEEEENDIAN 0
|
||||
#define LUA_NANTRICK
|
||||
|
||||
|
||||
/* pentium 32 bits? */
|
||||
#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
|
||||
|
||||
#define LUA_IEEE754TRICK
|
||||
#define LUA_IEEELL
|
||||
#define LUA_IEEEENDIAN 0
|
||||
#define LUA_IEEEENDIAN 0
|
||||
#define LUA_NANTRICK
|
||||
|
||||
/* pentium 64 bits? */
|
||||
#elif defined(__x86_64) /* }{ */
|
||||
#elif defined(__x86_64) /* }{ */
|
||||
|
||||
#define LUA_IEEE754TRICK
|
||||
#define LUA_IEEEENDIAN 0
|
||||
#define LUA_IEEEENDIAN 0
|
||||
|
||||
#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
|
||||
#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
|
||||
|
||||
#define LUA_IEEE754TRICK
|
||||
#define LUA_IEEEENDIAN 1
|
||||
#define LUA_IEEEENDIAN 1
|
||||
|
||||
#else /* }{ */
|
||||
#else /* }{ */
|
||||
|
||||
/* assume IEEE754 and a 32-bit integer type */
|
||||
#define LUA_IEEE754TRICK
|
||||
|
||||
#endif /* } */
|
||||
#endif /* } */
|
||||
|
||||
#endif /* } */
|
||||
#endif /* } */
|
||||
|
||||
/* }================================================================== */
|
||||
|
||||
|
||||
|
||||
|
||||
/* =================================================================== */
|
||||
|
||||
/*
|
||||
@@ -545,7 +506,4 @@
|
||||
** without modifying the main part of the file.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user