Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -24,37 +24,27 @@ subject to the following restrictions:
**
***************************************************************************************************/
// Credits: The Clock class was inspired by the Timer classes in
// Credits: The Clock class was inspired by the Timer classes in
// Ogre (www.ogre3d.org).
#include "Bullet3Common/b3MinMax.h"
#include "b3Quickprof.h"
#ifndef B3_NO_PROFILE
static b3Clock b3s_profileClock;
inline void b3Profile_Get_Ticks(unsigned long int * ticks)
inline void b3Profile_Get_Ticks(unsigned long int* ticks)
{
*ticks = b3s_profileClock.getTimeMicroseconds();
}
inline float b3Profile_Get_Tick_Rate(void)
{
// return 1000000.f;
// return 1000000.f;
return 1000.f;
}
/***************************************************************************************************
**
** b3ProfileNode
@@ -70,36 +60,33 @@ inline float b3Profile_Get_Tick_Rate(void)
* The name is assumed to be a static pointer, only the pointer is stored and compared for *
* efficiency reasons. *
*=============================================================================================*/
b3ProfileNode::b3ProfileNode( const char * name, b3ProfileNode * parent ) :
Name( name ),
TotalCalls( 0 ),
TotalTime( 0 ),
StartTime( 0 ),
RecursionCounter( 0 ),
Parent( parent ),
Child( NULL ),
Sibling( NULL ),
m_userPtr(0)
b3ProfileNode::b3ProfileNode(const char* name, b3ProfileNode* parent) : Name(name),
TotalCalls(0),
TotalTime(0),
StartTime(0),
RecursionCounter(0),
Parent(parent),
Child(NULL),
Sibling(NULL),
m_userPtr(0)
{
Reset();
}
void b3ProfileNode::CleanupMemory()
void b3ProfileNode::CleanupMemory()
{
delete ( Child);
delete (Child);
Child = NULL;
delete ( Sibling);
delete (Sibling);
Sibling = NULL;
}
b3ProfileNode::~b3ProfileNode( void )
b3ProfileNode::~b3ProfileNode(void)
{
delete ( Child);
delete ( Sibling);
delete (Child);
delete (Sibling);
}
/***********************************************************************************************
* INPUT: *
* name - static string pointer to the name of the node we are searching for *
@@ -108,127 +95,124 @@ b3ProfileNode::~b3ProfileNode( void )
* All profile names are assumed to be static strings so this function uses pointer compares *
* to find the named node. *
*=============================================================================================*/
b3ProfileNode * b3ProfileNode::Get_Sub_Node( const char * name )
b3ProfileNode* b3ProfileNode::Get_Sub_Node(const char* name)
{
// Try to find this sub node
b3ProfileNode * child = Child;
while ( child ) {
if ( child->Name == name ) {
b3ProfileNode* child = Child;
while (child)
{
if (child->Name == name)
{
return child;
}
child = child->Sibling;
}
// We didn't find it, so add it
b3ProfileNode * node = new b3ProfileNode( name, this );
b3ProfileNode* node = new b3ProfileNode(name, this);
node->Sibling = Child;
Child = node;
return node;
}
void b3ProfileNode::Reset( void )
void b3ProfileNode::Reset(void)
{
TotalCalls = 0;
TotalTime = 0.0f;
if ( Child ) {
if (Child)
{
Child->Reset();
}
if ( Sibling ) {
if (Sibling)
{
Sibling->Reset();
}
}
void b3ProfileNode::Call( void )
void b3ProfileNode::Call(void)
{
TotalCalls++;
if (RecursionCounter++ == 0) {
if (RecursionCounter++ == 0)
{
b3Profile_Get_Ticks(&StartTime);
}
}
bool b3ProfileNode::Return( void )
bool b3ProfileNode::Return(void)
{
if ( --RecursionCounter == 0 && TotalCalls != 0 ) {
if (--RecursionCounter == 0 && TotalCalls != 0)
{
unsigned long int time;
b3Profile_Get_Ticks(&time);
time-=StartTime;
time -= StartTime;
TotalTime += (float)time / b3Profile_Get_Tick_Rate();
}
return ( RecursionCounter == 0 );
return (RecursionCounter == 0);
}
/***************************************************************************************************
**
** b3ProfileIterator
**
***************************************************************************************************/
b3ProfileIterator::b3ProfileIterator( b3ProfileNode * start )
b3ProfileIterator::b3ProfileIterator(b3ProfileNode* start)
{
CurrentParent = start;
CurrentChild = CurrentParent->Get_Child();
}
void b3ProfileIterator::First(void)
void b3ProfileIterator::First(void)
{
CurrentChild = CurrentParent->Get_Child();
}
void b3ProfileIterator::Next(void)
void b3ProfileIterator::Next(void)
{
CurrentChild = CurrentChild->Get_Sibling();
}
bool b3ProfileIterator::Is_Done(void)
bool b3ProfileIterator::Is_Done(void)
{
return CurrentChild == NULL;
}
void b3ProfileIterator::Enter_Child( int index )
void b3ProfileIterator::Enter_Child(int index)
{
CurrentChild = CurrentParent->Get_Child();
while ( (CurrentChild != NULL) && (index != 0) ) {
while ((CurrentChild != NULL) && (index != 0))
{
index--;
CurrentChild = CurrentChild->Get_Sibling();
}
if ( CurrentChild != NULL ) {
if (CurrentChild != NULL)
{
CurrentParent = CurrentChild;
CurrentChild = CurrentParent->Get_Child();
}
}
void b3ProfileIterator::Enter_Parent( void )
void b3ProfileIterator::Enter_Parent(void)
{
if ( CurrentParent->Get_Parent() != NULL ) {
if (CurrentParent->Get_Parent() != NULL)
{
CurrentParent = CurrentParent->Get_Parent();
}
CurrentChild = CurrentParent->Get_Child();
}
/***************************************************************************************************
**
** b3ProfileManager
**
***************************************************************************************************/
b3ProfileNode b3ProfileManager::Root( "Root", NULL );
b3ProfileNode * b3ProfileManager::CurrentNode = &b3ProfileManager::Root;
int b3ProfileManager::FrameCounter = 0;
unsigned long int b3ProfileManager::ResetTime = 0;
b3ProfileNode b3ProfileManager::Root("Root", NULL);
b3ProfileNode* b3ProfileManager::CurrentNode = &b3ProfileManager::Root;
int b3ProfileManager::FrameCounter = 0;
unsigned long int b3ProfileManager::ResetTime = 0;
/***********************************************************************************************
* b3ProfileManager::Start_Profile -- Begin a named profile *
@@ -243,57 +227,55 @@ unsigned long int b3ProfileManager::ResetTime = 0;
* The string used is assumed to be a static string; pointer compares are used throughout *
* the profiling code for efficiency. *
*=============================================================================================*/
void b3ProfileManager::Start_Profile( const char * name )
void b3ProfileManager::Start_Profile(const char* name)
{
if (name != CurrentNode->Get_Name()) {
CurrentNode = CurrentNode->Get_Sub_Node( name );
}
if (name != CurrentNode->Get_Name())
{
CurrentNode = CurrentNode->Get_Sub_Node(name);
}
CurrentNode->Call();
}
/***********************************************************************************************
* b3ProfileManager::Stop_Profile -- Stop timing and record the results. *
*=============================================================================================*/
void b3ProfileManager::Stop_Profile( void )
void b3ProfileManager::Stop_Profile(void)
{
// Return will indicate whether we should back up to our parent (we may
// be profiling a recursive function)
if (CurrentNode->Return()) {
if (CurrentNode->Return())
{
CurrentNode = CurrentNode->Get_Parent();
}
}
/***********************************************************************************************
* b3ProfileManager::Reset -- Reset the contents of the profiling system *
* *
* This resets everything except for the tree structure. All of the timing data is reset. *
*=============================================================================================*/
void b3ProfileManager::Reset( void )
{
void b3ProfileManager::Reset(void)
{
b3s_profileClock.reset();
Root.Reset();
Root.Call();
Root.Call();
FrameCounter = 0;
b3Profile_Get_Ticks(&ResetTime);
}
/***********************************************************************************************
* b3ProfileManager::Increment_Frame_Counter -- Increment the frame counter *
*=============================================================================================*/
void b3ProfileManager::Increment_Frame_Counter( void )
void b3ProfileManager::Increment_Frame_Counter(void)
{
FrameCounter++;
}
/***********************************************************************************************
* b3ProfileManager::Get_Time_Since_Reset -- returns the elapsed time since last reset *
*=============================================================================================*/
float b3ProfileManager::Get_Time_Since_Reset( void )
float b3ProfileManager::Get_Time_Since_Reset(void)
{
unsigned long int time;
b3Profile_Get_Ticks(&time);
@@ -303,34 +285,34 @@ float b3ProfileManager::Get_Time_Since_Reset( void )
#include <stdio.h>
void b3ProfileManager::dumpRecursive(b3ProfileIterator* profileIterator, int spacing)
void b3ProfileManager::dumpRecursive(b3ProfileIterator* profileIterator, int spacing)
{
profileIterator->First();
if (profileIterator->Is_Done())
return;
float accumulated_time=0,parent_time = profileIterator->Is_Root() ? b3ProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
float accumulated_time = 0, parent_time = profileIterator->Is_Root() ? b3ProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
int i;
int frames_since_reset = b3ProfileManager::Get_Frame_Count_Since_Reset();
for (i=0;i<spacing;i++) b3Printf(".");
for (i = 0; i < spacing; i++) b3Printf(".");
b3Printf("----------------------------------\n");
for (i=0;i<spacing;i++) b3Printf(".");
b3Printf("Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time );
for (i = 0; i < spacing; i++) b3Printf(".");
b3Printf("Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time);
float totalTime = 0.f;
int numChildren = 0;
for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next())
for (i = 0; !profileIterator->Is_Done(); i++, profileIterator->Next())
{
numChildren++;
float current_total_time = profileIterator->Get_Current_Total_Time();
accumulated_time += current_total_time;
float fraction = parent_time > B3_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
{
int i; for (i=0;i<spacing;i++) b3Printf(".");
int i;
for (i = 0; i < spacing; i++) b3Printf(".");
}
b3Printf("%d -- %s (%.2f %%) :: %.3f ms / frame (%d calls)\n",i, profileIterator->Get_Current_Name(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
b3Printf("%d -- %s (%.2f %%) :: %.3f ms / frame (%d calls)\n", i, profileIterator->Get_Current_Name(), fraction, (current_total_time / (double)frames_since_reset), profileIterator->Get_Current_Total_Calls());
totalTime += current_total_time;
//recurse into children
}
@@ -339,92 +321,83 @@ void b3ProfileManager::dumpRecursive(b3ProfileIterator* profileIterator, int spa
{
b3Printf("what's wrong\n");
}
for (i=0;i<spacing;i++) b3Printf(".");
b3Printf("%s (%.3f %%) :: %.3f ms\n", "Unaccounted:",parent_time > B3_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
for (i=0;i<numChildren;i++)
for (i = 0; i < spacing; i++) b3Printf(".");
b3Printf("%s (%.3f %%) :: %.3f ms\n", "Unaccounted:", parent_time > B3_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
for (i = 0; i < numChildren; i++)
{
profileIterator->Enter_Child(i);
dumpRecursive(profileIterator,spacing+3);
dumpRecursive(profileIterator, spacing + 3);
profileIterator->Enter_Parent();
}
}
void b3ProfileManager::dumpAll()
void b3ProfileManager::dumpAll()
{
b3ProfileIterator* profileIterator = 0;
profileIterator = b3ProfileManager::Get_Iterator();
dumpRecursive(profileIterator,0);
dumpRecursive(profileIterator, 0);
b3ProfileManager::Release_Iterator(profileIterator);
}
void b3ProfileManager::dumpRecursive(FILE* f, b3ProfileIterator* profileIterator, int spacing)
void b3ProfileManager::dumpRecursive(FILE* f, b3ProfileIterator* profileIterator, int spacing)
{
profileIterator->First();
if (profileIterator->Is_Done())
return;
float accumulated_time=0,parent_time = profileIterator->Is_Root() ? b3ProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
float accumulated_time = 0, parent_time = profileIterator->Is_Root() ? b3ProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
int i;
int frames_since_reset = b3ProfileManager::Get_Frame_Count_Since_Reset();
for (i=0;i<spacing;i++) fprintf(f,".");
fprintf(f,"----------------------------------\n");
for (i=0;i<spacing;i++) fprintf(f,".");
fprintf(f,"Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time );
for (i = 0; i < spacing; i++) fprintf(f, ".");
fprintf(f, "----------------------------------\n");
for (i = 0; i < spacing; i++) fprintf(f, ".");
fprintf(f, "Profiling: %s (total running time: %.3f ms) ---\n", profileIterator->Get_Current_Parent_Name(), parent_time);
float totalTime = 0.f;
int numChildren = 0;
for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next())
for (i = 0; !profileIterator->Is_Done(); i++, profileIterator->Next())
{
numChildren++;
float current_total_time = profileIterator->Get_Current_Total_Time();
accumulated_time += current_total_time;
float fraction = parent_time > B3_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
{
int i; for (i=0;i<spacing;i++) fprintf(f,".");
int i;
for (i = 0; i < spacing; i++) fprintf(f, ".");
}
fprintf(f,"%d -- %s (%.2f %%) :: %.3f ms / frame (%d calls)\n",i, profileIterator->Get_Current_Name(), fraction,(current_total_time / (double)frames_since_reset),profileIterator->Get_Current_Total_Calls());
fprintf(f, "%d -- %s (%.2f %%) :: %.3f ms / frame (%d calls)\n", i, profileIterator->Get_Current_Name(), fraction, (current_total_time / (double)frames_since_reset), profileIterator->Get_Current_Total_Calls());
totalTime += current_total_time;
//recurse into children
}
if (parent_time < accumulated_time)
{
fprintf(f,"what's wrong\n");
fprintf(f, "what's wrong\n");
}
for (i=0;i<spacing;i++)
fprintf(f,".");
fprintf(f,"%s (%.3f %%) :: %.3f ms\n", "Unaccounted:",parent_time > B3_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
for (i=0;i<numChildren;i++)
for (i = 0; i < spacing; i++)
fprintf(f, ".");
fprintf(f, "%s (%.3f %%) :: %.3f ms\n", "Unaccounted:", parent_time > B3_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f, parent_time - accumulated_time);
for (i = 0; i < numChildren; i++)
{
profileIterator->Enter_Child(i);
dumpRecursive(f,profileIterator,spacing+3);
dumpRecursive(f, profileIterator, spacing + 3);
profileIterator->Enter_Parent();
}
}
void b3ProfileManager::dumpAll(FILE* f)
void b3ProfileManager::dumpAll(FILE* f)
{
b3ProfileIterator* profileIterator = 0;
profileIterator = b3ProfileManager::Get_Iterator();
dumpRecursive(f, profileIterator,0);
dumpRecursive(f, profileIterator, 0);
b3ProfileManager::Release_Iterator(profileIterator);
}
#endif //B3_NO_PROFILE
#endif //B3_NO_PROFILE