Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -24,84 +24,87 @@ subject to the following restrictions:
//#define B3_DEBUG_MEMORY_ALLOCATIONS 1
#ifdef B3_DEBUG_MEMORY_ALLOCATIONS
#define b3AlignedAlloc(a,b) \
b3AlignedAllocInternal(a,b,__LINE__,__FILE__)
#define b3AlignedAlloc(a, b) \
b3AlignedAllocInternal(a, b, __LINE__, __FILE__)
#define b3AlignedFree(ptr) \
b3AlignedFreeInternal(ptr,__LINE__,__FILE__)
b3AlignedFreeInternal(ptr, __LINE__, __FILE__)
void* b3AlignedAllocInternal (size_t size, int alignment,int line,char* filename);
void* b3AlignedAllocInternal(size_t size, int alignment, int line, char* filename);
void b3AlignedFreeInternal (void* ptr,int line,char* filename);
void b3AlignedFreeInternal(void* ptr, int line, char* filename);
#else
void* b3AlignedAllocInternal (size_t size, int alignment);
void b3AlignedFreeInternal (void* ptr);
void* b3AlignedAllocInternal(size_t size, int alignment);
void b3AlignedFreeInternal(void* ptr);
#define b3AlignedAlloc(size,alignment) b3AlignedAllocInternal(size,alignment)
#define b3AlignedFree(ptr) b3AlignedFreeInternal(ptr)
#define b3AlignedAlloc(size, alignment) b3AlignedAllocInternal(size, alignment)
#define b3AlignedFree(ptr) b3AlignedFreeInternal(ptr)
#endif
typedef int btSizeType;
typedef int btSizeType;
typedef void *(b3AlignedAllocFunc)(size_t size, int alignment);
typedef void (b3AlignedFreeFunc)(void *memblock);
typedef void *(b3AllocFunc)(size_t size);
typedef void (b3FreeFunc)(void *memblock);
typedef void*(b3AlignedAllocFunc)(size_t size, int alignment);
typedef void(b3AlignedFreeFunc)(void* memblock);
typedef void*(b3AllocFunc)(size_t size);
typedef void(b3FreeFunc)(void* memblock);
///The developer can let all Bullet memory allocations go through a custom memory allocator, using b3AlignedAllocSetCustom
void b3AlignedAllocSetCustom(b3AllocFunc *allocFunc, b3FreeFunc *freeFunc);
void b3AlignedAllocSetCustom(b3AllocFunc* allocFunc, b3FreeFunc* freeFunc);
///If the developer has already an custom aligned allocator, then b3AlignedAllocSetCustomAligned can be used. The default aligned allocator pre-allocates extra memory using the non-aligned allocator, and instruments it.
void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc *allocFunc, b3AlignedFreeFunc *freeFunc);
void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc* allocFunc, b3AlignedFreeFunc* freeFunc);
///The b3AlignedAllocator is a portable class for aligned memory allocations.
///Default implementations for unaligned and aligned allocations can be overridden by a custom allocator using b3AlignedAllocSetCustom and b3AlignedAllocSetCustomAligned.
template < typename T , unsigned Alignment >
class b3AlignedAllocator {
typedef b3AlignedAllocator< T , Alignment > self_type;
public:
template <typename T, unsigned Alignment>
class b3AlignedAllocator
{
typedef b3AlignedAllocator<T, Alignment> self_type;
public:
//just going down a list:
b3AlignedAllocator() {}
/*
b3AlignedAllocator( const self_type & ) {}
*/
template < typename Other >
b3AlignedAllocator( const b3AlignedAllocator< Other , Alignment > & ) {}
template <typename Other>
b3AlignedAllocator(const b3AlignedAllocator<Other, Alignment>&)
{
}
typedef const T* const_pointer;
typedef const T& const_reference;
typedef T* pointer;
typedef T& reference;
typedef T value_type;
typedef const T* const_pointer;
typedef const T& const_reference;
typedef T* pointer;
typedef T& reference;
typedef T value_type;
pointer address ( reference ref ) const { return &ref; }
const_pointer address ( const_reference ref ) const { return &ref; }
pointer allocate ( btSizeType n , const_pointer * hint = 0 ) {
pointer address(reference ref) const { return &ref; }
const_pointer address(const_reference ref) const { return &ref; }
pointer allocate(btSizeType n, const_pointer* hint = 0)
{
(void)hint;
return reinterpret_cast< pointer >(b3AlignedAlloc( sizeof(value_type) * n , Alignment ));
return reinterpret_cast<pointer>(b3AlignedAlloc(sizeof(value_type) * n, Alignment));
}
void construct ( pointer ptr , const value_type & value ) { new (ptr) value_type( value ); }
void deallocate( pointer ptr ) {
b3AlignedFree( reinterpret_cast< void * >( ptr ) );
void construct(pointer ptr, const value_type& value) { new (ptr) value_type(value); }
void deallocate(pointer ptr)
{
b3AlignedFree(reinterpret_cast<void*>(ptr));
}
void destroy ( pointer ptr ) { ptr->~value_type(); }
void destroy(pointer ptr) { ptr->~value_type(); }
template < typename O > struct rebind {
typedef b3AlignedAllocator< O , Alignment > other;
template <typename O>
struct rebind
{
typedef b3AlignedAllocator<O, Alignment> other;
};
template < typename O >
self_type & operator=( const b3AlignedAllocator< O , Alignment > & ) { return *this; }
template <typename O>
self_type& operator=(const b3AlignedAllocator<O, Alignment>&)
{
return *this;
}
friend bool operator==( const self_type & , const self_type & ) { return true; }
friend bool operator==(const self_type&, const self_type&) { return true; }
};
#endif //B3_ALIGNED_ALLOCATOR
#endif //B3_ALIGNED_ALLOCATOR