Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -17,90 +17,84 @@ subject to the following restrictions:
#define BT_CYLINDER_MINKOWSKI_H
#include "btBoxShape.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
#include "LinearMath/btVector3.h"
/// The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis.
ATTRIBUTE_ALIGNED16(class) btCylinderShape : public btConvexInternalShape
ATTRIBUTE_ALIGNED16(class)
btCylinderShape : public btConvexInternalShape
{
protected:
int m_upAxis;
int m_upAxis;
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
BT_DECLARE_ALIGNED_ALLOCATOR();
btVector3 getHalfExtentsWithMargin() const
{
btVector3 halfExtents = getHalfExtentsWithoutMargin();
btVector3 margin(getMargin(),getMargin(),getMargin());
btVector3 margin(getMargin(), getMargin(), getMargin());
halfExtents += margin;
return halfExtents;
}
const btVector3& getHalfExtentsWithoutMargin() const
{
return m_implicitShapeDimensions;//changed in Bullet 2.63: assume the scaling and margin are included
return m_implicitShapeDimensions; //changed in Bullet 2.63: assume the scaling and margin are included
}
btCylinderShape (const btVector3& halfExtents);
void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
btCylinderShape(const btVector3& halfExtents);
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
virtual void setMargin(btScalar collisionMargin)
{
//correct the m_implicitShapeDimensions for the margin
btVector3 oldMargin(getMargin(),getMargin(),getMargin());
btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions+oldMargin;
btConvexInternalShape::setMargin(collisionMargin);
btVector3 newMargin(getMargin(),getMargin(),getMargin());
m_implicitShapeDimensions = implicitShapeDimensionsWithMargin - newMargin;
btVector3 oldMargin(getMargin(), getMargin(), getMargin());
btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions + oldMargin;
btConvexInternalShape::setMargin(collisionMargin);
btVector3 newMargin(getMargin(), getMargin(), getMargin());
m_implicitShapeDimensions = implicitShapeDimensionsWithMargin - newMargin;
}
virtual btVector3 localGetSupportingVertex(const btVector3& vec) const
virtual btVector3 localGetSupportingVertex(const btVector3& vec) const
{
btVector3 supVertex;
supVertex = localGetSupportingVertexWithoutMargin(vec);
if ( getMargin()!=btScalar(0.) )
if (getMargin() != btScalar(0.))
{
btVector3 vecnorm = vec;
if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
{
vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
}
vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
}
vecnorm.normalize();
supVertex+= getMargin() * vecnorm;
supVertex += getMargin() * vecnorm;
}
return supVertex;
}
//use box inertia
// virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
int getUpAxis() const
int getUpAxis() const
{
return m_upAxis;
}
virtual btVector3 getAnisotropicRollingFrictionDirection() const
virtual btVector3 getAnisotropicRollingFrictionDirection() const
{
btVector3 aniDir(0,0,0);
aniDir[getUpAxis()]=1;
btVector3 aniDir(0, 0, 0);
aniDir[getUpAxis()] = 1;
return aniDir;
}
@@ -109,43 +103,41 @@ BT_DECLARE_ALIGNED_ALLOCATOR();
return getHalfExtentsWithMargin().getX();
}
virtual void setLocalScaling(const btVector3& scaling)
virtual void setLocalScaling(const btVector3& scaling)
{
btVector3 oldMargin(getMargin(),getMargin(),getMargin());
btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions+oldMargin;
btVector3 oldMargin(getMargin(), getMargin(), getMargin());
btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions + oldMargin;
btVector3 unScaledImplicitShapeDimensionsWithMargin = implicitShapeDimensionsWithMargin / m_localScaling;
btConvexInternalShape::setLocalScaling(scaling);
m_implicitShapeDimensions = (unScaledImplicitShapeDimensionsWithMargin * m_localScaling) - oldMargin;
}
//debugging
virtual const char* getName()const
virtual const char* getName() const
{
return "CylinderY";
}
virtual int calculateSerializeBufferSize() const;
virtual int calculateSerializeBufferSize() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
};
class btCylinderShapeX : public btCylinderShape
{
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
btCylinderShapeX (const btVector3& halfExtents);
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
//debugging
virtual const char* getName()const
btCylinderShapeX(const btVector3& halfExtents);
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
//debugging
virtual const char* getName() const
{
return "CylinderX";
}
@@ -154,21 +146,20 @@ public:
{
return getHalfExtentsWithMargin().getY();
}
};
class btCylinderShapeZ : public btCylinderShape
{
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
btCylinderShapeZ (const btVector3& halfExtents);
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
btCylinderShapeZ(const btVector3& halfExtents);
//debugging
virtual const char* getName()const
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
//debugging
virtual const char* getName() const
{
return "CylinderZ";
}
@@ -177,30 +168,29 @@ public:
{
return getHalfExtentsWithMargin().getX();
}
};
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct btCylinderShapeData
struct btCylinderShapeData
{
btConvexInternalShapeData m_convexInternalShapeData;
btConvexInternalShapeData m_convexInternalShapeData;
int m_upAxis;
int m_upAxis;
char m_padding[4];
char m_padding[4];
};
SIMD_FORCE_INLINE int btCylinderShape::calculateSerializeBufferSize() const
SIMD_FORCE_INLINE int btCylinderShape::calculateSerializeBufferSize() const
{
return sizeof(btCylinderShapeData);
}
///fills the dataBuffer and returns the struct name (and 0 on failure)
SIMD_FORCE_INLINE const char* btCylinderShape::serialize(void* dataBuffer, btSerializer* serializer) const
///fills the dataBuffer and returns the struct name (and 0 on failure)
SIMD_FORCE_INLINE const char* btCylinderShape::serialize(void* dataBuffer, btSerializer* serializer) const
{
btCylinderShapeData* shapeData = (btCylinderShapeData*) dataBuffer;
btCylinderShapeData* shapeData = (btCylinderShapeData*)dataBuffer;
btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData,serializer);
btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer);
shapeData->m_upAxis = m_upAxis;
@@ -213,7 +203,4 @@ SIMD_FORCE_INLINE const char* btCylinderShape::serialize(void* dataBuffer, btSer
return "btCylinderShapeData";
}
#endif //BT_CYLINDER_MINKOWSKI_H
#endif //BT_CYLINDER_MINKOWSKI_H