Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -17,46 +17,43 @@ subject to the following restrictions:
#define BT_MINKOWSKI_SUM_SHAPE_H
#include "btConvexInternalShape.h"
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
/// The btMinkowskiSumShape is only for advanced users. This shape represents implicit based minkowski sum of two convex implicit shapes.
ATTRIBUTE_ALIGNED16(class) btMinkowskiSumShape : public btConvexInternalShape
ATTRIBUTE_ALIGNED16(class)
btMinkowskiSumShape : public btConvexInternalShape
{
btTransform m_transA;
btTransform m_transB;
const btConvexShape* m_shapeA;
const btConvexShape* m_shapeB;
btTransform m_transA;
btTransform m_transB;
const btConvexShape* m_shapeA;
const btConvexShape* m_shapeB;
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
BT_DECLARE_ALIGNED_ALLOCATOR();
btMinkowskiSumShape(const btConvexShape* shapeA, const btConvexShape* shapeB);
btMinkowskiSumShape(const btConvexShape* shapeA,const btConvexShape* shapeB);
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
void setTransformA(const btTransform& transA) { m_transA = transA; }
void setTransformB(const btTransform& transB) { m_transB = transB; }
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
const btTransform& getTransformA() const { return m_transA; }
const btTransform& GetTransformB() const { return m_transB; }
void setTransformA(const btTransform& transA) { m_transA = transA;}
void setTransformB(const btTransform& transB) { m_transB = transB;}
virtual btScalar getMargin() const;
const btTransform& getTransformA()const { return m_transA;}
const btTransform& GetTransformB()const { return m_transB;}
const btConvexShape* getShapeA() const { return m_shapeA; }
const btConvexShape* getShapeB() const { return m_shapeB; }
virtual btScalar getMargin() const;
const btConvexShape* getShapeA() const { return m_shapeA;}
const btConvexShape* getShapeB() const { return m_shapeB;}
virtual const char* getName()const
virtual const char* getName() const
{
return "MinkowskiSum";
}
};
#endif //BT_MINKOWSKI_SUM_SHAPE_H
#endif //BT_MINKOWSKI_SUM_SHAPE_H