Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -19,15 +19,13 @@ subject to the following restrictions:
#include "btConvexShape.h"
#include "btBoxShape.h"
ATTRIBUTE_ALIGNED16(class) btTriangleShape : public btPolyhedralConvexShape
ATTRIBUTE_ALIGNED16(class)
btTriangleShape : public btPolyhedralConvexShape
{
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
BT_DECLARE_ALIGNED_ALLOCATOR();
btVector3 m_vertices1[3];
btVector3 m_vertices1[3];
virtual int getNumVertices() const
{
@@ -43,7 +41,7 @@ BT_DECLARE_ALIGNED_ALLOCATOR();
{
return m_vertices1[index];
}
virtual void getVertex(int index,btVector3& vert) const
virtual void getVertex(int index, btVector3& vert) const
{
vert = m_vertices1[index];
}
@@ -52,83 +50,79 @@ BT_DECLARE_ALIGNED_ALLOCATOR();
{
return 3;
}
virtual void getEdge(int i,btVector3& pa,btVector3& pb) const
virtual void getEdge(int i, btVector3& pa, btVector3& pb) const
{
getVertex(i,pa);
getVertex((i+1)%3,pb);
getVertex(i, pa);
getVertex((i + 1) % 3, pb);
}
virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)const
virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
{
// btAssert(0);
getAabbSlow(t,aabbMin,aabbMax);
// btAssert(0);
getAabbSlow(t, aabbMin, aabbMax);
}
btVector3 localGetSupportingVertexWithoutMargin(const btVector3& dir)const
btVector3 localGetSupportingVertexWithoutMargin(const btVector3& dir) const
{
btVector3 dots = dir.dot3(m_vertices1[0], m_vertices1[1], m_vertices1[2]);
return m_vertices1[dots.maxAxis()];
btVector3 dots = dir.dot3(m_vertices1[0], m_vertices1[1], m_vertices1[2]);
return m_vertices1[dots.maxAxis()];
}
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const
{
for (int i=0;i<numVectors;i++)
for (int i = 0; i < numVectors; i++)
{
const btVector3& dir = vectors[i];
btVector3 dots = dir.dot3(m_vertices1[0], m_vertices1[1], m_vertices1[2]);
supportVerticesOut[i] = m_vertices1[dots.maxAxis()];
btVector3 dots = dir.dot3(m_vertices1[0], m_vertices1[1], m_vertices1[2]);
supportVerticesOut[i] = m_vertices1[dots.maxAxis()];
}
}
btTriangleShape() : btPolyhedralConvexShape ()
{
m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
}
btTriangleShape(const btVector3& p0,const btVector3& p1,const btVector3& p2) : btPolyhedralConvexShape ()
{
m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
m_vertices1[0] = p0;
m_vertices1[1] = p1;
m_vertices1[2] = p2;
}
virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i) const
btTriangleShape() : btPolyhedralConvexShape()
{
getPlaneEquation(i,planeNormal,planeSupport);
m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
}
virtual int getNumPlanes() const
btTriangleShape(const btVector3& p0, const btVector3& p1, const btVector3& p2) : btPolyhedralConvexShape()
{
m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
m_vertices1[0] = p0;
m_vertices1[1] = p1;
m_vertices1[2] = p2;
}
virtual void getPlane(btVector3 & planeNormal, btVector3 & planeSupport, int i) const
{
getPlaneEquation(i, planeNormal, planeSupport);
}
virtual int getNumPlanes() const
{
return 1;
}
void calcNormal(btVector3& normal) const
void calcNormal(btVector3 & normal) const
{
normal = (m_vertices1[1]-m_vertices1[0]).cross(m_vertices1[2]-m_vertices1[0]);
normal = (m_vertices1[1] - m_vertices1[0]).cross(m_vertices1[2] - m_vertices1[0]);
normal.normalize();
}
virtual void getPlaneEquation(int i, btVector3& planeNormal,btVector3& planeSupport) const
virtual void getPlaneEquation(int i, btVector3& planeNormal, btVector3& planeSupport) const
{
(void)i;
calcNormal(planeNormal);
planeSupport = m_vertices1[0];
}
virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const
{
(void)mass;
btAssert(0);
inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.));
inertia.setValue(btScalar(0.), btScalar(0.), btScalar(0.));
}
virtual bool isInside(const btVector3& pt,btScalar tolerance) const
virtual bool isInside(const btVector3& pt, btScalar tolerance) const
{
btVector3 normal;
calcNormal(normal);
@@ -140,45 +134,42 @@ BT_DECLARE_ALIGNED_ALLOCATOR();
{
//inside check on edge-planes
int i;
for (i=0;i<3;i++)
for (i = 0; i < 3; i++)
{
btVector3 pa,pb;
getEdge(i,pa,pb);
btVector3 edge = pb-pa;
btVector3 pa, pb;
getEdge(i, pa, pb);
btVector3 edge = pb - pa;
btVector3 edgeNormal = edge.cross(normal);
edgeNormal.normalize();
btScalar dist = pt.dot( edgeNormal);
btScalar dist = pt.dot(edgeNormal);
btScalar edgeConst = pa.dot(edgeNormal);
dist -= edgeConst;
if (dist < -tolerance)
return false;
}
return true;
}
return false;
}
//debugging
virtual const char* getName()const
{
return "Triangle";
}
virtual int getNumPreferredPenetrationDirections() const
{
return 2;
}
virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
{
calcNormal(penetrationVector);
if (index)
penetrationVector *= btScalar(-1.);
}
//debugging
virtual const char* getName() const
{
return "Triangle";
}
virtual int getNumPreferredPenetrationDirections() const
{
return 2;
}
virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
{
calcNormal(penetrationVector);
if (index)
penetrationVector *= btScalar(-1.);
}
};
#endif //BT_OBB_TRIANGLE_MINKOWSKI_H
#endif //BT_OBB_TRIANGLE_MINKOWSKI_H