Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -27,54 +27,47 @@ subject to the following restrictions:
#include "LinearMath/btTransform.h"
SIMD_FORCE_INLINE void bt_calc_quantization_parameters(
btVector3 & outMinBound,
btVector3 & outMaxBound,
btVector3 & bvhQuantization,
const btVector3& srcMinBound,const btVector3& srcMaxBound,
btVector3& outMinBound,
btVector3& outMaxBound,
btVector3& bvhQuantization,
const btVector3& srcMinBound, const btVector3& srcMaxBound,
btScalar quantizationMargin)
{
//enlarge the AABB to avoid division by zero when initializing the quantization values
btVector3 clampValue(quantizationMargin,quantizationMargin,quantizationMargin);
btVector3 clampValue(quantizationMargin, quantizationMargin, quantizationMargin);
outMinBound = srcMinBound - clampValue;
outMaxBound = srcMaxBound + clampValue;
btVector3 aabbSize = outMaxBound - outMinBound;
bvhQuantization = btVector3(btScalar(65535.0),
btScalar(65535.0),
btScalar(65535.0)) / aabbSize;
btScalar(65535.0)) /
aabbSize;
}
SIMD_FORCE_INLINE void bt_quantize_clamp(
unsigned short* out,
const btVector3& point,
const btVector3 & min_bound,
const btVector3 & max_bound,
const btVector3 & bvhQuantization)
const btVector3& min_bound,
const btVector3& max_bound,
const btVector3& bvhQuantization)
{
btVector3 clampedPoint(point);
clampedPoint.setMax(min_bound);
clampedPoint.setMin(max_bound);
btVector3 v = (clampedPoint - min_bound) * bvhQuantization;
out[0] = (unsigned short)(v.getX()+0.5f);
out[1] = (unsigned short)(v.getY()+0.5f);
out[2] = (unsigned short)(v.getZ()+0.5f);
out[0] = (unsigned short)(v.getX() + 0.5f);
out[1] = (unsigned short)(v.getY() + 0.5f);
out[2] = (unsigned short)(v.getZ() + 0.5f);
}
SIMD_FORCE_INLINE btVector3 bt_unquantize(
const unsigned short* vecIn,
const btVector3 & offset,
const btVector3 & bvhQuantization)
const btVector3& offset,
const btVector3& bvhQuantization)
{
btVector3 vecOut;
btVector3 vecOut;
vecOut.setValue(
(btScalar)(vecIn[0]) / (bvhQuantization.getX()),
(btScalar)(vecIn[1]) / (bvhQuantization.getY()),
@@ -83,6 +76,4 @@ SIMD_FORCE_INLINE btVector3 bt_unquantize(
return vecOut;
}
#endif // BT_GIMPACT_QUANTIZATION_H_INCLUDED
#endif // BT_GIMPACT_QUANTIZATION_H_INCLUDED