Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -53,102 +53,98 @@ subject to the following restrictions:
/// because floating point addition is not associative due to rounding errors.
/// The task scheduler can and should ensure that the result of any parallelSum operation is deterministic.
///
ATTRIBUTE_ALIGNED16(class) btSequentialImpulseConstraintSolverMt : public btSequentialImpulseConstraintSolver
ATTRIBUTE_ALIGNED16(class)
btSequentialImpulseConstraintSolverMt : public btSequentialImpulseConstraintSolver
{
public:
virtual void solveGroupCacheFriendlySplitImpulseIterations(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer) BT_OVERRIDE;
virtual btScalar solveSingleIteration(int iteration, btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer) BT_OVERRIDE;
virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer) BT_OVERRIDE;
virtual btScalar solveGroupCacheFriendlyFinish(btCollisionObject** bodies, int numBodies, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
virtual void solveGroupCacheFriendlySplitImpulseIterations(btCollisionObject * *bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) BT_OVERRIDE;
virtual btScalar solveSingleIteration(int iteration, btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) BT_OVERRIDE;
virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject * *bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) BT_OVERRIDE;
virtual btScalar solveGroupCacheFriendlyFinish(btCollisionObject * *bodies, int numBodies, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
// temp struct used to collect info from persistent manifolds into a cache-friendly struct using multiple threads
struct btContactManifoldCachedInfo
{
static const int MAX_NUM_CONTACT_POINTS = 4;
// temp struct used to collect info from persistent manifolds into a cache-friendly struct using multiple threads
struct btContactManifoldCachedInfo
{
static const int MAX_NUM_CONTACT_POINTS = 4;
int numTouchingContacts;
int solverBodyIds[ 2 ];
int contactIndex;
int rollingFrictionIndex;
bool contactHasRollingFriction[ MAX_NUM_CONTACT_POINTS ];
btManifoldPoint* contactPoints[ MAX_NUM_CONTACT_POINTS ];
};
// temp struct used for setting up joint constraints in parallel
struct JointParams
{
int m_solverConstraint;
int m_solverBodyA;
int m_solverBodyB;
};
void internalInitMultipleJoints(btTypedConstraint** constraints, int iBegin, int iEnd);
void internalConvertMultipleJoints( const btAlignedObjectArray<JointParams>& jointParamsArray, btTypedConstraint** constraints, int iBegin, int iEnd, const btContactSolverInfo& infoGlobal );
int numTouchingContacts;
int solverBodyIds[2];
int contactIndex;
int rollingFrictionIndex;
bool contactHasRollingFriction[MAX_NUM_CONTACT_POINTS];
btManifoldPoint* contactPoints[MAX_NUM_CONTACT_POINTS];
};
// temp struct used for setting up joint constraints in parallel
struct JointParams
{
int m_solverConstraint;
int m_solverBodyA;
int m_solverBodyB;
};
void internalInitMultipleJoints(btTypedConstraint * *constraints, int iBegin, int iEnd);
void internalConvertMultipleJoints(const btAlignedObjectArray<JointParams>& jointParamsArray, btTypedConstraint** constraints, int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
// parameters to control batching
static bool s_allowNestedParallelForLoops; // whether to allow nested parallel operations
static int s_minimumContactManifoldsForBatching; // don't even try to batch if fewer manifolds than this
static btBatchedConstraints::BatchingMethod s_contactBatchingMethod;
static btBatchedConstraints::BatchingMethod s_jointBatchingMethod;
static int s_minBatchSize; // desired number of constraints per batch
static int s_maxBatchSize;
// parameters to control batching
static bool s_allowNestedParallelForLoops; // whether to allow nested parallel operations
static int s_minimumContactManifoldsForBatching; // don't even try to batch if fewer manifolds than this
static btBatchedConstraints::BatchingMethod s_contactBatchingMethod;
static btBatchedConstraints::BatchingMethod s_jointBatchingMethod;
static int s_minBatchSize; // desired number of constraints per batch
static int s_maxBatchSize;
protected:
static const int CACHE_LINE_SIZE = 64;
static const int CACHE_LINE_SIZE = 64;
btBatchedConstraints m_batchedContactConstraints;
btBatchedConstraints m_batchedJointConstraints;
int m_numFrictionDirections;
bool m_useBatching;
bool m_useObsoleteJointConstraints;
btAlignedObjectArray<btContactManifoldCachedInfo> m_manifoldCachedInfoArray;
btAlignedObjectArray<int> m_rollingFrictionIndexTable; // lookup table mapping contact index to rolling friction index
btSpinMutex m_bodySolverArrayMutex;
char m_antiFalseSharingPadding[CACHE_LINE_SIZE]; // padding to keep mutexes in separate cachelines
btSpinMutex m_kinematicBodyUniqueIdToSolverBodyTableMutex;
btAlignedObjectArray<char> m_scratchMemory;
btBatchedConstraints m_batchedContactConstraints;
btBatchedConstraints m_batchedJointConstraints;
int m_numFrictionDirections;
bool m_useBatching;
bool m_useObsoleteJointConstraints;
btAlignedObjectArray<btContactManifoldCachedInfo> m_manifoldCachedInfoArray;
btAlignedObjectArray<int> m_rollingFrictionIndexTable; // lookup table mapping contact index to rolling friction index
btSpinMutex m_bodySolverArrayMutex;
char m_antiFalseSharingPadding[CACHE_LINE_SIZE]; // padding to keep mutexes in separate cachelines
btSpinMutex m_kinematicBodyUniqueIdToSolverBodyTableMutex;
btAlignedObjectArray<char> m_scratchMemory;
virtual void randomizeConstraintOrdering( int iteration, int numIterations );
virtual btScalar resolveAllJointConstraints( int iteration );
virtual btScalar resolveAllContactConstraints();
virtual btScalar resolveAllContactFrictionConstraints();
virtual btScalar resolveAllContactConstraintsInterleaved();
virtual btScalar resolveAllRollingFrictionConstraints();
virtual void randomizeConstraintOrdering(int iteration, int numIterations);
virtual btScalar resolveAllJointConstraints(int iteration);
virtual btScalar resolveAllContactConstraints();
virtual btScalar resolveAllContactFrictionConstraints();
virtual btScalar resolveAllContactConstraintsInterleaved();
virtual btScalar resolveAllRollingFrictionConstraints();
virtual void setupBatchedContactConstraints();
virtual void setupBatchedJointConstraints();
virtual void convertJoints(btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
virtual void convertContacts(btPersistentManifold** manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
virtual void convertBodies(btCollisionObject** bodies, int numBodies, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
virtual void setupBatchedContactConstraints();
virtual void setupBatchedJointConstraints();
virtual void convertJoints(btTypedConstraint * *constraints, int numConstraints, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
virtual void convertContacts(btPersistentManifold * *manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
virtual void convertBodies(btCollisionObject * *bodies, int numBodies, const btContactSolverInfo& infoGlobal) BT_OVERRIDE;
int getOrInitSolverBodyThreadsafe(btCollisionObject& body, btScalar timeStep);
void allocAllContactConstraints(btPersistentManifold** manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal);
void setupAllContactConstraints(const btContactSolverInfo& infoGlobal);
void randomizeBatchedConstraintOrdering( btBatchedConstraints* batchedConstraints );
int getOrInitSolverBodyThreadsafe(btCollisionObject & body, btScalar timeStep);
void allocAllContactConstraints(btPersistentManifold * *manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal);
void setupAllContactConstraints(const btContactSolverInfo& infoGlobal);
void randomizeBatchedConstraintOrdering(btBatchedConstraints * batchedConstraints);
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
btSequentialImpulseConstraintSolverMt();
virtual ~btSequentialImpulseConstraintSolverMt();
btScalar resolveMultipleJointConstraints( const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd, int iteration );
btScalar resolveMultipleContactConstraints( const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd );
btScalar resolveMultipleContactSplitPenetrationImpulseConstraints( const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd );
btScalar resolveMultipleContactFrictionConstraints( const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd );
btScalar resolveMultipleContactRollingFrictionConstraints( const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd );
btScalar resolveMultipleContactConstraintsInterleaved( const btAlignedObjectArray<int>& contactIndices, int batchBegin, int batchEnd );
btScalar resolveMultipleJointConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd, int iteration);
btScalar resolveMultipleContactConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd);
btScalar resolveMultipleContactSplitPenetrationImpulseConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd);
btScalar resolveMultipleContactFrictionConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd);
btScalar resolveMultipleContactRollingFrictionConstraints(const btAlignedObjectArray<int>& consIndices, int batchBegin, int batchEnd);
btScalar resolveMultipleContactConstraintsInterleaved(const btAlignedObjectArray<int>& contactIndices, int batchBegin, int batchEnd);
void internalCollectContactManifoldCachedInfo(btContactManifoldCachedInfo* cachedInfoArray, btPersistentManifold** manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal);
void internalAllocContactConstraints(const btContactManifoldCachedInfo* cachedInfoArray, int numManifolds);
void internalSetupContactConstraints(int iContactConstraint, const btContactSolverInfo& infoGlobal);
void internalConvertBodies(btCollisionObject** bodies, int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
void internalWriteBackContacts(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
void internalWriteBackJoints(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
void internalWriteBackBodies(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
void internalCollectContactManifoldCachedInfo(btContactManifoldCachedInfo * cachedInfoArray, btPersistentManifold * *manifoldPtr, int numManifolds, const btContactSolverInfo& infoGlobal);
void internalAllocContactConstraints(const btContactManifoldCachedInfo* cachedInfoArray, int numManifolds);
void internalSetupContactConstraints(int iContactConstraint, const btContactSolverInfo& infoGlobal);
void internalConvertBodies(btCollisionObject * *bodies, int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
void internalWriteBackContacts(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
void internalWriteBackJoints(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
void internalWriteBackBodies(int iBegin, int iEnd, const btContactSolverInfo& infoGlobal);
};
#endif //BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_MT_H
#endif //BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_MT_H