Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -18,20 +18,19 @@ class btRigidBody;
struct btWheelInfoConstructionInfo
{
btVector3 m_chassisConnectionCS;
btVector3 m_wheelDirectionCS;
btVector3 m_wheelAxleCS;
btScalar m_suspensionRestLength;
btScalar m_maxSuspensionTravelCm;
btScalar m_wheelRadius;
btScalar m_suspensionStiffness;
btScalar m_wheelsDampingCompression;
btScalar m_wheelsDampingRelaxation;
btScalar m_frictionSlip;
btScalar m_maxSuspensionForce;
btVector3 m_chassisConnectionCS;
btVector3 m_wheelDirectionCS;
btVector3 m_wheelAxleCS;
btScalar m_suspensionRestLength;
btScalar m_maxSuspensionTravelCm;
btScalar m_wheelRadius;
btScalar m_suspensionStiffness;
btScalar m_wheelsDampingCompression;
btScalar m_wheelsDampingRelaxation;
btScalar m_frictionSlip;
btScalar m_maxSuspensionForce;
bool m_bIsFrontWheel;
};
/// btWheelInfo contains information per wheel about friction and suspension.
@@ -40,51 +39,50 @@ struct btWheelInfo
struct RaycastInfo
{
//set by raycaster
btVector3 m_contactNormalWS;//contactnormal
btVector3 m_contactPointWS;//raycast hitpoint
btScalar m_suspensionLength;
btVector3 m_hardPointWS;//raycast starting point
btVector3 m_wheelDirectionWS; //direction in worldspace
btVector3 m_wheelAxleWS; // axle in worldspace
bool m_isInContact;
void* m_groundObject; //could be general void* ptr
btVector3 m_contactNormalWS; //contactnormal
btVector3 m_contactPointWS; //raycast hitpoint
btScalar m_suspensionLength;
btVector3 m_hardPointWS; //raycast starting point
btVector3 m_wheelDirectionWS; //direction in worldspace
btVector3 m_wheelAxleWS; // axle in worldspace
bool m_isInContact;
void* m_groundObject; //could be general void* ptr
};
RaycastInfo m_raycastInfo;
RaycastInfo m_raycastInfo;
btTransform m_worldTransform;
btVector3 m_chassisConnectionPointCS; //const
btVector3 m_wheelDirectionCS;//const
btVector3 m_wheelAxleCS; // const or modified by steering
btScalar m_suspensionRestLength1;//const
btScalar m_maxSuspensionTravelCm;
btTransform m_worldTransform;
btVector3 m_chassisConnectionPointCS; //const
btVector3 m_wheelDirectionCS; //const
btVector3 m_wheelAxleCS; // const or modified by steering
btScalar m_suspensionRestLength1; //const
btScalar m_maxSuspensionTravelCm;
btScalar getSuspensionRestLength() const;
btScalar m_wheelsRadius;//const
btScalar m_suspensionStiffness;//const
btScalar m_wheelsDampingCompression;//const
btScalar m_wheelsDampingRelaxation;//const
btScalar m_frictionSlip;
btScalar m_steering;
btScalar m_rotation;
btScalar m_deltaRotation;
btScalar m_rollInfluence;
btScalar m_maxSuspensionForce;
btScalar m_wheelsRadius; //const
btScalar m_suspensionStiffness; //const
btScalar m_wheelsDampingCompression; //const
btScalar m_wheelsDampingRelaxation; //const
btScalar m_frictionSlip;
btScalar m_steering;
btScalar m_rotation;
btScalar m_deltaRotation;
btScalar m_rollInfluence;
btScalar m_maxSuspensionForce;
btScalar m_engineForce;
btScalar m_engineForce;
btScalar m_brake;
btScalar m_brake;
bool m_bIsFrontWheel;
void* m_clientInfo;//can be used to store pointer to sync transforms...
void* m_clientInfo; //can be used to store pointer to sync transforms...
btWheelInfo() {}
btWheelInfo(btWheelInfoConstructionInfo& ci)
{
m_suspensionRestLength1 = ci.m_suspensionRestLength;
m_maxSuspensionTravelCm = ci.m_maxSuspensionTravelCm;
@@ -104,18 +102,15 @@ struct btWheelInfo
m_rollInfluence = btScalar(0.1);
m_bIsFrontWheel = ci.m_bIsFrontWheel;
m_maxSuspensionForce = ci.m_maxSuspensionForce;
}
void updateWheel(const btRigidBody& chassis,RaycastInfo& raycastInfo);
void updateWheel(const btRigidBody& chassis, RaycastInfo& raycastInfo);
btScalar m_clippedInvContactDotSuspension;
btScalar m_suspensionRelativeVelocity;
btScalar m_clippedInvContactDotSuspension;
btScalar m_suspensionRelativeVelocity;
//calculated by suspension
btScalar m_wheelsSuspensionForce;
btScalar m_skidInfo;
btScalar m_wheelsSuspensionForce;
btScalar m_skidInfo;
};
#endif //BT_WHEEL_INFO_H
#endif //BT_WHEEL_INFO_H