Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
@@ -7,48 +7,46 @@ using namespace Gwen;
|
||||
|
||||
class PanelListPanel : public GUnit
|
||||
{
|
||||
public:
|
||||
|
||||
GWEN_CONTROL_INLINE( PanelListPanel, GUnit )
|
||||
public:
|
||||
GWEN_CONTROL_INLINE(PanelListPanel, GUnit)
|
||||
{
|
||||
m_PLP = new Gwen::Controls::PanelListPanel( this );
|
||||
m_PLP->Dock( Pos::Fill );
|
||||
m_PLP->SetPadding( Gwen::Padding( 10, 10 ));
|
||||
m_PLP = new Gwen::Controls::PanelListPanel(this);
|
||||
m_PLP->Dock(Pos::Fill);
|
||||
m_PLP->SetPadding(Gwen::Padding(10, 10));
|
||||
m_PLP->SetVertical();
|
||||
m_PLP->SetSizeToChildren( false );
|
||||
m_PLP->SetSizeToChildren(false);
|
||||
|
||||
for ( int i = 0; i < 16; i++)
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
Gwen::String testName = "TEST" + Utility::ToString( i );
|
||||
Gwen::Controls::Button* testButton = new Gwen::Controls::Button( m_PLP );
|
||||
testButton->SetText( testName );
|
||||
Gwen::String testName = "TEST" + Utility::ToString(i);
|
||||
Gwen::Controls::Button* testButton = new Gwen::Controls::Button(m_PLP);
|
||||
testButton->SetText(testName);
|
||||
}
|
||||
|
||||
Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar( this );
|
||||
pStatus->Dock( Pos::Bottom );
|
||||
Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar(this);
|
||||
pStatus->Dock(Pos::Bottom);
|
||||
|
||||
{
|
||||
Gwen::Controls::Button* pButton = new Gwen::Controls::Button( pStatus );
|
||||
pButton->SetText( "Horizontal" );
|
||||
pButton->onPress.Add( this, &PanelListPanel::GoHorizontal );
|
||||
pStatus->AddControl( pButton, false );
|
||||
Gwen::Controls::Button* pButton = new Gwen::Controls::Button(pStatus);
|
||||
pButton->SetText("Horizontal");
|
||||
pButton->onPress.Add(this, &PanelListPanel::GoHorizontal);
|
||||
pStatus->AddControl(pButton, false);
|
||||
}
|
||||
|
||||
{
|
||||
Gwen::Controls::Button* pButton = new Gwen::Controls::Button( pStatus );
|
||||
pButton->SetText( "Vertical" );
|
||||
pButton->onPress.Add( this, &PanelListPanel::GoVertical );
|
||||
pStatus->AddControl( pButton, true );
|
||||
Gwen::Controls::Button* pButton = new Gwen::Controls::Button(pStatus);
|
||||
pButton->SetText("Vertical");
|
||||
pButton->onPress.Add(this, &PanelListPanel::GoVertical);
|
||||
pStatus->AddControl(pButton, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void GoVertical( Gwen::Controls::Base* pFromPanel )
|
||||
void GoVertical(Gwen::Controls::Base* pFromPanel)
|
||||
{
|
||||
m_PLP->SetVertical();
|
||||
}
|
||||
|
||||
void GoHorizontal( Gwen::Controls::Base* pFromPanel )
|
||||
void GoHorizontal(Gwen::Controls::Base* pFromPanel)
|
||||
{
|
||||
m_PLP->SetHorizontal();
|
||||
}
|
||||
@@ -56,6 +54,4 @@ class PanelListPanel : public GUnit
|
||||
Gwen::Controls::PanelListPanel* m_PLP;
|
||||
};
|
||||
|
||||
|
||||
|
||||
DEFINE_UNIT_TEST( PanelListPanel, L"PanelListPanel" );
|
||||
DEFINE_UNIT_TEST(PanelListPanel, L"PanelListPanel");
|
||||
Reference in New Issue
Block a user