Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -6,23 +6,20 @@ using namespace Gwen;
class StatusBar : public GUnit
{
public:
GWEN_CONTROL_INLINE( StatusBar, GUnit )
public:
GWEN_CONTROL_INLINE(StatusBar, GUnit)
{
Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar( this );
pStatus->Dock( Pos::Bottom );
Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar(this);
pStatus->Dock(Pos::Bottom);
Gwen::Controls::Label* pLeft = new Gwen::Controls::Label( pStatus );
Gwen::Controls::Label* pLeft = new Gwen::Controls::Label(pStatus);
pLeft->SetText(L"Label Added to left");
pStatus->AddControl( pLeft, false );
pStatus->AddControl(pLeft, false);
Gwen::Controls::Label* pRight = new Gwen::Controls::Label( pStatus );
Gwen::Controls::Label* pRight = new Gwen::Controls::Label(pStatus);
pRight->SetText(L"Label Added to Right");
pStatus->AddControl( pRight, true );
pStatus->AddControl(pRight, true);
}
};
DEFINE_UNIT_TEST( StatusBar, L"StatusBar" );
DEFINE_UNIT_TEST(StatusBar, L"StatusBar");