Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
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@@ -6,23 +6,20 @@ using namespace Gwen;
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class StatusBar : public GUnit
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{
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public:
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GWEN_CONTROL_INLINE( StatusBar, GUnit )
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public:
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GWEN_CONTROL_INLINE(StatusBar, GUnit)
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{
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Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar( this );
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pStatus->Dock( Pos::Bottom );
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Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar(this);
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pStatus->Dock(Pos::Bottom);
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Gwen::Controls::Label* pLeft = new Gwen::Controls::Label( pStatus );
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Gwen::Controls::Label* pLeft = new Gwen::Controls::Label(pStatus);
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pLeft->SetText(L"Label Added to left");
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pStatus->AddControl( pLeft, false );
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pStatus->AddControl(pLeft, false);
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Gwen::Controls::Label* pRight = new Gwen::Controls::Label( pStatus );
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Gwen::Controls::Label* pRight = new Gwen::Controls::Label(pStatus);
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pRight->SetText(L"Label Added to Right");
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pStatus->AddControl( pRight, true );
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pStatus->AddControl(pRight, true);
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}
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};
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DEFINE_UNIT_TEST( StatusBar, L"StatusBar" );
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DEFINE_UNIT_TEST(StatusBar, L"StatusBar");
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