Code-style consistency improvement:

Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
erwincoumans
2018-09-23 14:17:31 -07:00
parent b73b05e9fb
commit ab8f16961e
1773 changed files with 1081087 additions and 474249 deletions

View File

@@ -1,30 +1,30 @@
#include "PassiveSocket.h" // Include header for active socket object definition
#include "PassiveSocket.h" // Include header for active socket object definition
#define MAX_PACKET 4096
#define MAX_PACKET 4096
int main(int argc, char **argv)
{
CPassiveSocket socket;
CActiveSocket *pClient = NULL;
CPassiveSocket socket;
CActiveSocket *pClient = NULL;
//--------------------------------------------------------------------------
// Initialize our socket object
//--------------------------------------------------------------------------
socket.Initialize();
//--------------------------------------------------------------------------
// Initialize our socket object
//--------------------------------------------------------------------------
socket.Initialize();
socket.Listen("localhost", 6667);
socket.Listen("localhost", 6667);
while (true)
{
if ((pClient = socket.Accept()) != NULL)
{
while (true)
{
if ((pClient = socket.Accept()) != NULL)
{
int clientPort = socket.GetClientPort();
printf("connected from %s:%d\n", socket.GetClientAddr(),clientPort);
//----------------------------------------------------------------------
// Receive request from the client.
//----------------------------------------------------------------------
while (1)
printf("connected from %s:%d\n", socket.GetClientAddr(), clientPort);
//----------------------------------------------------------------------
// Receive request from the client.
//----------------------------------------------------------------------
while (1)
{
//printf("try receive\n");
bool receivedData = false;
@@ -32,15 +32,15 @@ int main(int argc, char **argv)
recBytes = pClient->Receive(MAX_PACKET);
if (recBytes)
{
char* msg = (char*) pClient->GetData();
msg[recBytes]=0;
printf("received message [%s]\n",msg);
char *msg = (char *)pClient->GetData();
msg[recBytes] = 0;
printf("received message [%s]\n", msg);
//------------------------------------------------------------------
// Send response to client and close connection to the client.
//------------------------------------------------------------------
pClient->Send( pClient->GetData(), pClient->GetBytesReceived() );
pClient->Send(pClient->GetData(), pClient->GetBytesReceived());
receivedData = true;
if (strncmp(msg,"stop",4)==0)
if (strncmp(msg, "stop", 4) == 0)
{
printf("Stop request received\n");
break;
@@ -50,18 +50,18 @@ int main(int argc, char **argv)
{
printf("Didn't receive data.\n");
break;
}
}
}
printf("Disconnecting client.\n");
pClient->Close();
delete pClient;
}
}
delete pClient;
}
}
//-----------------------------------------------------------------------------
// Receive request from the client.
//-----------------------------------------------------------------------------
socket.Close();
//-----------------------------------------------------------------------------
// Receive request from the client.
//-----------------------------------------------------------------------------
socket.Close();
return 1;
return 1;
}

View File

@@ -1,58 +1,57 @@
#include <string.h>
#include "ActiveSocket.h" // Include header for active socket object definition
#include "ActiveSocket.h" // Include header for active socket object definition
int main(int argc, char **argv)
{
CActiveSocket socket; // Instantiate active socket object (defaults to TCP).
char time[50];
CActiveSocket socket; // Instantiate active socket object (defaults to TCP).
char time[50];
memset(&time, 0, 50);
memset(&time, 0, 50);
//--------------------------------------------------------------------------
// Initialize our socket object
//--------------------------------------------------------------------------
socket.Initialize();
//--------------------------------------------------------------------------
// Initialize our socket object
//--------------------------------------------------------------------------
socket.Initialize();
//--------------------------------------------------------------------------
// Create a connection to the time server so that data can be sent
// and received.
//--------------------------------------------------------------------------
// if (socket.Open("time-C.timefreq.bldrdoc.gov", 13))
if (socket.Open("192.168.86.196", 6667))
{
for (int i=0;i<100;i++)
{
//----------------------------------------------------------------------
// Send a requtest the server requesting the current time.
//----------------------------------------------------------------------
char data[1024];
sprintf(data,"%s %d","Hello",i);
int len = strlen(data);
data[len]=0;
printf("Sending [%s]\n",data);
len++;
if (socket.Send((const uint8 *)data, len))
{
//----------------------------------------------------------------------
// Receive response from the server.
//----------------------------------------------------------------------
int rec = socket.Receive(len);
if (rec)
{
uint8* data = socket.GetData();
memcpy(&time, data, len);
printf("Received: [%s]\n", time);
}
}
}
//--------------------------------------------------------------------------
// Create a connection to the time server so that data can be sent
// and received.
//--------------------------------------------------------------------------
// if (socket.Open("time-C.timefreq.bldrdoc.gov", 13))
if (socket.Open("192.168.86.196", 6667))
{
for (int i = 0; i < 100; i++)
{
//----------------------------------------------------------------------
// Send a requtest the server requesting the current time.
//----------------------------------------------------------------------
char data[1024];
sprintf(data, "%s %d", "Hello", i);
int len = strlen(data);
data[len] = 0;
printf("Sending [%s]\n", data);
len++;
if (socket.Send((const uint8 *)data, len))
{
//----------------------------------------------------------------------
// Receive response from the server.
//----------------------------------------------------------------------
int rec = socket.Receive(len);
if (rec)
{
uint8 *data = socket.GetData();
memcpy(&time, data, len);
printf("Received: [%s]\n", time);
}
}
}
//----------------------------------------------------------------------
// Close the connection.
//----------------------------------------------------------------------
socket.Close();
}
//----------------------------------------------------------------------
// Close the connection.
//----------------------------------------------------------------------
socket.Close();
}
return 1;
return 1;
}

View File

@@ -4,98 +4,97 @@
#ifdef WIN32
#include <windows.h>
// usually defined with #include <unistd.h>
static void sleep( unsigned int seconds )
{
Sleep( seconds * 1000 );
}
// usually defined with #include <unistd.h>
static void sleep(unsigned int seconds)
{
Sleep(seconds * 1000);
}
#endif
#define MAX_PACKET 4096
#define MAX_PACKET 4096
#define TEST_PACKET "Test Packet"
struct thread_data
{
const char *pszServerAddr;
short int nPort;
int nNumBytesToReceive;
int nTotalPayloadSize;
const char *pszServerAddr;
short int nPort;
int nNumBytesToReceive;
int nTotalPayloadSize;
};
void *CreateTCPEchoServer(void *param)
{
CPassiveSocket socket;
CActiveSocket *pClient = NULL;
struct thread_data *pData = (struct thread_data *)param;
int nBytesReceived = 0;
CPassiveSocket socket;
CActiveSocket *pClient = NULL;
struct thread_data *pData = (struct thread_data *)param;
int nBytesReceived = 0;
socket.Initialize();
socket.Listen(pData->pszServerAddr, pData->nPort);
socket.Initialize();
socket.Listen(pData->pszServerAddr, pData->nPort);
if ((pClient = socket.Accept()) != NULL)
{
while (nBytesReceived != pData->nTotalPayloadSize)
{
if (nBytesReceived += pClient->Receive(pData->nNumBytesToReceive))
{
pClient->Send((const uint8 *)pClient->GetData(), pClient->GetBytesReceived());
}
}
if ((pClient = socket.Accept()) != NULL)
{
while (nBytesReceived != pData->nTotalPayloadSize)
{
if (nBytesReceived += pClient->Receive(pData->nNumBytesToReceive))
{
pClient->Send((const uint8 *)pClient->GetData(), pClient->GetBytesReceived());
}
}
sleep(100);
sleep(100);
delete pClient;
}
delete pClient;
}
socket.Close();
socket.Close();
return NULL;
return NULL;
}
int main(int argc, char **argv)
{
pthread_t threadId;
struct thread_data thData;
CActiveSocket client;
char result[1024];
pthread_t threadId;
struct thread_data thData;
CActiveSocket client;
char result[1024];
thData.pszServerAddr = "127.0.0.1";
thData.nPort = 6789;
thData.nNumBytesToReceive = 1;
thData.nTotalPayloadSize = (int)strlen(TEST_PACKET);
thData.pszServerAddr = "127.0.0.1";
thData.nPort = 6789;
thData.nNumBytesToReceive = 1;
thData.nTotalPayloadSize = (int)strlen(TEST_PACKET);
pthread_create(&threadId, 0, CreateTCPEchoServer, &thData);
sleep(1); // allow a second for the thread to create and listen
pthread_create(&threadId, 0, CreateTCPEchoServer, &thData);
sleep(1); // allow a second for the thread to create and listen
client.Initialize();
client.SetNonblocking();
client.Initialize();
client.SetNonblocking();
if (client.Open("127.0.0.1", 6789))
{
if (client.Send((uint8 *)TEST_PACKET, strlen(TEST_PACKET)))
{
int numBytes = -1;
int bytesReceived = 0;
if (client.Open("127.0.0.1", 6789))
{
if (client.Send((uint8 *)TEST_PACKET, strlen(TEST_PACKET)))
{
int numBytes = -1;
int bytesReceived = 0;
client.Select();
client.Select();
while (bytesReceived != strlen(TEST_PACKET))
{
numBytes = client.Receive(MAX_PACKET);
while (bytesReceived != strlen(TEST_PACKET))
{
numBytes = client.Receive(MAX_PACKET);
if (numBytes > 0)
{
bytesReceived += numBytes;
memset(result, 0, 1024);
memcpy(result, client.GetData(), numBytes);
printf("received %d bytes: '%s'\n", numBytes, result);
}
else
{
printf("Received %d bytes\n", numBytes);
}
}
}
}
if (numBytes > 0)
{
bytesReceived += numBytes;
memset(result, 0, 1024);
memcpy(result, client.GetData(), numBytes);
printf("received %d bytes: '%s'\n", numBytes, result);
}
else
{
printf("Received %d bytes\n", numBytes);
}
}
}
}
}