Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
This commit is contained in:
@@ -41,9 +41,10 @@
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#include <stdio.h>
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namespace testing {
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namespace internal {
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namespace testing
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{
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namespace internal
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{
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GTEST_DECLARE_string_(internal_run_death_test);
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// Names of the flags (needed for parsing Google Test flags).
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@@ -66,89 +67,99 @@ const char kInternalRunDeathTestFlag[] = "internal_run_death_test";
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// by wait(2)
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// exit code: The integer code passed to exit(3), _exit(2), or
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// returned from main()
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class GTEST_API_ DeathTest {
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public:
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// Create returns false if there was an error determining the
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// appropriate action to take for the current death test; for example,
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// if the gtest_death_test_style flag is set to an invalid value.
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// The LastMessage method will return a more detailed message in that
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// case. Otherwise, the DeathTest pointer pointed to by the "test"
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// argument is set. If the death test should be skipped, the pointer
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// is set to NULL; otherwise, it is set to the address of a new concrete
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// DeathTest object that controls the execution of the current test.
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static bool Create(const char* statement, const RE* regex,
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const char* file, int line, DeathTest** test);
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DeathTest();
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virtual ~DeathTest() { }
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class GTEST_API_ DeathTest
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{
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public:
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// Create returns false if there was an error determining the
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// appropriate action to take for the current death test; for example,
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// if the gtest_death_test_style flag is set to an invalid value.
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// The LastMessage method will return a more detailed message in that
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// case. Otherwise, the DeathTest pointer pointed to by the "test"
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// argument is set. If the death test should be skipped, the pointer
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// is set to NULL; otherwise, it is set to the address of a new concrete
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// DeathTest object that controls the execution of the current test.
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static bool Create(const char* statement, const RE* regex,
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const char* file, int line, DeathTest** test);
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DeathTest();
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virtual ~DeathTest() {}
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// A helper class that aborts a death test when it's deleted.
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class ReturnSentinel {
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public:
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explicit ReturnSentinel(DeathTest* test) : test_(test) { }
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~ReturnSentinel() { test_->Abort(TEST_ENCOUNTERED_RETURN_STATEMENT); }
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private:
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DeathTest* const test_;
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GTEST_DISALLOW_COPY_AND_ASSIGN_(ReturnSentinel);
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} GTEST_ATTRIBUTE_UNUSED_;
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// A helper class that aborts a death test when it's deleted.
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class ReturnSentinel
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{
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public:
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explicit ReturnSentinel(DeathTest* test) : test_(test) {}
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~ReturnSentinel() { test_->Abort(TEST_ENCOUNTERED_RETURN_STATEMENT); }
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// An enumeration of possible roles that may be taken when a death
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// test is encountered. EXECUTE means that the death test logic should
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// be executed immediately. OVERSEE means that the program should prepare
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// the appropriate environment for a child process to execute the death
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// test, then wait for it to complete.
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enum TestRole { OVERSEE_TEST, EXECUTE_TEST };
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private:
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DeathTest* const test_;
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GTEST_DISALLOW_COPY_AND_ASSIGN_(ReturnSentinel);
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} GTEST_ATTRIBUTE_UNUSED_;
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// An enumeration of the three reasons that a test might be aborted.
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enum AbortReason {
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TEST_ENCOUNTERED_RETURN_STATEMENT,
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TEST_THREW_EXCEPTION,
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TEST_DID_NOT_DIE
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};
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// An enumeration of possible roles that may be taken when a death
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// test is encountered. EXECUTE means that the death test logic should
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// be executed immediately. OVERSEE means that the program should prepare
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// the appropriate environment for a child process to execute the death
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// test, then wait for it to complete.
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enum TestRole
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{
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OVERSEE_TEST,
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EXECUTE_TEST
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};
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// Assumes one of the above roles.
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virtual TestRole AssumeRole() = 0;
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// An enumeration of the three reasons that a test might be aborted.
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enum AbortReason
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{
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TEST_ENCOUNTERED_RETURN_STATEMENT,
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TEST_THREW_EXCEPTION,
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TEST_DID_NOT_DIE
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};
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// Waits for the death test to finish and returns its status.
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virtual int Wait() = 0;
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// Assumes one of the above roles.
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virtual TestRole AssumeRole() = 0;
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// Returns true if the death test passed; that is, the test process
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// exited during the test, its exit status matches a user-supplied
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// predicate, and its stderr output matches a user-supplied regular
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// expression.
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// The user-supplied predicate may be a macro expression rather
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// than a function pointer or functor, or else Wait and Passed could
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// be combined.
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virtual bool Passed(bool exit_status_ok) = 0;
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// Waits for the death test to finish and returns its status.
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virtual int Wait() = 0;
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// Signals that the death test did not die as expected.
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virtual void Abort(AbortReason reason) = 0;
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// Returns true if the death test passed; that is, the test process
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// exited during the test, its exit status matches a user-supplied
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// predicate, and its stderr output matches a user-supplied regular
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// expression.
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// The user-supplied predicate may be a macro expression rather
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// than a function pointer or functor, or else Wait and Passed could
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// be combined.
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virtual bool Passed(bool exit_status_ok) = 0;
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// Returns a human-readable outcome message regarding the outcome of
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// the last death test.
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static const char* LastMessage();
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// Signals that the death test did not die as expected.
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virtual void Abort(AbortReason reason) = 0;
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static void set_last_death_test_message(const std::string& message);
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// Returns a human-readable outcome message regarding the outcome of
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// the last death test.
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static const char* LastMessage();
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private:
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// A string containing a description of the outcome of the last death test.
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static std::string last_death_test_message_;
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static void set_last_death_test_message(const std::string& message);
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GTEST_DISALLOW_COPY_AND_ASSIGN_(DeathTest);
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private:
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// A string containing a description of the outcome of the last death test.
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static std::string last_death_test_message_;
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GTEST_DISALLOW_COPY_AND_ASSIGN_(DeathTest);
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};
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// Factory interface for death tests. May be mocked out for testing.
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class DeathTestFactory {
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public:
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virtual ~DeathTestFactory() { }
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virtual bool Create(const char* statement, const RE* regex,
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const char* file, int line, DeathTest** test) = 0;
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class DeathTestFactory
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{
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public:
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virtual ~DeathTestFactory() {}
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virtual bool Create(const char* statement, const RE* regex,
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const char* file, int line, DeathTest** test) = 0;
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};
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// A concrete DeathTestFactory implementation for normal use.
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class DefaultDeathTestFactory : public DeathTestFactory {
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public:
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virtual bool Create(const char* statement, const RE* regex,
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const char* file, int line, DeathTest** test);
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class DefaultDeathTestFactory : public DeathTestFactory
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{
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public:
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virtual bool Create(const char* statement, const RE* regex,
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const char* file, int line, DeathTest** test);
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};
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// Returns true if exit_status describes a process that was terminated
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@@ -157,63 +168,74 @@ GTEST_API_ bool ExitedUnsuccessfully(int exit_status);
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// Traps C++ exceptions escaping statement and reports them as test
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// failures. Note that trapping SEH exceptions is not implemented here.
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# if GTEST_HAS_EXCEPTIONS
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# define GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, death_test) \
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try { \
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GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
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} catch (const ::std::exception& gtest_exception) { \
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fprintf(\
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stderr, \
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"\n%s: Caught std::exception-derived exception escaping the " \
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"death test statement. Exception message: %s\n", \
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::testing::internal::FormatFileLocation(__FILE__, __LINE__).c_str(), \
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gtest_exception.what()); \
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fflush(stderr); \
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death_test->Abort(::testing::internal::DeathTest::TEST_THREW_EXCEPTION); \
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} catch (...) { \
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death_test->Abort(::testing::internal::DeathTest::TEST_THREW_EXCEPTION); \
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}
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#if GTEST_HAS_EXCEPTIONS
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#define GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, death_test) \
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try \
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{ \
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GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
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} \
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catch (const ::std::exception& gtest_exception) \
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{ \
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fprintf( \
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stderr, \
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"\n%s: Caught std::exception-derived exception escaping the " \
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"death test statement. Exception message: %s\n", \
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::testing::internal::FormatFileLocation(__FILE__, __LINE__).c_str(), \
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gtest_exception.what()); \
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fflush(stderr); \
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death_test->Abort(::testing::internal::DeathTest::TEST_THREW_EXCEPTION); \
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} \
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catch (...) \
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{ \
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death_test->Abort(::testing::internal::DeathTest::TEST_THREW_EXCEPTION); \
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}
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# else
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# define GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, death_test) \
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GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement)
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#else
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#define GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, death_test) \
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GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement)
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# endif
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#endif
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// This macro is for implementing ASSERT_DEATH*, EXPECT_DEATH*,
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// ASSERT_EXIT*, and EXPECT_EXIT*.
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# define GTEST_DEATH_TEST_(statement, predicate, regex, fail) \
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GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
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if (::testing::internal::AlwaysTrue()) { \
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const ::testing::internal::RE& gtest_regex = (regex); \
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::testing::internal::DeathTest* gtest_dt; \
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if (!::testing::internal::DeathTest::Create(#statement, >est_regex, \
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__FILE__, __LINE__, >est_dt)) { \
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goto GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__); \
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} \
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if (gtest_dt != NULL) { \
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::testing::internal::scoped_ptr< ::testing::internal::DeathTest> \
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gtest_dt_ptr(gtest_dt); \
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switch (gtest_dt->AssumeRole()) { \
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case ::testing::internal::DeathTest::OVERSEE_TEST: \
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if (!gtest_dt->Passed(predicate(gtest_dt->Wait()))) { \
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goto GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__); \
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} \
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break; \
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case ::testing::internal::DeathTest::EXECUTE_TEST: { \
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::testing::internal::DeathTest::ReturnSentinel \
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gtest_sentinel(gtest_dt); \
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GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, gtest_dt); \
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gtest_dt->Abort(::testing::internal::DeathTest::TEST_DID_NOT_DIE); \
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break; \
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} \
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default: \
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break; \
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} \
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} \
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} else \
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GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__): \
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fail(::testing::internal::DeathTest::LastMessage())
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#define GTEST_DEATH_TEST_(statement, predicate, regex, fail) \
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GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
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if (::testing::internal::AlwaysTrue()) \
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{ \
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const ::testing::internal::RE& gtest_regex = (regex); \
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::testing::internal::DeathTest* gtest_dt; \
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if (!::testing::internal::DeathTest::Create(#statement, >est_regex, \
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__FILE__, __LINE__, >est_dt)) \
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{ \
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goto GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__); \
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} \
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if (gtest_dt != NULL) \
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{ \
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::testing::internal::scoped_ptr< ::testing::internal::DeathTest> \
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gtest_dt_ptr(gtest_dt); \
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switch (gtest_dt->AssumeRole()) \
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{ \
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case ::testing::internal::DeathTest::OVERSEE_TEST: \
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if (!gtest_dt->Passed(predicate(gtest_dt->Wait()))) \
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{ \
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goto GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__); \
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} \
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break; \
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case ::testing::internal::DeathTest::EXECUTE_TEST: \
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{ \
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::testing::internal::DeathTest::ReturnSentinel \
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gtest_sentinel(gtest_dt); \
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GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, gtest_dt); \
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gtest_dt->Abort(::testing::internal::DeathTest::TEST_DID_NOT_DIE); \
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break; \
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} \
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default: \
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break; \
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||||
} \
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||||
} \
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} \
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else \
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GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__) : fail(::testing::internal::DeathTest::LastMessage())
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// The symbol "fail" here expands to something into which a message
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// can be streamed.
|
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|
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@@ -221,42 +243,45 @@ GTEST_API_ bool ExitedUnsuccessfully(int exit_status);
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// NDEBUG mode. In this case we need the statements to be executed, the regex is
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// ignored, and the macro must accept a streamed message even though the message
|
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// is never printed.
|
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# define GTEST_EXECUTE_STATEMENT_(statement, regex) \
|
||||
GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
|
||||
if (::testing::internal::AlwaysTrue()) { \
|
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GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
|
||||
} else \
|
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::testing::Message()
|
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#define GTEST_EXECUTE_STATEMENT_(statement, regex) \
|
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GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
|
||||
if (::testing::internal::AlwaysTrue()) \
|
||||
{ \
|
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GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
|
||||
} \
|
||||
else \
|
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::testing::Message()
|
||||
|
||||
// A class representing the parsed contents of the
|
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// --gtest_internal_run_death_test flag, as it existed when
|
||||
// RUN_ALL_TESTS was called.
|
||||
class InternalRunDeathTestFlag {
|
||||
public:
|
||||
InternalRunDeathTestFlag(const std::string& a_file,
|
||||
int a_line,
|
||||
int an_index,
|
||||
int a_write_fd)
|
||||
: file_(a_file), line_(a_line), index_(an_index),
|
||||
write_fd_(a_write_fd) {}
|
||||
class InternalRunDeathTestFlag
|
||||
{
|
||||
public:
|
||||
InternalRunDeathTestFlag(const std::string& a_file,
|
||||
int a_line,
|
||||
int an_index,
|
||||
int a_write_fd)
|
||||
: file_(a_file), line_(a_line), index_(an_index), write_fd_(a_write_fd) {}
|
||||
|
||||
~InternalRunDeathTestFlag() {
|
||||
if (write_fd_ >= 0)
|
||||
posix::Close(write_fd_);
|
||||
}
|
||||
~InternalRunDeathTestFlag()
|
||||
{
|
||||
if (write_fd_ >= 0)
|
||||
posix::Close(write_fd_);
|
||||
}
|
||||
|
||||
const std::string& file() const { return file_; }
|
||||
int line() const { return line_; }
|
||||
int index() const { return index_; }
|
||||
int write_fd() const { return write_fd_; }
|
||||
const std::string& file() const { return file_; }
|
||||
int line() const { return line_; }
|
||||
int index() const { return index_; }
|
||||
int write_fd() const { return write_fd_; }
|
||||
|
||||
private:
|
||||
std::string file_;
|
||||
int line_;
|
||||
int index_;
|
||||
int write_fd_;
|
||||
private:
|
||||
std::string file_;
|
||||
int line_;
|
||||
int index_;
|
||||
int write_fd_;
|
||||
|
||||
GTEST_DISALLOW_COPY_AND_ASSIGN_(InternalRunDeathTestFlag);
|
||||
GTEST_DISALLOW_COPY_AND_ASSIGN_(InternalRunDeathTestFlag);
|
||||
};
|
||||
|
||||
// Returns a newly created InternalRunDeathTestFlag object with fields
|
||||
@@ -298,18 +323,22 @@ InternalRunDeathTestFlag* ParseInternalRunDeathTestFlag();
|
||||
// statement unconditionally returns or throws. The Message constructor at
|
||||
// the end allows the syntax of streaming additional messages into the
|
||||
// macro, for compilational compatibility with EXPECT_DEATH/ASSERT_DEATH.
|
||||
# define GTEST_UNSUPPORTED_DEATH_TEST_(statement, regex, terminator) \
|
||||
GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
|
||||
if (::testing::internal::AlwaysTrue()) { \
|
||||
GTEST_LOG_(WARNING) \
|
||||
<< "Death tests are not supported on this platform.\n" \
|
||||
<< "Statement '" #statement "' cannot be verified."; \
|
||||
} else if (::testing::internal::AlwaysFalse()) { \
|
||||
::testing::internal::RE::PartialMatch(".*", (regex)); \
|
||||
GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
|
||||
terminator; \
|
||||
} else \
|
||||
::testing::Message()
|
||||
#define GTEST_UNSUPPORTED_DEATH_TEST_(statement, regex, terminator) \
|
||||
GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
|
||||
if (::testing::internal::AlwaysTrue()) \
|
||||
{ \
|
||||
GTEST_LOG_(WARNING) \
|
||||
<< "Death tests are not supported on this platform.\n" \
|
||||
<< "Statement '" #statement "' cannot be verified."; \
|
||||
} \
|
||||
else if (::testing::internal::AlwaysFalse()) \
|
||||
{ \
|
||||
::testing::internal::RE::PartialMatch(".*", (regex)); \
|
||||
GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
|
||||
terminator; \
|
||||
} \
|
||||
else \
|
||||
::testing::Message()
|
||||
|
||||
#endif // GTEST_HAS_DEATH_TEST
|
||||
|
||||
|
||||
@@ -42,9 +42,10 @@
|
||||
|
||||
#include "gtest/internal/gtest-string.h"
|
||||
|
||||
namespace testing {
|
||||
namespace internal {
|
||||
|
||||
namespace testing
|
||||
{
|
||||
namespace internal
|
||||
{
|
||||
// FilePath - a class for file and directory pathname manipulation which
|
||||
// handles platform-specific conventions (like the pathname separator).
|
||||
// Used for helper functions for naming files in a directory for xml output.
|
||||
@@ -56,148 +57,152 @@ namespace internal {
|
||||
// Names are NOT checked for syntax correctness -- no checking for illegal
|
||||
// characters, malformed paths, etc.
|
||||
|
||||
class GTEST_API_ FilePath {
|
||||
public:
|
||||
FilePath() : pathname_("") { }
|
||||
FilePath(const FilePath& rhs) : pathname_(rhs.pathname_) { }
|
||||
class GTEST_API_ FilePath
|
||||
{
|
||||
public:
|
||||
FilePath() : pathname_("") {}
|
||||
FilePath(const FilePath& rhs) : pathname_(rhs.pathname_) {}
|
||||
|
||||
explicit FilePath(const std::string& pathname) : pathname_(pathname) {
|
||||
Normalize();
|
||||
}
|
||||
explicit FilePath(const std::string& pathname) : pathname_(pathname)
|
||||
{
|
||||
Normalize();
|
||||
}
|
||||
|
||||
FilePath& operator=(const FilePath& rhs) {
|
||||
Set(rhs);
|
||||
return *this;
|
||||
}
|
||||
FilePath& operator=(const FilePath& rhs)
|
||||
{
|
||||
Set(rhs);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Set(const FilePath& rhs) {
|
||||
pathname_ = rhs.pathname_;
|
||||
}
|
||||
void Set(const FilePath& rhs)
|
||||
{
|
||||
pathname_ = rhs.pathname_;
|
||||
}
|
||||
|
||||
const std::string& string() const { return pathname_; }
|
||||
const char* c_str() const { return pathname_.c_str(); }
|
||||
const std::string& string() const { return pathname_; }
|
||||
const char* c_str() const { return pathname_.c_str(); }
|
||||
|
||||
// Returns the current working directory, or "" if unsuccessful.
|
||||
static FilePath GetCurrentDir();
|
||||
// Returns the current working directory, or "" if unsuccessful.
|
||||
static FilePath GetCurrentDir();
|
||||
|
||||
// Given directory = "dir", base_name = "test", number = 0,
|
||||
// extension = "xml", returns "dir/test.xml". If number is greater
|
||||
// than zero (e.g., 12), returns "dir/test_12.xml".
|
||||
// On Windows platform, uses \ as the separator rather than /.
|
||||
static FilePath MakeFileName(const FilePath& directory,
|
||||
const FilePath& base_name,
|
||||
int number,
|
||||
const char* extension);
|
||||
// Given directory = "dir", base_name = "test", number = 0,
|
||||
// extension = "xml", returns "dir/test.xml". If number is greater
|
||||
// than zero (e.g., 12), returns "dir/test_12.xml".
|
||||
// On Windows platform, uses \ as the separator rather than /.
|
||||
static FilePath MakeFileName(const FilePath& directory,
|
||||
const FilePath& base_name,
|
||||
int number,
|
||||
const char* extension);
|
||||
|
||||
// Given directory = "dir", relative_path = "test.xml",
|
||||
// returns "dir/test.xml".
|
||||
// On Windows, uses \ as the separator rather than /.
|
||||
static FilePath ConcatPaths(const FilePath& directory,
|
||||
const FilePath& relative_path);
|
||||
// Given directory = "dir", relative_path = "test.xml",
|
||||
// returns "dir/test.xml".
|
||||
// On Windows, uses \ as the separator rather than /.
|
||||
static FilePath ConcatPaths(const FilePath& directory,
|
||||
const FilePath& relative_path);
|
||||
|
||||
// Returns a pathname for a file that does not currently exist. The pathname
|
||||
// will be directory/base_name.extension or
|
||||
// directory/base_name_<number>.extension if directory/base_name.extension
|
||||
// already exists. The number will be incremented until a pathname is found
|
||||
// that does not already exist.
|
||||
// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
|
||||
// There could be a race condition if two or more processes are calling this
|
||||
// function at the same time -- they could both pick the same filename.
|
||||
static FilePath GenerateUniqueFileName(const FilePath& directory,
|
||||
const FilePath& base_name,
|
||||
const char* extension);
|
||||
// Returns a pathname for a file that does not currently exist. The pathname
|
||||
// will be directory/base_name.extension or
|
||||
// directory/base_name_<number>.extension if directory/base_name.extension
|
||||
// already exists. The number will be incremented until a pathname is found
|
||||
// that does not already exist.
|
||||
// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
|
||||
// There could be a race condition if two or more processes are calling this
|
||||
// function at the same time -- they could both pick the same filename.
|
||||
static FilePath GenerateUniqueFileName(const FilePath& directory,
|
||||
const FilePath& base_name,
|
||||
const char* extension);
|
||||
|
||||
// Returns true iff the path is "".
|
||||
bool IsEmpty() const { return pathname_.empty(); }
|
||||
// Returns true iff the path is "".
|
||||
bool IsEmpty() const { return pathname_.empty(); }
|
||||
|
||||
// If input name has a trailing separator character, removes it and returns
|
||||
// the name, otherwise return the name string unmodified.
|
||||
// On Windows platform, uses \ as the separator, other platforms use /.
|
||||
FilePath RemoveTrailingPathSeparator() const;
|
||||
// If input name has a trailing separator character, removes it and returns
|
||||
// the name, otherwise return the name string unmodified.
|
||||
// On Windows platform, uses \ as the separator, other platforms use /.
|
||||
FilePath RemoveTrailingPathSeparator() const;
|
||||
|
||||
// Returns a copy of the FilePath with the directory part removed.
|
||||
// Example: FilePath("path/to/file").RemoveDirectoryName() returns
|
||||
// FilePath("file"). If there is no directory part ("just_a_file"), it returns
|
||||
// the FilePath unmodified. If there is no file part ("just_a_dir/") it
|
||||
// returns an empty FilePath ("").
|
||||
// On Windows platform, '\' is the path separator, otherwise it is '/'.
|
||||
FilePath RemoveDirectoryName() const;
|
||||
// Returns a copy of the FilePath with the directory part removed.
|
||||
// Example: FilePath("path/to/file").RemoveDirectoryName() returns
|
||||
// FilePath("file"). If there is no directory part ("just_a_file"), it returns
|
||||
// the FilePath unmodified. If there is no file part ("just_a_dir/") it
|
||||
// returns an empty FilePath ("").
|
||||
// On Windows platform, '\' is the path separator, otherwise it is '/'.
|
||||
FilePath RemoveDirectoryName() const;
|
||||
|
||||
// RemoveFileName returns the directory path with the filename removed.
|
||||
// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
|
||||
// If the FilePath is "a_file" or "/a_file", RemoveFileName returns
|
||||
// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
|
||||
// not have a file, like "just/a/dir/", it returns the FilePath unmodified.
|
||||
// On Windows platform, '\' is the path separator, otherwise it is '/'.
|
||||
FilePath RemoveFileName() const;
|
||||
// RemoveFileName returns the directory path with the filename removed.
|
||||
// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
|
||||
// If the FilePath is "a_file" or "/a_file", RemoveFileName returns
|
||||
// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
|
||||
// not have a file, like "just/a/dir/", it returns the FilePath unmodified.
|
||||
// On Windows platform, '\' is the path separator, otherwise it is '/'.
|
||||
FilePath RemoveFileName() const;
|
||||
|
||||
// Returns a copy of the FilePath with the case-insensitive extension removed.
|
||||
// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
|
||||
// FilePath("dir/file"). If a case-insensitive extension is not
|
||||
// found, returns a copy of the original FilePath.
|
||||
FilePath RemoveExtension(const char* extension) const;
|
||||
// Returns a copy of the FilePath with the case-insensitive extension removed.
|
||||
// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
|
||||
// FilePath("dir/file"). If a case-insensitive extension is not
|
||||
// found, returns a copy of the original FilePath.
|
||||
FilePath RemoveExtension(const char* extension) const;
|
||||
|
||||
// Creates directories so that path exists. Returns true if successful or if
|
||||
// the directories already exist; returns false if unable to create
|
||||
// directories for any reason. Will also return false if the FilePath does
|
||||
// not represent a directory (that is, it doesn't end with a path separator).
|
||||
bool CreateDirectoriesRecursively() const;
|
||||
// Creates directories so that path exists. Returns true if successful or if
|
||||
// the directories already exist; returns false if unable to create
|
||||
// directories for any reason. Will also return false if the FilePath does
|
||||
// not represent a directory (that is, it doesn't end with a path separator).
|
||||
bool CreateDirectoriesRecursively() const;
|
||||
|
||||
// Create the directory so that path exists. Returns true if successful or
|
||||
// if the directory already exists; returns false if unable to create the
|
||||
// directory for any reason, including if the parent directory does not
|
||||
// exist. Not named "CreateDirectory" because that's a macro on Windows.
|
||||
bool CreateFolder() const;
|
||||
// Create the directory so that path exists. Returns true if successful or
|
||||
// if the directory already exists; returns false if unable to create the
|
||||
// directory for any reason, including if the parent directory does not
|
||||
// exist. Not named "CreateDirectory" because that's a macro on Windows.
|
||||
bool CreateFolder() const;
|
||||
|
||||
// Returns true if FilePath describes something in the file-system,
|
||||
// either a file, directory, or whatever, and that something exists.
|
||||
bool FileOrDirectoryExists() const;
|
||||
// Returns true if FilePath describes something in the file-system,
|
||||
// either a file, directory, or whatever, and that something exists.
|
||||
bool FileOrDirectoryExists() const;
|
||||
|
||||
// Returns true if pathname describes a directory in the file-system
|
||||
// that exists.
|
||||
bool DirectoryExists() const;
|
||||
// Returns true if pathname describes a directory in the file-system
|
||||
// that exists.
|
||||
bool DirectoryExists() const;
|
||||
|
||||
// Returns true if FilePath ends with a path separator, which indicates that
|
||||
// it is intended to represent a directory. Returns false otherwise.
|
||||
// This does NOT check that a directory (or file) actually exists.
|
||||
bool IsDirectory() const;
|
||||
// Returns true if FilePath ends with a path separator, which indicates that
|
||||
// it is intended to represent a directory. Returns false otherwise.
|
||||
// This does NOT check that a directory (or file) actually exists.
|
||||
bool IsDirectory() const;
|
||||
|
||||
// Returns true if pathname describes a root directory. (Windows has one
|
||||
// root directory per disk drive.)
|
||||
bool IsRootDirectory() const;
|
||||
// Returns true if pathname describes a root directory. (Windows has one
|
||||
// root directory per disk drive.)
|
||||
bool IsRootDirectory() const;
|
||||
|
||||
// Returns true if pathname describes an absolute path.
|
||||
bool IsAbsolutePath() const;
|
||||
// Returns true if pathname describes an absolute path.
|
||||
bool IsAbsolutePath() const;
|
||||
|
||||
private:
|
||||
// Replaces multiple consecutive separators with a single separator.
|
||||
// For example, "bar///foo" becomes "bar/foo". Does not eliminate other
|
||||
// redundancies that might be in a pathname involving "." or "..".
|
||||
//
|
||||
// A pathname with multiple consecutive separators may occur either through
|
||||
// user error or as a result of some scripts or APIs that generate a pathname
|
||||
// with a trailing separator. On other platforms the same API or script
|
||||
// may NOT generate a pathname with a trailing "/". Then elsewhere that
|
||||
// pathname may have another "/" and pathname components added to it,
|
||||
// without checking for the separator already being there.
|
||||
// The script language and operating system may allow paths like "foo//bar"
|
||||
// but some of the functions in FilePath will not handle that correctly. In
|
||||
// particular, RemoveTrailingPathSeparator() only removes one separator, and
|
||||
// it is called in CreateDirectoriesRecursively() assuming that it will change
|
||||
// a pathname from directory syntax (trailing separator) to filename syntax.
|
||||
//
|
||||
// On Windows this method also replaces the alternate path separator '/' with
|
||||
// the primary path separator '\\', so that for example "bar\\/\\foo" becomes
|
||||
// "bar\\foo".
|
||||
private:
|
||||
// Replaces multiple consecutive separators with a single separator.
|
||||
// For example, "bar///foo" becomes "bar/foo". Does not eliminate other
|
||||
// redundancies that might be in a pathname involving "." or "..".
|
||||
//
|
||||
// A pathname with multiple consecutive separators may occur either through
|
||||
// user error or as a result of some scripts or APIs that generate a pathname
|
||||
// with a trailing separator. On other platforms the same API or script
|
||||
// may NOT generate a pathname with a trailing "/". Then elsewhere that
|
||||
// pathname may have another "/" and pathname components added to it,
|
||||
// without checking for the separator already being there.
|
||||
// The script language and operating system may allow paths like "foo//bar"
|
||||
// but some of the functions in FilePath will not handle that correctly. In
|
||||
// particular, RemoveTrailingPathSeparator() only removes one separator, and
|
||||
// it is called in CreateDirectoriesRecursively() assuming that it will change
|
||||
// a pathname from directory syntax (trailing separator) to filename syntax.
|
||||
//
|
||||
// On Windows this method also replaces the alternate path separator '/' with
|
||||
// the primary path separator '\\', so that for example "bar\\/\\foo" becomes
|
||||
// "bar\\foo".
|
||||
|
||||
void Normalize();
|
||||
void Normalize();
|
||||
|
||||
// Returns a pointer to the last occurence of a valid path separator in
|
||||
// the FilePath. On Windows, for example, both '/' and '\' are valid path
|
||||
// separators. Returns NULL if no path separator was found.
|
||||
const char* FindLastPathSeparator() const;
|
||||
// Returns a pointer to the last occurence of a valid path separator in
|
||||
// the FilePath. On Windows, for example, both '/' and '\' are valid path
|
||||
// separators. Returns NULL if no path separator was found.
|
||||
const char* FindLastPathSeparator() const;
|
||||
|
||||
std::string pathname_;
|
||||
std::string pathname_;
|
||||
}; // class FilePath
|
||||
|
||||
} // namespace internal
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -73,9 +73,10 @@
|
||||
|
||||
#include "gtest/internal/gtest-port.h"
|
||||
|
||||
namespace testing {
|
||||
namespace internal {
|
||||
|
||||
namespace testing
|
||||
{
|
||||
namespace internal
|
||||
{
|
||||
// Protects copying of all linked_ptr objects.
|
||||
GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex);
|
||||
|
||||
@@ -86,145 +87,169 @@ GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex);
|
||||
// in the same circular linked list, so we need a single class type here.
|
||||
//
|
||||
// DO NOT USE THIS CLASS DIRECTLY YOURSELF. Use linked_ptr<T>.
|
||||
class linked_ptr_internal {
|
||||
public:
|
||||
// Create a new circle that includes only this instance.
|
||||
void join_new() {
|
||||
next_ = this;
|
||||
}
|
||||
class linked_ptr_internal
|
||||
{
|
||||
public:
|
||||
// Create a new circle that includes only this instance.
|
||||
void join_new()
|
||||
{
|
||||
next_ = this;
|
||||
}
|
||||
|
||||
// Many linked_ptr operations may change p.link_ for some linked_ptr
|
||||
// variable p in the same circle as this object. Therefore we need
|
||||
// to prevent two such operations from occurring concurrently.
|
||||
//
|
||||
// Note that different types of linked_ptr objects can coexist in a
|
||||
// circle (e.g. linked_ptr<Base>, linked_ptr<Derived1>, and
|
||||
// linked_ptr<Derived2>). Therefore we must use a single mutex to
|
||||
// protect all linked_ptr objects. This can create serious
|
||||
// contention in production code, but is acceptable in a testing
|
||||
// framework.
|
||||
// Many linked_ptr operations may change p.link_ for some linked_ptr
|
||||
// variable p in the same circle as this object. Therefore we need
|
||||
// to prevent two such operations from occurring concurrently.
|
||||
//
|
||||
// Note that different types of linked_ptr objects can coexist in a
|
||||
// circle (e.g. linked_ptr<Base>, linked_ptr<Derived1>, and
|
||||
// linked_ptr<Derived2>). Therefore we must use a single mutex to
|
||||
// protect all linked_ptr objects. This can create serious
|
||||
// contention in production code, but is acceptable in a testing
|
||||
// framework.
|
||||
|
||||
// Join an existing circle.
|
||||
void join(linked_ptr_internal const* ptr)
|
||||
GTEST_LOCK_EXCLUDED_(g_linked_ptr_mutex) {
|
||||
MutexLock lock(&g_linked_ptr_mutex);
|
||||
// Join an existing circle.
|
||||
void join(linked_ptr_internal const* ptr)
|
||||
GTEST_LOCK_EXCLUDED_(g_linked_ptr_mutex)
|
||||
{
|
||||
MutexLock lock(&g_linked_ptr_mutex);
|
||||
|
||||
linked_ptr_internal const* p = ptr;
|
||||
while (p->next_ != ptr) p = p->next_;
|
||||
p->next_ = this;
|
||||
next_ = ptr;
|
||||
}
|
||||
linked_ptr_internal const* p = ptr;
|
||||
while (p->next_ != ptr) p = p->next_;
|
||||
p->next_ = this;
|
||||
next_ = ptr;
|
||||
}
|
||||
|
||||
// Leave whatever circle we're part of. Returns true if we were the
|
||||
// last member of the circle. Once this is done, you can join() another.
|
||||
bool depart()
|
||||
GTEST_LOCK_EXCLUDED_(g_linked_ptr_mutex) {
|
||||
MutexLock lock(&g_linked_ptr_mutex);
|
||||
// Leave whatever circle we're part of. Returns true if we were the
|
||||
// last member of the circle. Once this is done, you can join() another.
|
||||
bool depart()
|
||||
GTEST_LOCK_EXCLUDED_(g_linked_ptr_mutex)
|
||||
{
|
||||
MutexLock lock(&g_linked_ptr_mutex);
|
||||
|
||||
if (next_ == this) return true;
|
||||
linked_ptr_internal const* p = next_;
|
||||
while (p->next_ != this) p = p->next_;
|
||||
p->next_ = next_;
|
||||
return false;
|
||||
}
|
||||
if (next_ == this) return true;
|
||||
linked_ptr_internal const* p = next_;
|
||||
while (p->next_ != this) p = p->next_;
|
||||
p->next_ = next_;
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
mutable linked_ptr_internal const* next_;
|
||||
private:
|
||||
mutable linked_ptr_internal const* next_;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class linked_ptr {
|
||||
public:
|
||||
typedef T element_type;
|
||||
class linked_ptr
|
||||
{
|
||||
public:
|
||||
typedef T element_type;
|
||||
|
||||
// Take over ownership of a raw pointer. This should happen as soon as
|
||||
// possible after the object is created.
|
||||
explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
|
||||
~linked_ptr() { depart(); }
|
||||
// Take over ownership of a raw pointer. This should happen as soon as
|
||||
// possible after the object is created.
|
||||
explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
|
||||
~linked_ptr() { depart(); }
|
||||
|
||||
// Copy an existing linked_ptr<>, adding ourselves to the list of references.
|
||||
template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
|
||||
linked_ptr(linked_ptr const& ptr) { // NOLINT
|
||||
assert(&ptr != this);
|
||||
copy(&ptr);
|
||||
}
|
||||
// Copy an existing linked_ptr<>, adding ourselves to the list of references.
|
||||
template <typename U>
|
||||
linked_ptr(linked_ptr<U> const& ptr)
|
||||
{
|
||||
copy(&ptr);
|
||||
}
|
||||
linked_ptr(linked_ptr const& ptr)
|
||||
{ // NOLINT
|
||||
assert(&ptr != this);
|
||||
copy(&ptr);
|
||||
}
|
||||
|
||||
// Assignment releases the old value and acquires the new.
|
||||
template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
|
||||
depart();
|
||||
copy(&ptr);
|
||||
return *this;
|
||||
}
|
||||
// Assignment releases the old value and acquires the new.
|
||||
template <typename U>
|
||||
linked_ptr& operator=(linked_ptr<U> const& ptr)
|
||||
{
|
||||
depart();
|
||||
copy(&ptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
linked_ptr& operator=(linked_ptr const& ptr) {
|
||||
if (&ptr != this) {
|
||||
depart();
|
||||
copy(&ptr);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
linked_ptr& operator=(linked_ptr const& ptr)
|
||||
{
|
||||
if (&ptr != this)
|
||||
{
|
||||
depart();
|
||||
copy(&ptr);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Smart pointer members.
|
||||
void reset(T* ptr = NULL) {
|
||||
depart();
|
||||
capture(ptr);
|
||||
}
|
||||
T* get() const { return value_; }
|
||||
T* operator->() const { return value_; }
|
||||
T& operator*() const { return *value_; }
|
||||
// Smart pointer members.
|
||||
void reset(T* ptr = NULL)
|
||||
{
|
||||
depart();
|
||||
capture(ptr);
|
||||
}
|
||||
T* get() const { return value_; }
|
||||
T* operator->() const { return value_; }
|
||||
T& operator*() const { return *value_; }
|
||||
|
||||
bool operator==(T* p) const { return value_ == p; }
|
||||
bool operator!=(T* p) const { return value_ != p; }
|
||||
template <typename U>
|
||||
bool operator==(linked_ptr<U> const& ptr) const {
|
||||
return value_ == ptr.get();
|
||||
}
|
||||
template <typename U>
|
||||
bool operator!=(linked_ptr<U> const& ptr) const {
|
||||
return value_ != ptr.get();
|
||||
}
|
||||
bool operator==(T* p) const { return value_ == p; }
|
||||
bool operator!=(T* p) const { return value_ != p; }
|
||||
template <typename U>
|
||||
bool operator==(linked_ptr<U> const& ptr) const
|
||||
{
|
||||
return value_ == ptr.get();
|
||||
}
|
||||
template <typename U>
|
||||
bool operator!=(linked_ptr<U> const& ptr) const
|
||||
{
|
||||
return value_ != ptr.get();
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename U>
|
||||
friend class linked_ptr;
|
||||
private:
|
||||
template <typename U>
|
||||
friend class linked_ptr;
|
||||
|
||||
T* value_;
|
||||
linked_ptr_internal link_;
|
||||
T* value_;
|
||||
linked_ptr_internal link_;
|
||||
|
||||
void depart() {
|
||||
if (link_.depart()) delete value_;
|
||||
}
|
||||
void depart()
|
||||
{
|
||||
if (link_.depart()) delete value_;
|
||||
}
|
||||
|
||||
void capture(T* ptr) {
|
||||
value_ = ptr;
|
||||
link_.join_new();
|
||||
}
|
||||
void capture(T* ptr)
|
||||
{
|
||||
value_ = ptr;
|
||||
link_.join_new();
|
||||
}
|
||||
|
||||
template <typename U> void copy(linked_ptr<U> const* ptr) {
|
||||
value_ = ptr->get();
|
||||
if (value_)
|
||||
link_.join(&ptr->link_);
|
||||
else
|
||||
link_.join_new();
|
||||
}
|
||||
template <typename U>
|
||||
void copy(linked_ptr<U> const* ptr)
|
||||
{
|
||||
value_ = ptr->get();
|
||||
if (value_)
|
||||
link_.join(&ptr->link_);
|
||||
else
|
||||
link_.join_new();
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T> inline
|
||||
bool operator==(T* ptr, const linked_ptr<T>& x) {
|
||||
return ptr == x.get();
|
||||
template <typename T>
|
||||
inline bool operator==(T* ptr, const linked_ptr<T>& x)
|
||||
{
|
||||
return ptr == x.get();
|
||||
}
|
||||
|
||||
template<typename T> inline
|
||||
bool operator!=(T* ptr, const linked_ptr<T>& x) {
|
||||
return ptr != x.get();
|
||||
template <typename T>
|
||||
inline bool operator!=(T* ptr, const linked_ptr<T>& x)
|
||||
{
|
||||
return ptr != x.get();
|
||||
}
|
||||
|
||||
// A function to convert T* into linked_ptr<T>
|
||||
// Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
|
||||
// for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
|
||||
template <typename T>
|
||||
linked_ptr<T> make_linked_ptr(T* ptr) {
|
||||
return linked_ptr<T>(ptr);
|
||||
linked_ptr<T> make_linked_ptr(T* ptr)
|
||||
{
|
||||
return linked_ptr<T>(ptr);
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -43,7 +43,7 @@
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
// string.h is not guaranteed to provide strcpy on C++ Builder.
|
||||
# include <mem.h>
|
||||
#include <mem.h>
|
||||
#endif
|
||||
|
||||
#include <string.h>
|
||||
@@ -51,111 +51,113 @@
|
||||
|
||||
#include "gtest/internal/gtest-port.h"
|
||||
|
||||
namespace testing {
|
||||
namespace internal {
|
||||
|
||||
namespace testing
|
||||
{
|
||||
namespace internal
|
||||
{
|
||||
// String - an abstract class holding static string utilities.
|
||||
class GTEST_API_ String {
|
||||
public:
|
||||
// Static utility methods
|
||||
class GTEST_API_ String
|
||||
{
|
||||
public:
|
||||
// Static utility methods
|
||||
|
||||
// Clones a 0-terminated C string, allocating memory using new. The
|
||||
// caller is responsible for deleting the return value using
|
||||
// delete[]. Returns the cloned string, or NULL if the input is
|
||||
// NULL.
|
||||
//
|
||||
// This is different from strdup() in string.h, which allocates
|
||||
// memory using malloc().
|
||||
static const char* CloneCString(const char* c_str);
|
||||
// Clones a 0-terminated C string, allocating memory using new. The
|
||||
// caller is responsible for deleting the return value using
|
||||
// delete[]. Returns the cloned string, or NULL if the input is
|
||||
// NULL.
|
||||
//
|
||||
// This is different from strdup() in string.h, which allocates
|
||||
// memory using malloc().
|
||||
static const char* CloneCString(const char* c_str);
|
||||
|
||||
#if GTEST_OS_WINDOWS_MOBILE
|
||||
// Windows CE does not have the 'ANSI' versions of Win32 APIs. To be
|
||||
// able to pass strings to Win32 APIs on CE we need to convert them
|
||||
// to 'Unicode', UTF-16.
|
||||
// Windows CE does not have the 'ANSI' versions of Win32 APIs. To be
|
||||
// able to pass strings to Win32 APIs on CE we need to convert them
|
||||
// to 'Unicode', UTF-16.
|
||||
|
||||
// Creates a UTF-16 wide string from the given ANSI string, allocating
|
||||
// memory using new. The caller is responsible for deleting the return
|
||||
// value using delete[]. Returns the wide string, or NULL if the
|
||||
// input is NULL.
|
||||
//
|
||||
// The wide string is created using the ANSI codepage (CP_ACP) to
|
||||
// match the behaviour of the ANSI versions of Win32 calls and the
|
||||
// C runtime.
|
||||
static LPCWSTR AnsiToUtf16(const char* c_str);
|
||||
// Creates a UTF-16 wide string from the given ANSI string, allocating
|
||||
// memory using new. The caller is responsible for deleting the return
|
||||
// value using delete[]. Returns the wide string, or NULL if the
|
||||
// input is NULL.
|
||||
//
|
||||
// The wide string is created using the ANSI codepage (CP_ACP) to
|
||||
// match the behaviour of the ANSI versions of Win32 calls and the
|
||||
// C runtime.
|
||||
static LPCWSTR AnsiToUtf16(const char* c_str);
|
||||
|
||||
// Creates an ANSI string from the given wide string, allocating
|
||||
// memory using new. The caller is responsible for deleting the return
|
||||
// value using delete[]. Returns the ANSI string, or NULL if the
|
||||
// input is NULL.
|
||||
//
|
||||
// The returned string is created using the ANSI codepage (CP_ACP) to
|
||||
// match the behaviour of the ANSI versions of Win32 calls and the
|
||||
// C runtime.
|
||||
static const char* Utf16ToAnsi(LPCWSTR utf16_str);
|
||||
// Creates an ANSI string from the given wide string, allocating
|
||||
// memory using new. The caller is responsible for deleting the return
|
||||
// value using delete[]. Returns the ANSI string, or NULL if the
|
||||
// input is NULL.
|
||||
//
|
||||
// The returned string is created using the ANSI codepage (CP_ACP) to
|
||||
// match the behaviour of the ANSI versions of Win32 calls and the
|
||||
// C runtime.
|
||||
static const char* Utf16ToAnsi(LPCWSTR utf16_str);
|
||||
#endif
|
||||
|
||||
// Compares two C strings. Returns true iff they have the same content.
|
||||
//
|
||||
// Unlike strcmp(), this function can handle NULL argument(s). A
|
||||
// NULL C string is considered different to any non-NULL C string,
|
||||
// including the empty string.
|
||||
static bool CStringEquals(const char* lhs, const char* rhs);
|
||||
// Compares two C strings. Returns true iff they have the same content.
|
||||
//
|
||||
// Unlike strcmp(), this function can handle NULL argument(s). A
|
||||
// NULL C string is considered different to any non-NULL C string,
|
||||
// including the empty string.
|
||||
static bool CStringEquals(const char* lhs, const char* rhs);
|
||||
|
||||
// Converts a wide C string to a String using the UTF-8 encoding.
|
||||
// NULL will be converted to "(null)". If an error occurred during
|
||||
// the conversion, "(failed to convert from wide string)" is
|
||||
// returned.
|
||||
static std::string ShowWideCString(const wchar_t* wide_c_str);
|
||||
// Converts a wide C string to a String using the UTF-8 encoding.
|
||||
// NULL will be converted to "(null)". If an error occurred during
|
||||
// the conversion, "(failed to convert from wide string)" is
|
||||
// returned.
|
||||
static std::string ShowWideCString(const wchar_t* wide_c_str);
|
||||
|
||||
// Compares two wide C strings. Returns true iff they have the same
|
||||
// content.
|
||||
//
|
||||
// Unlike wcscmp(), this function can handle NULL argument(s). A
|
||||
// NULL C string is considered different to any non-NULL C string,
|
||||
// including the empty string.
|
||||
static bool WideCStringEquals(const wchar_t* lhs, const wchar_t* rhs);
|
||||
// Compares two wide C strings. Returns true iff they have the same
|
||||
// content.
|
||||
//
|
||||
// Unlike wcscmp(), this function can handle NULL argument(s). A
|
||||
// NULL C string is considered different to any non-NULL C string,
|
||||
// including the empty string.
|
||||
static bool WideCStringEquals(const wchar_t* lhs, const wchar_t* rhs);
|
||||
|
||||
// Compares two C strings, ignoring case. Returns true iff they
|
||||
// have the same content.
|
||||
//
|
||||
// Unlike strcasecmp(), this function can handle NULL argument(s).
|
||||
// A NULL C string is considered different to any non-NULL C string,
|
||||
// including the empty string.
|
||||
static bool CaseInsensitiveCStringEquals(const char* lhs,
|
||||
const char* rhs);
|
||||
// Compares two C strings, ignoring case. Returns true iff they
|
||||
// have the same content.
|
||||
//
|
||||
// Unlike strcasecmp(), this function can handle NULL argument(s).
|
||||
// A NULL C string is considered different to any non-NULL C string,
|
||||
// including the empty string.
|
||||
static bool CaseInsensitiveCStringEquals(const char* lhs,
|
||||
const char* rhs);
|
||||
|
||||
// Compares two wide C strings, ignoring case. Returns true iff they
|
||||
// have the same content.
|
||||
//
|
||||
// Unlike wcscasecmp(), this function can handle NULL argument(s).
|
||||
// A NULL C string is considered different to any non-NULL wide C string,
|
||||
// including the empty string.
|
||||
// NB: The implementations on different platforms slightly differ.
|
||||
// On windows, this method uses _wcsicmp which compares according to LC_CTYPE
|
||||
// environment variable. On GNU platform this method uses wcscasecmp
|
||||
// which compares according to LC_CTYPE category of the current locale.
|
||||
// On MacOS X, it uses towlower, which also uses LC_CTYPE category of the
|
||||
// current locale.
|
||||
static bool CaseInsensitiveWideCStringEquals(const wchar_t* lhs,
|
||||
const wchar_t* rhs);
|
||||
// Compares two wide C strings, ignoring case. Returns true iff they
|
||||
// have the same content.
|
||||
//
|
||||
// Unlike wcscasecmp(), this function can handle NULL argument(s).
|
||||
// A NULL C string is considered different to any non-NULL wide C string,
|
||||
// including the empty string.
|
||||
// NB: The implementations on different platforms slightly differ.
|
||||
// On windows, this method uses _wcsicmp which compares according to LC_CTYPE
|
||||
// environment variable. On GNU platform this method uses wcscasecmp
|
||||
// which compares according to LC_CTYPE category of the current locale.
|
||||
// On MacOS X, it uses towlower, which also uses LC_CTYPE category of the
|
||||
// current locale.
|
||||
static bool CaseInsensitiveWideCStringEquals(const wchar_t* lhs,
|
||||
const wchar_t* rhs);
|
||||
|
||||
// Returns true iff the given string ends with the given suffix, ignoring
|
||||
// case. Any string is considered to end with an empty suffix.
|
||||
static bool EndsWithCaseInsensitive(
|
||||
const std::string& str, const std::string& suffix);
|
||||
// Returns true iff the given string ends with the given suffix, ignoring
|
||||
// case. Any string is considered to end with an empty suffix.
|
||||
static bool EndsWithCaseInsensitive(
|
||||
const std::string& str, const std::string& suffix);
|
||||
|
||||
// Formats an int value as "%02d".
|
||||
static std::string FormatIntWidth2(int value); // "%02d" for width == 2
|
||||
// Formats an int value as "%02d".
|
||||
static std::string FormatIntWidth2(int value); // "%02d" for width == 2
|
||||
|
||||
// Formats an int value as "%X".
|
||||
static std::string FormatHexInt(int value);
|
||||
// Formats an int value as "%X".
|
||||
static std::string FormatHexInt(int value);
|
||||
|
||||
// Formats a byte as "%02X".
|
||||
static std::string FormatByte(unsigned char value);
|
||||
// Formats a byte as "%02X".
|
||||
static std::string FormatByte(unsigned char value);
|
||||
|
||||
private:
|
||||
String(); // Not meant to be instantiated.
|
||||
}; // class String
|
||||
private:
|
||||
String(); // Not meant to be instantiated.
|
||||
}; // class String
|
||||
|
||||
// Gets the content of the stringstream's buffer as an std::string. Each '\0'
|
||||
// character in the buffer is replaced with "\\0".
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user