From ac02acc2f3cfe5b31aaadcd1fa244e7f5db13bfe Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Wed, 28 Dec 2016 22:10:03 -0800 Subject: [PATCH] fix compile issue (btMin requires same types, no conversion, just replace with < = combo) --- examples/StandaloneMain/main_opengl_single_example.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/examples/StandaloneMain/main_opengl_single_example.cpp b/examples/StandaloneMain/main_opengl_single_example.cpp index 0111460c3..b8ddbc734 100644 --- a/examples/StandaloneMain/main_opengl_single_example.cpp +++ b/examples/StandaloneMain/main_opengl_single_example.cpp @@ -96,12 +96,14 @@ int main(int argc, char* argv[]) do { app->m_instancingRenderer->init(); - app->m_instancingRenderer->updateCamera(app->getUpAxis()); + app->m_instancingRenderer->updateCamera(app->getUpAxis()); btScalar dtSec = btScalar(clock.getTimeInSeconds()); - dtSec = b3Min(dtSec,0.1); + if (dtSec<0.1) + dtSec = 0.1; + example->stepSimulation(dtSec); - clock.reset(); + clock.reset(); example->renderScene();