Did a bit more Collada physics importing work.
Also did a quick workaround to allow different camera UP. This demo stuff really needs to be cleaned up now!
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@@ -24,7 +24,7 @@ using namespace FUDaeWriter;
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FCDPhysicsSceneNode::FCDPhysicsSceneNode(FCDocument* document) : FCDEntity(document, "PhysicsSceneNode")
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{
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//FIXME: no default values are specified in the 1.4 spec!
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gravity.x = 0.f; gravity.y = -9.8f; gravity.z = 0.f;
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gravity.x = 0.f; gravity.y = 0.f; gravity.z = -9.8f;
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timestep = 1.f;
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}
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