add initial inverse dynamics example skeleton, with urdf and programmatically created btMultiBody.
disabled in Bullet/examples/ExampleBrowser/ExampleEntries.cpp
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@@ -40,6 +40,8 @@
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#include "../Tutorial/Tutorial.h"
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#include "../Tutorial/Dof6ConstraintTutorial.h"
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#include "../MultiThreading/MultiThreadingExample.h"
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//#include "../InverseDynamics/InverseDynamicsExample.h"
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#ifdef ENABLE_LUA
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#include "../LuaDemo/LuaPhysicsSetup.h"
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#endif
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@@ -108,6 +110,9 @@ static ExampleEntry gDefaultExamples[]=
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ExampleEntry(1,"Constraint Feedback", "The example shows how to receive joint reaction forces in a btMultiBody. Also the applied impulse is available for a btMultiBodyJointMotor", MultiBodyConstraintFeedbackCreateFunc),
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ExampleEntry(1,"Inverted Pendulum PD","Keep an inverted pendulum up using open loop PD control", InvertedPendulumPDControlCreateFunc),
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// ExampleEntry(0,"Inverse Dynamics"),
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// ExampleEntry(1,"Inverse Dynamics URDF", "write some explanation", InverseDynamicsExampleCreateFunc,BT_ID_LOAD_URDF),
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// ExampleEntry(1,"Inverse Dynamics Prog", "write some explanation2", InverseDynamicsExampleCreateFunc,BT_ID_PROGRAMMATICALLY),
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ExampleEntry(0,"Tutorial"),
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ExampleEntry(1,"Constant Velocity","Free moving rigid body, without external or constraint forces", TutorialCreateFunc,TUT_VELOCITY),
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