replaced #include "new.h" to #include <new>

This commit is contained in:
ejcoumans
2007-03-06 23:40:06 +00:00
parent 3c1ba0023b
commit adfdea5ca6
5 changed files with 5 additions and 5 deletions

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@@ -20,7 +20,7 @@ subject to the following restrictions:
#include "LinearMath/btVector3.h" #include "LinearMath/btVector3.h"
#include "LinearMath/btTransform.h" #include "LinearMath/btTransform.h"
#include "LinearMath/btMatrix3x3.h" #include "LinearMath/btMatrix3x3.h"
#include <new.h> #include <new>
void btSimpleBroadphase::validate() void btSimpleBroadphase::validate()

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@@ -17,7 +17,7 @@ subject to the following restrictions:
#include "btGeneric6DofConstraint.h" #include "btGeneric6DofConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h" #include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h" #include "LinearMath/btTransformUtil.h"
#include "new.h" #include <new>
static const btScalar kSign[] = { btScalar(1.0), btScalar(-1.0), btScalar(1.0) }; static const btScalar kSign[] = { btScalar(1.0), btScalar(-1.0), btScalar(1.0) };
static const int kAxisA[] = { 1, 0, 0 }; static const int kAxisA[] = { 1, 0, 0 };

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@@ -17,7 +17,7 @@ subject to the following restrictions:
#include "btHingeConstraint.h" #include "btHingeConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h" #include "BulletDynamics/Dynamics/btRigidBody.h"
#include "LinearMath/btTransformUtil.h" #include "LinearMath/btTransformUtil.h"
#include "new.h" #include <new>
btHingeConstraint::btHingeConstraint(): btHingeConstraint::btHingeConstraint():
m_enableAngularMotor(false) m_enableAngularMotor(false)

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@@ -16,7 +16,7 @@ subject to the following restrictions:
#include "btPoint2PointConstraint.h" #include "btPoint2PointConstraint.h"
#include "BulletDynamics/Dynamics/btRigidBody.h" #include "BulletDynamics/Dynamics/btRigidBody.h"
#include "new.h" #include <new>

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@@ -24,7 +24,7 @@ subject to the following restrictions:
#include "btJacobianEntry.h" #include "btJacobianEntry.h"
#include "LinearMath/btMinMax.h" #include "LinearMath/btMinMax.h"
#include "BulletDynamics/ConstraintSolver/btTypedConstraint.h" #include "BulletDynamics/ConstraintSolver/btTypedConstraint.h"
#include "new.h" #include <new>
#ifdef USE_PROFILE #ifdef USE_PROFILE
#include "LinearMath/btQuickprof.h" #include "LinearMath/btQuickprof.h"