remove a lot of warnings (more todo in demos and serialization code)
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@@ -14,7 +14,7 @@ struct GraphingTexture
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virtual ~GraphingTexture();
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bool create(int texWidth, int texHeight);
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bool destroy();
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void destroy();
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void setPixel(int x, int y, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)
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{
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