plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds: https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf Add the --audio flag to enable sound in pybullet/Bullet-C-API
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@@ -4,6 +4,7 @@
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#include "MultiBodyCreationInterface.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btHashMap.h"
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struct GUIHelperInterface;
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class btMultiBody;
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@@ -28,7 +29,6 @@ protected:
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struct GUIHelperInterface* m_guiHelper;
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btAlignedObjectArray<btGeneric6DofSpring2Constraint*> m_6DofConstraints;
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public:
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